Gregtech good or bad?

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greg teh good or bad


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bhblacky

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Jul 29, 2019
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i think it would be good, if the default config would change a bit.

all expensive recipes from other mods should be turned to FALSE as default value.
 

WhatGravitas

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Jul 29, 2019
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GregTech makes FTB feel less like a collection of mods, and more like a complete game, in which you have reason to spread out, dabble in new fields of technology, and put some thought into how best to spend your limited resources to achieve the desired results.
Yep, I like that as well - and hence I'm a big fan of the harder recipes, too. I can see how this is annoying for a single-player game - but on server, it's a lot of fun: With world anchors and a persistently running server, the long centrifuging times are not too bad - instead it gets an almost MMO-ish quality, where you log on every couple of hours, just to make a little bit of progress and perhaps chat with mates for a bit. The difficult recipes mean you need to sort of build an industrial basis first, before you build all the fancy things - or have people specialising on stuff - my friends visit me to use my free energy recharge station (solar powered), I visit my friend's base to use his blast furnace and so on.

On the server I'm playing on (just me and couple of friends from university), this creates a "slow burn" gameplay - two weeks in and we just hooked up our common nuclear power plant. This sounds brutally slow, but it means our server will have a lot more longevity with this world - before, we got bored with a world after 3-4 weeks and had a break or made a new world. Now it's more like a persistent world, you visit over and over again to do another small project.

On the flip side, I think *some* recipes are a bit outlandish - getting any reasonable amount of iridium needs machinery that needs iridium (and in ore form, it's impossibly rare), so it's very hard to bootstrap yourself into the endgame tech - so that could use a bit of tweaking. Other things concern the inter-mod balance with Thermal Expansion. So GregTech is by no means perfect and can do with further tweaks (and a bit of a graphical makeover), but it makes FtB feel more cohesive and prolongs server gameplay considerably!
 
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requiemmc

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Jul 29, 2019
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Like many others here i like the way Greg tech has changed the tech tree progression.

The fact you need to use some of the other mods i think is great, However I do miss the clear Tech progression of IC2.

I Wish that someone with more time than I could put together a simple starting walk through like the IC2 one has
(http://wiki.industrial-craft.net/index.php?title=Tutorial:First_Steps)

Working out what to build next and how they all fit together is quite hard based on the information in NEI and what little documentation i've managed to find on the net.
 

noskk

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Jul 29, 2019
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Like many others here i like the way Greg tech has changed the tech tree progression.

The fact you need to use some of the other mods i think is great, However I do miss the clear Tech progression of IC2.

I Wish that someone with more time than I could put together a simple starting walk through like the IC2 one has
(http://wiki.industrial-craft.net/index.php?title=Tutorial:First_Steps)

Working out what to build next and how they all fit together is quite hard based on the information in NEI and what little documentation i've managed to find on the net.



Hi, just made a new world in 1.4.5 @ default mode;

I follow this line:

Vanilla Furnace -> Plant 8-10 Rubber Trees -> Mine until you get diamonds at 11ish height-> Iron Furnace -> Coke Oven (burn Coal here) -> Batbox -> Generator (Coke) -> Compressor/Extractor ->Batpack+Iron Jack Hammer -> Diamond Pickaxe for Obsidian -> Get Glowstone in Nether -> Macerator/Electric Furnace -> Rolling Machine +Stirling Engine -> Industrial Centrifuge -> MFE+Industrial Blast Furnace-> Mine for more Coal-> Steel ->Mining Drill -> Silicon Plates-> Solar+Advanced Solar -> Induction Furnace/Rotary Macerator -> Industrial Electrolyzer-> Titanium (from Bauxite) -> Diamond Drill+Lappack-> Rock Cutter+ Industrial Grinder -> Quarry+Recycler+Packer(Factorization)+Scrapboxinator (small chance for tp of platinum dust and other) -> Iridium ->Matter Fabricator ->....Good luck with macerating Rubies and processing it to get Chromes....->Fusion Reactor

In 1.4.2 will probably be something like this

Vanilla Furnace -> Plant 8-10 Rubber Trees -> Mine until you get diamonds at 11ish height-> Iron Furnace -> Coke Oven (burn Coal here) -> Batbox -> Generator (Coke) -> Compressor/Extractor -> Diamond Pickaxe for Obsidian -> Get Glowstone in Nether -> Macerator/Electric Furnace -> Rolling Machine +Stirling Engine -> Industrial Centrifuge -> Silicon Cells ->Solar+Advanced Solar -> Induction Furnace/Rotary Macerator -> Industrial Electrolyzer-> Find Nether+Slime ->Blast Furnace->Mining Drill->Diamond Drill, Rock Cutter,Lappack->...-> Quarry+Recycler -> Iridium ->Matter Fabricator ->...->Fusion Reactor
 

