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    create an issue on the pack github: https://github.com/thephoenixlodge/Regrowth-Stuff/issues

    create an issue on the pack github: https://github.com/thephoenixlodge/Regrowth-Stuff/issues
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    Builder's wand/ Filler with microblocks

    The Buildcraft Builder should be capable of this if you've got the BC compat addon/module
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Not a bug, new botania update changed it so runes used to craft on the altar no longer are consumed
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Mod list is finalised as the pack is nearing completion. Sorry.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Because I kept the old textures as the ones in use beyond that update by using resource loader because I personally think the old ones looked better. I have since allowed the new textures, but if you were playing on one of the versions where I had the old textures in, they don't get deleted when...
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    [1.7.10] AgriCraft

    Shift click from your inventory, or feed with hopper or other item moving mechanism
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    What cool little thing have you discovered today?

    Pretty sure this is specifically only with Thaumic Tinkerer installed. It makes the candles multiparts too IIRC
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    MineTweaker/ModTweaker - A help and suggestions thread.

    Bit late, and I don't know if you've figured it out yet, but to remove the recipe you'll need to disable the relevant machine in the mek config and also change the config that removes disabled machines from the world. Unfortunately this also hides the disabled machine in NEI, so you'll need a...
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    ftb 3rd party regrowth has wrong version listed

    As far as I'm aware I don't have access to/control over that file?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Oh that's cos I added reputation rewards to most of them, so that's what you're claiming there. I was originally going to have another rep trigger for the fusion reactor quests but decided not to in the end. huh? I've been testing agricraft stuff quite a bit since updating to this version...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yes, I don't touch anything in that folder, so the ones that are needed will just have fresh copies generated. Also, it's rather weird that this is happening, since the FTB launcher at least should be completely overriding the configs folder, so should be deleting the files that shouldn't be...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Try redownload the update, you may have caught it while it was still syncing to the launcher.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hobgoblins need a "village" to be able to trade, with the same definition of a village as vanilla villagers have.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Unfortunately I have yet to find a way to make the creation quest completable.
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    [1.7.10]Modular Mayhem

    Been playing this quite a bit lately on a server with friends, really liking magneticraft. We very quickly discovered however that placing a fence gate would crash the server. We were able to fix this by disabling the vanilla door override in the malisis doors config. Edit: This didn't fix it...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Mysterious Maps, though they're broken in the current version, fixed in dev.
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    Ask a simple question, get a simple answer

    Botania also lets you put lava in a petal apothecary for use as a safe trash can too
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    After having it sitting in my dropbox for a few hours while I was doing some packing, I remembered to submit 0.8.4!
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    Ask a simple question, get a simple answer

    No, but if the pack you're playing includes Automagy, that has an alchemical boiler - which is like the furnace, but for fluids.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You have to actually right click the map to spawn the structure... It says as much on the tooltip from 0.8.3 onwards.