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  1. McJty

    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    You can also consider the RFTools shield system as a mob grinder. It is configurable to allow both player as well as non-player kill and uses RF to operate. You can build a shield in any shape you want and it is also Wither proof (but do protect the shield projector block or put it far enough...
  2. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I have mixed feelings on this. I like AE2 and use it when I can. However I do remember with a lot of fondness playing UHS (Ultra Hardcore Survival) for 1.6.4 some time ago. It also had no AE and I must say I enjoyed the challenge of having to think up alternative solutions for storage as opposed...
  3. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I just found out that while I couldn't manage to get beds in rftools dimensions to skip the night it *does* work to actually set the spawn point there (provided the option is set to allow respawn in rftools dimensions or the dimension has the 'spawn' dimlet in it).
  4. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I actually have the same issue sometimes. The tooltips seem messed up. Almost as if there are two WAILA instances running.
  5. McJty

    RFTools - Support and Suggestions

    Soon I'll release 2.60. You can now download and test a preview release. Carefully read the changelog and MAKE A BACKUP! Loading your world with this version of RFTools will make it incompatible with previous versions! You are warned! Changelog...
  6. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    You did put the three dimlets in the right order?
  7. McJty

    RC/ReC/ElC/CC Policy Change Suggestion - Your thoughts?

    So far I have been spared of a lot of negativity. But my mod is still young and I may have been a bit lucky :-) In any case, I do welcome the changes for a more open approach. I think you will find your mod to be much more popular in HQM style modpacks for example.
  8. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Um... Perhaps you are missing enderpearls? :-) Seriously though. I'll let @Gideonseymour give you the real answer.
  9. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    In the next version of RFTools @Gideonseymour will also be able to decide what he does with respawning. It will be possible to say that people should respawn in the rftools dimension (has to be tested well first though). So when you die you will no longer return to the ship in that case (if...
  10. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Next version of RFTools will (by default) no longer have exploding beds. However, the beds will still not be functional. I haven't really found a way yet to make beds work for real.
  11. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    The fact that all existing dimensions are no longer accessible is a known bug in rftools 2.55 which is going to be fixed in 2.60. The problem is that when you are in single player *and* something crashes (no matter what, doesn't even have to be rftools) there is a small chance that it 'forgets'...
  12. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    In a normal modpack (i.e. not Pathfinder) the difference is that the Creative Dimension Builder has infinite power and simply sends all power it has constantly to the dimension (the dimension still consumes power). In addition the creative dimension builder can also build dimensions instantly...
  13. McJty

    Problem Problem with /help.

    RFTools also is one of the problematic mods there. Fixed in 2.55 though.
  14. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Starting with rftools 2.55 all valid ores should be added automatically.
  15. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I've seen exactly this error reported by someone else using this modpack but when doing something else entirely. So I am not sure this is actually related to RFTools at all. Especially since the stacktrace contains nothing that is part of rftools. Not sure what would cause this however.
  16. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I'm using it with Java 8 with no problems. But 7 should be fine too.
  17. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Basically in RFTools the idea is that any feature that you don't specify with a dimlet can be randomized. As soon as you specify a random feature of a certain type (say time, or biome, or celestial body, ...) then that specific feature will no longer be randomized. That's also why the 'None'...
  18. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    The flow of time in a dimension can be controlled with the right dimlets but when you create your first world you don't have these dimlets yet. So what you get with time is pretty much random.
  19. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Perhaps try /mt reload It worked fine for me.
  20. McJty

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    Not exactly sure what I co do about that. I would at least need more information like what type of world it is (shift-right click with realized tab in hand). But there is nothing rftools related in that crashlog.