Omicron

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Jul 29, 2019
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You should probably toss in making a Rockcutter somewhere there, just after you get steel. Unless you want to rely completely on quarries consuming your world, that is. Rockcutters double the yield of uranium, ruby, emerald, sapphire and iridium ore (they also work on other ores that don't drop themselves, but the others are all affected by fortune enchanted picks and return far more using those). Uranium isn't so important here, but you will need a TON of the gemstones, and considering the rarity of naturally occurring iridium ore, having to find only 4 instead of 8 for your matter fabricator can make quite a difference. Not to mention having to find only 36 instead of 72 rubies for the very same matter fabricator... sapphires in bulk are great for making the dozens of lapotron crystals all the gregtech machinery needs, and emeralds are also used in some recipes... plus if you want to make the coveted, indestructible iridium-neutron-reflectors for your nuclear reactor you'll have to macerate either hundreds of emeralds or hundreds of enderpearls.
 

noskk

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Jul 29, 2019
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You should probably toss in making a Rockcutter somewhere there, just after you get steel. Unless you want to rely completely on quarries consuming your world, that is. Rockcutters double the yield of uranium, ruby, emerald, sapphire and iridium ore (they also work on other ores that don't drop themselves, but the others are all affected by fortune enchanted picks and return far more using those). Uranium isn't so important here, but you will need a TON of the gemstones, and considering the rarity of naturally occurring iridium ore, having to find only 4 instead of 8 for your matter fabricator can make quite a difference. Not to mention having to find only 36 instead of 72 rubies for the very same matter fabricator... sapphires in bulk are great for making the dozens of lapotron crystals all the gregtech machinery needs, and emeralds are also used in some recipes... plus if you want to make the coveted, indestructible iridium-neutron-reflectors for your nuclear reactor you'll have to macerate either hundreds of emeralds or hundreds of enderpearls.

ah forgot about the rock cutter, hmm..

Fyi: you can't make diamond from diamond dust anymore in later version of 1.4.2 and 1.4.5; so be careful when you macerate diamond ore lol

no idea about 1.4.2; probably after getting steel => rock cutter..

but in 1.4.5 you need titanium to make rock cutter, so... that's after diamond drill and probably after industrial grinder..
 

Bluehorazon

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Jul 29, 2019
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Vanilla Furnace -> Plant 8-10 Rubber Trees -> Mine until you get diamonds at 11ish height-> Iron Furnace -> Coke Oven (burn Coal here) -> Batbox -> Generator (Coke) -> Compressor/Extractor -> Diamond Pickaxe for Obsidian -> Get Glowstone in Nether -> Macerator/Electric Furnace -> Rolling Machine +Stirling Engine -> Industrial Centrifuge -> Silicon Cells ->Solar+Advanced Solar -> Induction Furnace/Rotary Macerator -> Industrial Electrolyzer-> Find Nether+Slime ->Blast Furnace->Mining Drill->Diamond Drill, Rock Cutter,Lappack->...-> Quarry+Recycler -> Iridium ->Matter Fabricator ->...->Fusion Reactor

I guess since we are in FTB doing a more FTBy approach would be better, since you can avoid some things because you have good alternatives.

I would also suggest more Charcoal. Depending on the biome you start in you normally have tons of clay in seas or rivers. Also get rid of the diamond-pick. You don't ever need to build one, since the quarry uses a diamond-drill on hardmode and a bucket is all you need for a portal.

Basically what you need in 1.4.2 are two things.

a) Glowstone
b) Bronze-Armor
c) Rolling-Machine
d) a small amount of diamonds
e) some lapis

I thinky 5 diamonds are enough to build a MFE and a Mining-Laser, some Generators burning charcoal charge i quite quickly and with a bronze-armor and a Mining-Laser (and I would suggest a backup-sword against everything that isn't a blaze). With this it is really easy to get fast blaze-rods for the blast-furnace, since you can have a mining-laser without the blast-furnace. In 1.4.5 this changes since the Mining-Laser uses titanium, which isn't that easy to get. Also you could bypass the diamond-requirement for the Mining-Lasers MFE-Charging-Station with an advanced solarpanel, but well this has other costs you might want to avoid.

1.4.5 has some interesting changes. It does not fix everything but it gets rid of the need for blaze-rods, which is a good thing and it makes the diamond-drill and the mining-laser harder to get, which is also good.
 

noskk

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Jul 29, 2019
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A bucket? ah.. using Thermal Expansion.. yeah I completely forgot about that one... I didn't build that and just enchanted my diamond pickaxe to fortune pickaxe :D..omg I completely skipped everything except for Railcraft...
 

b0bst3r

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Jul 29, 2019
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IMO (and yeah it is my opinion) the best way to start after a short mining trip is thermal expansions steam engine and Induction Smelter. The Induction Smelter is like a macerator and furnace combined, it will take raw ores and give you 2 ingots from each (just like macerating and furnacing). Also has the byproduct of slag which you can furnace to get rockwool :D

Going that line to start with you just need a couple of gold some redstone, copper, iron, sand and glass. I tried it and it's a decent start point, just wish gates worked on TE engines.
 

