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  1. K

    Direwolf20 1.7.10 released

    Seems unlikely. Maybe no full FTB 1.7 modpacks will work acceptably, but FTBLite, a lot of <1.7 ftb packs, other packs from other launchers, and individual mods (and DIY packs with small numbers of mods) will be fine Not necessarily. I have my browsers set to ask me where to download. Wrong...
  2. K

    Ask a simple question, get a simple answer

    I was referring to Infinity, as referenced by the news post introducing your team as new members of the FTB crew.
  3. K

    Ask a simple question, get a simple answer

    What's the inFLUX pack all about? I've seen it listed on the modpack changelog page for weeks now, but not seen anything mentioned in the forums here. Is it being 'replaced' by the Infinity/Phoenixcraft kitchen sink pack I see Wyld playing atm?
  4. K

    Direwolf20 1.7.10 Help, Venting and Discussion Thread

    I notice that the mystcraft wiki says that you should disable the Twilight Forest biomes in the mystcraft config. It doesn't look like they are disabled by default. What's the reason for this?
  5. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Latest patch. Tinker's Construct smelting copper. Draining off into block form gives a forestry copper block (1340:1), but placing that block and breaking it changes it into an apatite block (1340), which breaks down into apatite. Changing an unplaced block into ingot form stays as railcraft...
  6. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Well that's fantastic. As I thought everything was good I overwrote my 0.7 backup; and I generally delete the aroma backups as I assume they are the same as a full folder backup done manually. (I back up to another disk, for redundancy purposes rather than relying on the aroma backup which is...
  7. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Nope. Same thing happened to me on an update. I did get it back when copying the \minecraft\config\hqm contents from the 0.7 backup to 0.8.5. So far things look ok (except for the 2 missing reputation quests - I only have one on that page atm, the collect the butterflies one which I've...
  8. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Anyone else having a sorting issue with Resonant Chests? It's the only one that has this issue of sorting by using my personal storage as well as the chests', so everything is mixed in together.
  9. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    How do you deal with the giant hungry spiders? I have 3 now around my base, and they're so big I can't work out what part of them to hit
  10. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Ugh. That was the problem. Your mum must be so proud of you, mr. modpack-maker! ;)
  11. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Well I can say with some certainty that I can't stand the meteor mod. Another bug - right-clicked the awarded extra life heart after the first quest in section 2 killed me instantly, and as that was my last life, erased the map and immediately went to the "searching for multiplayer servers"...
  12. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Couple of issues. NEI seems to just completely stop working after a while or after something happens (not sure really). Typing stuff in the search field, nothing pops up on the right. U and R also no longer work for items. Only fix seems to be restarting the client from scratch. Got all...
  13. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    Been playing for a couple of hours. Nice starting quests. I've been trying to delve into a roguelike, with the 2 quest-delivered armors, and an ender sword but have died so many times (I backup after every session end) to those damn ultra-fast mini-zombies. 20-30fps with those things running...
  14. K

    1.7 listed packs!

    What I'd love to see is some kind of official page which lists the modpacks, and allows you to filter based on mods. For example, checking HQM in the do-not-want column will remove from the shown list all the modpacks with that mod, and checking the do-want column for Mekanism will now show all...
  15. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    My install has wooden and stone hoes disabled, but iron and above still active. I think I'm kind of stuck in a way - I accidentally destroyed the enchantment table way back at the start when I didn't realise the 'breakable' algorithms had been altered from default. No way I can get the stuff in...
  16. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Is the MFR redstone energy cable the only cable for RF apart from BC pipes in this pack? So used to enderIO and TE's conduits (which are missing it seems), I can't remember any others. There seems to be a minor bug with the MFR cables - every now and then one of them will render differently...
  17. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    You're joking *grr* I might suggest changing the quest to state "any butterflies" rather than "monarchs" so the occasional newbie to HQM doesn't waste a lot of time. Got the 1000 sand quest finally (lot's of cutting down trees for charcoal), and it looks like I lost it all during the quest...
  18. K

    1.0.0: Pam's HC

    Version: 1.0.0 What is the bug: Right-clicking on mature crops of Pam's HarvestCraft doesn't pop off the expected product; nothing pops off at all and the growth reverts back to zero (minimal testing, end of session) Mod & Version: Paste.feed-the-beast.com log: Can it be repeated...
  19. K

    [1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

    Well, I think I'm kind of stuck. Spoilered for early game quest info
  20. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Is there a way to (easily) revert custom recipes back to their defaults?