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  1. asiekierka

    What's new in modded minecraft today?

    Sorry to interrupt your 1.8 party, but a new release of BuildCraft for Minecraft 1.7.10 is out! 7.1.15 brings a few nice bugfixes. Download it here.
  2. asiekierka

    1.8.9

    You're so kind to the people who make the stuff you enjoy available to you absolutely free of charge and often with open source code on top of giving you free support for any bugs you find. First of all, we had to wait until Summer 2015 on a massive set of changes in Forge relevant to the model...
  3. asiekierka

    What happened to Modpack changelogs?

    I think they forgot to disable that, as it was accidentally left as a default option.
  4. asiekierka

    {Alpha} Unstable Pack: Bug Reports

    Yes, I accidentally made a non-default option default. Hotfixed in 0.1.6. In my defense, I think it's really silly that nobody checked config changes between releases, though.
  5. asiekierka

    What's new in modded minecraft today?

    Charset updated to 0.1.2.
  6. asiekierka

    What's new in modded minecraft today?

    Charset got updated from 0.0.6 to 0.1.1 yesterday.
  7. asiekierka

    What would YOU change about BuildCraft?

    Added in BuildCraft 7.1, actually. "objects.cfg" lets you fine-tune what blocks/items/pipes/engines are enabled. (This might let you use Factory's pump and refinery only, but I urge you to keep things like the tank) Me quitting BuildCraft development and moving on to work on Charset. (Also...
  8. asiekierka

    What would YOU change about BuildCraft?

    Of course, but I decided that it belongs there slightly more than it does in Factory. The way it is now, yes. If you have Energy but no pump, that is indeed poor planning (or possibly intentional!).
  9. asiekierka

    What would YOU change about BuildCraft?

    The Quarry is a large-scale world manipulator, just like the Filler and Builder. "Factory" only contains small-scale world manipulators. (Also, the Quarry is the only way to dig out areas while retaining drops.) For pumps, no. That way, you can use other mods' pumps with BC's energy system...
  10. asiekierka

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It will be fixed, yes. Also, TCon tools will have even better support - the Auto-Repair modifier will work now! robot op pls nerf
  11. asiekierka

    Buildcraft Quarry max size?

    It's configurable. Check the markerRange config option.
  12. asiekierka

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    @unknown zombie: Your problem is that you're using a tool (Stone Axe) which cannot be used for mining, as it says on the tooltip. It is true BuildCraft did not check for that earlier, but with tool handling improvements it now does. It works with a mattock, like this: It appears that on...
  13. asiekierka

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    A temporary fix for the "robot stuck trying to destroy blocks" issue is to set general.miningBreaksPlayerProtectedBlocks to true. Still trying to figure out what causes it.
  14. asiekierka

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Definitely nothing to do with upgrading - my test worlds date a few weeks back at least. Hmm. I've tried doing a few fixes, but I'm working a bit blind as I have no idea what's going on. I'm going to give you two builds. Could you tell me which one of them, if any, work? (Builds cut, got my...
  15. asiekierka

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Okay. I'm going to ask you because I'm stumped. (This is the last bug I want to fix before I pack my bags from BC development, as it's a pretty critical one) I started up a new Regrowth 0.8.3 world, set up a Lumberjack robot to chop down trees, set up an oak tree, gave it a Thaumium axe, told...
  16. asiekierka

    Power Cable for Assembling Table and Lasers

    Use Fancy Graphics to make them also fit from above. :)
  17. asiekierka

    Is there any hope for me?

    4 gig? All of my 1.7 packs run at 1024MB just fine - on a 64-bit computer, too! In fact, I've had 1.5.2 packs with less mods that required 1.4GB or they'd crash upon trying to load a world. And I get more FPS on 1.7.10+FastCraft than on 1.2.5. In other words, lies.
  18. asiekierka

    Problems with Quarry [FTB Infinity 2.0.0]

    Use "/buildcraft op", if BuildCraft is >= 7.1.8 or so.