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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Make new worlds until you get the ones you need I had to do it for lava, as I see it its more or less the point of the pack, to showcase RFtools, now that I have plenty of dimlets I just made one for coal tendrils & some other items for going forward, btw just found diamond ore dimlet, will be...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Okay if thats the way it is, I have been itching to get into the new version of TE piping now TD, I hear Rtima has done an amazing job & sorted out most of the 164 issues like chunk boarders & items bouncing around duct networks, let just hope the new pull/push & filters work as well as IO...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    That issues has been mentioned many times in this tread, rage quit if you must but I think this pack is worth the effort, I have some big issues with some parts of it 16 stack cobble & the inventory, but working past them atm, found ways around a lot of the issues, the only one still bugging me...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    As far as I know it pumps any liquid I have used it for oil in other packs, so unless its configed to only this or that your fine for all liquids.
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I had same issue so made random worlds until I got easy to find lava, in my case I made a yellowrite ore world & it had some lava
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    General note on irrigation systems, keep them small, large ones can lag bad.
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I so wanted to love this pack after all it has most of my requirements, but a lot of the limitations are making it just tedious, bags are an option for food/mining/etc but do I really need to be fiddling with 5 bags all the time just to mine, harvest, like I said wanted to love it but just cant...
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    What Makes a Modpack

    Okay I'll add my 2 cents, even if its over priced at that, the main selling point for me is a theme & a story, then its the mod list & most times hqm, if by checking the mod list I think I may be forced to down a very narrow path with mods I dislike I normally just pass, as to the unfavored mods...
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    [1.7.10]Withers journey

    OP (Original Post) question, "are you tired of all this hqm and progression and all this other annoying do this before that". Most mod pack authors have a hook, this can be story driven, progression & or hqm, or even the flip side as a cut down light pack to run on any lappy, the basic ideas...
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    [1.7.10]Withers journey

    Run of the mill pack it seems, with no theme, hqm, progression or story, pass on this one. Oh & the answer to your OP question is no.
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    [1.7.10] After End [ALPHA][HQM][Spaceblock - sorta]

    What about the in your head ?, "kill em all cmon you know you want too"
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    [1.7.10] Ratch's Minimal HQM [Magi][Tech][Adventure]

    I was interested until I seen FB as the tec mod !.
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    [1.7.10] Raxpack - Beautiful Explorer

    First off I have to say I have not loaded this pack up yet, the main issue I would have is in reality you are doing the same as most are, removing TE & or ender IO & replacing with a couple of mods that make more less the same out come like flax beard/mariculture/etc that are often just a pain...
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    [1.7.10] After End [ALPHA][HQM][Spaceblock - sorta]

    I too am not a fan of Let it End more for the basic idea behind the pack, But I would not be cheeky bordering on insulting, I beleave intelligent critic is of more use to the pack author than a blanket statment.
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    SkyCity: The Longest Modded Skyblock Ever!!! (1.6.4 Discontinued)(1.7.10 WIP)

    Be careful about bumping staff aint fans.
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    The Bunker HQM

    Interesting theme stick me down for a tester, no idea how far down the quest creation you are but check out some of the other packs, some give way, way to much as rewards for quests, try find your own balance point check out regrowth as that one has what I would call the best quest & reward...
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    [NOW PLAYABLE] The Abandoned House 2 [Jam-Packed] [145+ Quests] [Dungeons, Tech, Bees, Magic]

    fire up the ftb launcher & add the pack code from page one of this topic, be warned the pack does not seem to be supported any longer.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Botanica is one of the easy magic type mods very easy to get to late game items as long as you can produce a lot of mana, nothing else really matters, & as I remember you get 7 full tables in the course of the quests, thats enough in its self.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yep I noticed that too, when manual harvesting you need to take off all speed enhancing items but the speed buff stays & the step assist, I made a golum farm & got seeds to 10/10/? then started to loose interest as its so hard to go back in time & use BC pipes, reminds me of 1.2.5 days, just too...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    First off Tnx Caigan for taking the critic as it was meant as helpful insight, the vouchers are ready made donator reward type thing that (some) servers will use to reward donators, could easy end up a pay2win, but same can be said for standard reward bags & these types of server admins find a...