WTFFFS

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Jul 29, 2019
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IMO (and yeah it is my opinion) the best way to start after a short mining trip is thermal expansions steam engine and Induction Smelter. The Induction Smelter is like a macerator and furnace combined, it will take raw ores and give you 2 ingots from each (just like macerating and furnacing). Also has the byproduct of slag which you can furnace to get rockwool :D

Going that line to start with you just need a couple of gold some redstone, copper, iron, sand and glass. I tried it and it's a decent start point, just wish gates worked on TE engines.

I prefer the hobbyists steam engine with the smelter that thing is sweet.
 

Bluehorazon

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Jul 29, 2019
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A bucket? ah.. using Thermal Expansion.. yeah I completely forgot about that one... I didn't build that and just enchanted my diamond pickaxe to fortune pickaxe :D..omg I completely skipped everything except for Railcraft...

No, not "that one".

You don't need a machine at all. Just a bucket. Just place lava in the right spots and turn it into obsidian with water. And yes you can skip a lot if you happen to find some diamonds early (like in a mineshaft-chest). Also dungeons are your friend... they happen to hold steel-ingots or even blocks quite often.
 

Omicron

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Jul 29, 2019
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It really depends on your start as well, though.

Sometimes you start in an area that's riddled with caves, mineshafts and ravines like a swiss cheese. In that case, gunning for chest loot is probably your best bet, as it will take you ages to do any proper mining for gold and diamonds. Lava and water will be readily available for bucket-casting portals too.

Sometimes (albeit rarely) you start off above solid rock. In that case, making a beeline for the "diamond layer" at 9-12 and getting a branch mine going will be faster than wandering off in search of dungeons.

P.S.: Sweet, this forum has an Ignore option. My forum browsing experience has just improved a lot with just one click ;)
 

noskk

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Jul 29, 2019
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No, not "that one".

You don't need a machine at all. Just a bucket. Just place lava in the right spots and turn it into obsidian with water. And yes you can skip a lot if you happen to find some diamonds early (like in a mineshaft-chest). Also dungeons are your friend... they happen to hold steel-ingots or even blocks quite often.

You mean like making a shape of portal, ok I don't really like that but that's doable..
 

Bluehorazon

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Jul 29, 2019
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It really depends on your start as well, though.

Sometimes you start in an area that's riddled with caves, mineshafts and ravines like a swiss cheese. In that case, gunning for chest loot is probably your best bet, as it will take you ages to do any proper mining for gold and diamonds. Lava and water will be readily available for bucket-casting portals too.

Sometimes (albeit rarely) you start off above solid rock. In that case, making a beeline for the "diamond layer" at 9-12 and getting a branch mine going will be faster than wandering off in search of dungeons.

P.S.: Sweet, this forum has an Ignore option. My forum browsing experience has just improved a lot with just one click ;)

Since... I think it was Beta 1.8 or 1.7 the world is like swiss cheese. If you happen to find an area with no cave underneath you should go play roulette or such. It is highly unlikely. I never managed to get down without crossing lava or water and often even more than one ravine. I normally find my first diamonds not by strip-mining but by walking through caves lighting them up with torches.

You mean like making a shape of portal, ok I don't really like that but that's doable..

Well I always did it that way, since creating a pick just for that was a bit of a waste and I don't want to wait for diamonds. Since TE I sometimes even build a netherportal as soon as I have a bucket, because TE profits so much from having netherrack (well you still need a compressor for netherbrick if you aren't totally lucky) and mining netherrack is not that dangerous. I use the bucket-method of portal-crafting since... well since I noticed that it makes it way easier to create a portal and I hated mining obsidian, since even with a diamond-pick mining 10 pieces of obsidian takes a lot of time.
 
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knytehawkk

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Jul 29, 2019
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The easy answer to this is: keep it, but don't let it change IC2 default recipes. That way you get all the awesomeness of the late-game stuff without the REALLY HORRIBLY confusing changes it makes to the IC2 mid-game recipes. No one can deny that GregTech makes a lot of things much more complex than they would need to be.

Is getting a chainsaw early in the game really so horrible that we have to add an entire layer of complex and somewhat undecipherable gobbledeegook on top of it? Really?

All things being equal ALWAYS err on the side of simplicity and understandability.

At least make the changes to IC2 defaults an easy to find option so that people that don't want all those changes can toggle them off.
 

Scale_e

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Jul 29, 2019
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Seems to me that the people who can deal with the complexity of 100% Greg tech, can probably deal with going into the config and enabling it all.
The people who hate Greg tech are the ones who would probably have the most difficulty turning it off.

Off by default.
 
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