Why 1.5.1 hoppers rule, a pictoral

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KirinDave

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Jul 29, 2019
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*sigh* you know what forget it. carry on.

Actually I am wrong, you are right. Voiding your quarry output is sub-optimal if you want to use its spare output for Ars Magica. And you'd want to do this becuase why the heck wouldn't you wanna slap down a quick nexus and charge up batteries with it? it's a total waste not to because that spare stuff is literally any metal you want it to be.

Still, you'd divert on site, I suspect.
 

RetroGamer1224

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Jul 29, 2019
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I don't care about being right. That is not the point. I am just making an example. I will use direwolf's sorting system as an example. He voids his stuff at his base. Not on site. Different machine yes but my thing is what does a vanilla hopper do about overflow? It is five slots. They can be built up pretty fast even voiding cobble and such.
 

PhilHibbs

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An enderchest linked to a quarry is not a lot of items at all, because you void pipe all the cobble and dirt and stuff before it gets anywhere near your enderchest.
I don't like having that much set-up to do on my quarry. I just have three blocks to set up - Quarry, Enderchest, and Energy Teseract. I suppose a void pipe would only add two, but I'd have to program the diamond pipe each time. My Sortron buffers most of the bulk stuff into stacks anyway, so the individual cobbles and dirts don't lag my system any more.
 

danidas

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Jul 29, 2019
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Simple once all 5 slots are full it no longer accepts or pulls items until space is cleared.
 

KirinDave

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I don't care about being right. That is not the point. I am just making an example. I will use direwolf's sorting system as an example. He voids his stuff at his base. Not on site. Different machine yes but my thing is what does a vanilla hopper do about overflow? It is five slots. They can be built up pretty fast even voiding cobble and such.

Dire uses mods we can't use anymore. Although I suspect Infinitubes could do what the sorting machine is doing.

But it is like a fancy buildcraft hopper. We've said about 4 times that it doesn't ever overflow. The hopper is uniquely suited to water conveyors because you can't really push stuff over it faster than it can consume things.
 

DoctorOr

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Dire uses mods we can't use anymore. Although I suspect Infinitubes could do what the sorting machine is doing.

Infinitubes sorts items as a matter of its normal operation.

Also, while a source or destination point can send or receive only 9 different types of items if you filter at all (no filter means it sends or receives everything) that "send anything" point can send to a basically limitless number of (connected) destinations.

Basically, that multistage, multiple, sorting machine system in RP gets replaced by a single teleposer inserting items into the network which get received by any number of receiving teleposers at their final destinations. With items going from source to destination instantly and no chance of backing up random other blocks on the network just because the destination filled while items were travelling.

Also, Rednet beats red alloy wire like it was Rednet's prison bitch.
 

PhilHibbs

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Also, Rednet beats red alloy wire like it was Rednet's prison bitch.
Rednet as in ComputerCraft? That's a bizarre thing to say. So if you want one lever turning on a row of 9 industrial steam engines, you'd put a computer next to each one and control them over rednet rather than running a wire along them? Or is this some other Rednet that I've not heard of?
 

DoctorOr

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Rednet as in ComputerCraft? That's a bizarre thing to say. So if you want one lever turning on a row of 9 industrial steam engines, you'd put a computer next to each one and control them over rednet rather than running a wire along them? Or is this some other Rednet that I've not heard of?

Rednet as in MFR for 1.5.1
 

PhilHibbs

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Yeah I found it and watched a video. Looks pretty awesome, I like the colour control, although it seems a little too easy for that level of sophistication. I find bundled cable to be more... I don't know what the word is, realistic, compelling, intuitive, I don't know. Also it's nice to be able to walk through my wiring. I guess each have their advantages.

Odd that it wouldn't connect to a stone block. What's the rule that determines what it will connect to?
 

GPuzzle

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Fact: according to the wiki, hoppers can't pull from enderchests.
Sorry for that, guys.
 

Bigglesworth

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They work sideways. Think of them as relays that don't lag you.

Also, not relevant for TE machines, they'll pull out of the bottom of a machine.

Relays already dont lag me.


The hoppers are nice.......... for vanilla. We have better more controlled alternatives. The hopper is more of an all in one block. Its a tube, its a simplistic relay, etc. Just not a joy to get it to do what you want it to do when you start to hit the walls of its behavior.

Sent from my Normandy SR-2
 

DoctorOr

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Relays already dont lag me.

You can say that all you want, but Relays are a known cause of server lag which has been measured.

The hoppers are nice.......... for vanilla. We have far better far more controlled alternatives.

Because clearly, nobody ever used buildcraft hoppers either. Because there are "better far more controlled alternatives".
 

Bigglesworth

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You can say that all you want, but Relays are a known cause of server lag which has been measured.



Because clearly, nobody ever used buildcraft hoppers either. Because there are "better far more controlled alternatives".

And they dont cause any lag on my server, and I have dozens

Use of them does not mean there are not better alternatives.

Sent from my Normandy SR-2
 

Grydian2

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Thats great your pc is fast man but that doesn't mean relays dont cause lag. Just because you have a powerful system doesn't mean someone isn't trying to run a large community or has a weak server. Just saying you don't experience it doesn't mean much when we all have. RP2 is laggy as hell. Timers cause 3 types of updates per pulse... Rednet is vastly better and imo with tinkers construct and natura, rp2 can eat dust...
 

KirinDave

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Use of them does not mean there are not better alternatives.

There are provable, technical, measurable, repeatably discoverable reasons why they are laggy. If they haven't been linked to issues with your server that's great, but keep in mind that from a strictly technical perspective they're inferior and a lot of newer stuff does a much better job at the same kind of work.
 

twisto51

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I don't like having that much set-up to do on my quarry. I just have three blocks to set up - Quarry, Enderchest, and Energy Teseract. I suppose a void pipe would only add two, but I'd have to program the diamond pipe each time. My Sortron buffers most of the bulk stuff into stacks anyway, so the individual cobbles and dirts don't lag my system any more.

Neither do I, that is why I have a pre-process site setup that all of my various mining contraptions tesseract their output to. That site has the diamond pipes, the filters, the void pipes, the pre-processing machines, etc. that I want to automatically send stuff through before I give it space in AE. My quarries---which I only use for very special cases like harvesting all the nifty block from the top level of a minotaur maze---are still just 3 blocks, the quarry and a couple tesseracts.

What I like about this is that I can change things on the fly without interrupting the mining end and without having to rearrange anything at my base.

You can say that all you want, but Relays are a known cause of server lag which has been measured.

Could you link us to tests run against the current version of RP2 for 1.4.7 Minecraft? I'd really like to see the data for myself.
 
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PhilHibbs

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Timers cause 3 types of updates per pulse... Rednet is vastly better and imo with tinkers construct and natura, rp2 can eat dust...
Would it be possible to implement a timer that didn't? I don't know the technicalities. I wonder how many updates a vanilla timer (repeater & torch loop) creates, or even a 1.5 hopper-driven timer. What other mods add timers, and are they more efficient? I guess you could lose the animated pointer but it would look less cool.