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  1. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I can't seem to get the quest book to work without hqm /edit every time I complete a quest. It sees any items I create, but the Claim Reward button never works. edit: and now it seems to work, with no changes, or even a restart of the game. Did something else in game, went back into the quest...
  2. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    That matches my config. Pretty sure I didn't overwrite the configs though. edit: redownloaded - same config. I read it as saying the Knife recipe is 0, which is the default recipe, which is the same as the chisel recipe.
  3. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Not what I see. knife.cfg has the recipe set as default, which according to its wiki, is stick in lower right, iron top left. This results in a chisel for me. Chisel also comes from iron in top right, with stick lower left. I don't see any way of making a knife (haven't tried changing the...
  4. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Upgraded a SSP 1.1.4 to 1.1.5. Progressing through the quests and discovered another couple of bugs I think. The Kitchen Mod has its knife as default, which interferes with a chisel. Also, the "collecting the raw meats" quest doesn't want to count my newly found pork/mutton. It's at 100% on...
  5. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Yup. Is that incorrect? Pam's burgers seem to disappear when trying to consume. Everything else I've eaten so far from that mod is ok, but these just vanish on right-clicking (I got them in reward bag twice). I can't remember what type of burger they were.
  6. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    This is my first HQM pack. Still on the first 'page' of quests, but so far it's been great. However, one very irritating issue I came across is the fertlilized dirt quest. That dirt is bugged somehow - cannot plant seeds next to each other when both on fertilized dirt. I can see that this is...
  7. K

    Direwolf20 1.7.10 Help, Venting and Discussion Thread

    Congrats on the graduation. :)
  8. K

    Direwolf20 1.7.10 Help, Venting and Discussion Thread

    I do, funnily enough.
  9. K

    Direwolf20 1.7.10 Help, Venting and Discussion Thread

    Still not seeing them.
  10. K

    Direwolf20 1.7.10 Help, Venting and Discussion Thread

    I'm seeing a 1.0.2 release, but nothing on what has been changed (checked the official modpack changelogs linked at the top of the page). Anyone have any idea?
  11. K

    Direwolf20 1.7.10 released

    I've not seen FTB use more than 1 core on my system... I'd always heard client MC as being single-threaded.
  12. K

    Direwolf20 1.7.10 released

    Same issues here, but Java8 didn't help. Still starts to crawl at 30mins or so. edit: the second (and subsequent) start up of FTB has been good so far. I updated NEI and NEI plugins to latest, installed fastcraft, and Java 8 x64.
  13. K

    Direwolf20 1.7.10 released

    Not sure it's a bug or just luck, but the few worlds I've flown around in have no villages (default). They are there in BoP worlds.
  14. K

    Ask a simple question, get a simple answer

    Anyone know what this bar is? (top left, not the %age but the bar underneath). It fills up quickly every 5s or so, making this really irritating noise. This is a resonant rise map, but I reckoned I'd get a response here a lot quicker, and I imagine the cause is likely something in an FTB pack...
  15. K

    Ask a simple question, get a simple answer

    Is there a mod which is as fast as IC2 at auto-processing with at least an ore-doubling capability? Not necessary to have the same speed as a fully maxed out IC2 device (one process per tick), but I'm not sure I like the look of Mekanism's devices (and not sure how fast they get maxed out), and...
  16. K

    Adventures in Gregtech (am i doin it rite)

    My end-game wrt automation is generally maxing out the overclockers rather than banks of non-overclocked machines.
  17. K

    Ask a simple question, get a simple answer

    Nope, doesn't work.
  18. K

    Ask a simple question, get a simple answer

    Is there a way to 'delete' a fluid from an extracells ME fluid storage unit without moving it somewhere?
  19. K

    Ask a simple question, get a simple answer

    Can you explain that? My base has a 64*64 pit outside it, covered with a layer of dirt. I've noticed everytime I plug a hole in that dirt, there's a 1/2s delay in the placing of it. Additionally, are you saying there's also a lag associated with that covered pit during normal gameplay (area...
  20. K

    Ask a simple question, get a simple answer

    What options are there when world gen has fucked up again so that throwing Eyes of Ender points you to a solid mass of rock? Come to think of it, the cause isn't vanilla MC worldgen (map was created in Monster 1.0.9, running 1.1.0 which is obviously still 1.6.4)