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    Update on the Future of FTB Modpacks in 1.7

    i fully support this idea. i personally didn't like anymore the fact, that every mod included his own energy source. Really like using ThermalExpansion and RF since a long time and actually i didn't even build any IC2 machines the last few server resets.
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    not for me. i can fill the connected tanks with just 16 buckets completly up. i tested it manually, placed 2 tanks next to each other and filled 16 buckets of water in, both tanks was full after that.
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    "Open Block" The Tanks (crafted with glass pane and obsidian" can hold 16 per Tank if you stack them one per row. If you place then next to each other, you place 2 tanks, but they only hold together 16 instead of 32 buckets. It does only add up if they are above each other, not next to each other.
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    Agrarian Skies problem...

    there is no help, if there is no backup created before updating. updating steps are always. - backup - update i assume you are using creeperhost? if yes, simple start the manually backup with one click. as the world gets reset. just rename the world created from the update and upload your old...
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    Agrarian Skies problem...

    uff, glad i made a backup before updating.. my world got resetted.. so i directly fell into the void, lost all my stuff
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    Windows .exe Launcher 1.3.0 Crashes on opening

    same for me. win7 ultimate 64-bit java 7 -64 i reinstalled java 7_45 manually new and after that it worked again: link: http://java.com/de/download/manual.jsp
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    Greg Tech opinion discussions go here

    well i read quit and don't pull one of the 2 modders on a wall ;) but.. just another question. why does greg's mod need to nerf things? why not just create new items and recipies for his items? i mean, i like a few machines especially creating eu from a lightning source. but this all would...
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    Mod Pack Update

    Changelog would be nice. I see Ultimate 1.4.7 in Version 1.1.0, but not when i mark recommended. Thats why a Changelog in General would be nice, that we can see what new mods are in, which mods are updated, doesn't need to be detailed, but an overview would be really cool
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    Optifine + other mods

    jup, would like to know the same thing, installed the mindcrack pack completly and activated it on the client, but it doesn't show up. is it maybe not ubuntu 12.04 compatible? i'm using optifine as well, maybe it blocks the whole thing?
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    New Mod Pack Added

    Jep, it was announced in december and it should be released then, he said something like that in docs video. They did also a lot of world gen testing, but yeah, nobody knows what holds it back. Maybe they wait for a stable IC2 Release, it's still a dev release
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    New Mod Pack Added

    Hey Guys / Slowpoke, When will you make a Full-Package-Release, so that we easily can disabled the unneeded mods without any itemid conflicts? Actually we took the direwolf pack, added a few mindcrack mods and since the last update today, we have blockid issues and half our stuff is gone. We...
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    Red Power 2 News

    cool, hope the release will be with 1.4.6 so we can create awesome fireworks with redpower mechanics ;) sortron or computer craft could do very nice things with fireworks
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    Converting energy

    4 advanced solar panels with 4 electrical engines runs quite fast with a quarry. you can go even faster when you upgrade your electr. engines
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    Red Power 2 News

    the mainproblem is probably that she's a perfectionist ;) i mean, you've seen in direwolfs videos she is still adding new cool features, then there's another cool thing and another one, ouh and this could be nice and and and, a never ending story. maybe it would be released since a long...
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    FTB Release!

    i think yes, there will be a superior pack with all mods inside at the end, its easy to disable mods in the launcher itself
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    Red Power 2 News

    so we have 2 world ending scenarios ;) a) redpower gets released and the internet dies, power plants collapses and and and.. as we know from movies ;) b) redpower gets delayed for a couple of weeks, people start freaking out on 21st, cities getting overrunned, 3rd world war starts ;) no...
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    Gregtech good or bad?

    just an idea.. a config switch:: enable server config / enable local config we actually would just need the option wich one should be the master
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    Gregtech good or bad?

    the problem with the config is just, that everyone needs to have the same one as the server does, so it's not possible to play on diff. servers with diff. settings. If the server settings would overwrite the local ones without crashing, it would be fine and no much talk would be needed for...
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    Gregtech good or bad?

    i think it would be good, if the default config would change a bit. all expensive recipes from other mods should be turned to FALSE as default value.
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    Crash on Server startup after update

    i think you have like me, just overwritten the existing files with the new ones.. after i deleted the entire mods folder and reuploaded only the new files, it worked again like a charm.