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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    They should all be producing 1.5 ingots per ore in the Crucible, as that is what I made it do with Minetweaker.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    IIRC if cofh core is in the pack then there is also the "/cofh tpx" which is functionally identical to the mystcraft one.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    To be getting that crash you must be running 0.8.0. Update and this goes away. Or if you for some asinine reason refuse to update and get all the bug fixes, then go into the blood arsenal config and disable the version checker.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Slight problem with that. I don't use reward bags with the quests at all, I have them tied to the mysterious map system.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Problem is, if I do that, HQM will inevitably throw a hissy fit and require another manual reset of player quests. Heck 0.8.2 had this problem when all I did was change a couple of tasks within existing quests, not even messing with the requirements tree at all. Likewise, the quest to go to the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Overgrowth Seed, not Pasture Seed. And that's in a slightly newer version of Botania.
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    Self-planting saplings?

    Actually it's not Nature Overhaul doing it in Regrowth, since that's not in the pack. EBXL does this with its saplings by default, where if they're lying on the ground long enough to decay, instead of decaying they will plant themselves if possible.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Not all the mods that support it in the pack are updated to it currently. I'll have to test it to see, but I suspect I won't be able to update it until Binnie does an update to his suite of mods.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Your thermalilies don't appear to be bound to the spreaders. Flowers only auto bind when first placed these days, so if you place the spreader afterwards, they won't autobind to it.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    https://github.com/aidancbrady/Mekanism/issues/2948
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Press F3+H to disable debug mode. I have it set up to show in debug to help with pack dev, so most people will never see it.
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    Iguanas tinker tweak question

    Worth noting that if stone tool parts have been re-enabled in the configs, there's a bug where you can't replace parts on any tool/weapon that has a stone part in it.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You need to right click with the map to actually spawn the structure (using up the map), I should probably add that to their tooltip.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    See if disabling the routable fluids option in the config helps.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hold aluminum/bauxite and gold ores.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I think I know what might be going on here. For forestry 4, the config file format was changed from .conf to .cfg. It's probably a safe bet that updating the mod was made to autoconvert existing config files to the .cfg format, and as such, if @Caigan tried to update to forestry 4, the configs...
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    Ask a simple question, get a simple answer

    IIRC, the full list should be visible in the console.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You have an endoflame nearby - it's eating it as fuel.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    https://github.com/thephoenixlodge/Regrowth-Stuff/issues/59 You do not want me to use normal quest requirements for detecting progress. If I did the quest book would be unplayably laggy by the time you were at the infusion stone stage of witchery. Just ask anyone who was around way back during...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    FYI, this was accidental. I hate 'easy mode' research as it makes the research table near useless. I had only turned on easy mode for the purposes of some creative mode testing of the sequence of unlocking some research, and forgot to turn it off before releasing the updates.