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  1. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You can probably assume that change will be coming in, if it's part of the mod. If it's part of the Botania config... you can always change that yourself ;)
  2. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Not that I know of.
  3. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Some dye essence recipes have been removed, yes.
  4. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    No, the nether should have been the same.
  5. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    clicking of the post reply button
  6. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Red rock is definitely craftable, at least in 0.7.3 ;) 4 Earth essence, and 4 Fire essence.
  7. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Biometweaker, I think. iirc, there was some mention of it possibly allowing more variety in terrain generation, which sounds pretty awesome to me :)
  8. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I see... I think they'd be out of luck there, at least with regards to Botania, with the way the pack guides progression. You do have some interesting suggestions, I'm just not sure how well it works with the nature of the pack. On that note, I can't think of anything to stop you from ignoring...
  9. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There are some pretty early quests to get you going with those two mods, just not in chapters 1 and 2. It's worth remembering that the order of chapters does not necessarily indicate the order you should do quests in, and you'll end up doing a lot of hopping between chapters :)
  10. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I haven't, but it definitely sounds doable. I've made sorting systems into chests with BC pipes in the past, would be fairly easy to incorporate the corporea system into it, I think. That said... I'm really getting interested in the automagy Inventarium / Requisition tome deal.
  11. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If you have speed runes set up on your altar, you might also try replacing those with blank or self-sacrifice runes as well, to slow down the infusion process. edit: Or is it transfusion? edit2: should be transfusion, it is blood after all...
  12. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's worth keeping in mind that without placing runes to specifically buff transfer speeds, the siphoning and re-inserting process can make a Blast Furnace look fast. The botania amulet w/regen II works wonders, although the blood altar itself will punish you for the regen with a hunger debuff...
  13. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If I recall, warded glass has been it's own thing since Thaumcraft 3, which wouldn't exactly make it a change. (It is possible that it disappeared for a while with the Wand Focus: Warding, but I can't say). I'm not sure how to unlock the automagy glyphs, to be honest... but I'm really excited to...
  14. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The goggles, and most everything you can make with thaumcraft/addons, won't be craftable until you've researched that item in your Thaumonomicon. That requires you to have Greatwood in order to build a research table. Until you get to Greatwood, your options in Thaumcraft are very much limited.
  15. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I remember noticing that as an issue in 0.6.5 before I started posting here. I just gave up on them and used carpenter's stairs instead.
  16. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That makes me glad I've been using earth essence > dirt + Wand Focus: Equal Trade. And with my recent upgrades.... I may run out of dirt before I run out of vis :)
  17. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Does anyone else feel compelled to actually continue terraforming this world? I keep stopping for a while, but then it's right back to replacing the sand with dirt, and performing biome shifting rituals.
  18. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If/when you get to Thaumcraft, the Everfull Urn or the Thirsty Tank make much more reliable water sources, imho.
  19. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    My progression was entirely through TiC. Flint-Copper-Bronze-Alumite-Pig Iron-Ardite-Cobalt-Manyullyn.
  20. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ooo... I am really liking the new relics in this Botania update. I've only gotten one so far, but... wow!