What's new in modded minecraft today?

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Yusunoha

New Member
Jul 29, 2019
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new day, new update, and today it's @joshie with Enchiridion 2
joshie said:
Enchiridion 2.0a & 2.0b
  • It is suggested that you delete library_books.json for this update
  • Fix a crash when there is no lang for the page you are reading in the language you have selected (defaults to en_US.json now).
  • Fix default settings for blood magic and open blocks books
  • Add two more witchery books and Encyclopedia Aura from Aura Cascade to default list (Girafi)
  • Add a config for those with bad graphics cards. (Disables the 'cutoff' effect with the pedia so some things overlap. Bad graphics cards see a blank pedia currently (like my laptop >.<, so it's better than nothing))
  • Move the pedia further up the screen (I was going to have a header but it's now just wasted space).
  • I believe I've fixed how stubborn the library can be, breaking time to time?
  • Can now specify 'free' in library_books.json. (If it is false the book is only added when you have obtained it normally).
  • A bunch more things added to library_books.json, the following all require 'free' to be set to false.
  • onCrafted This book can be found in the library once you have crafted it (vanilla crafting)
  • openGuiClass This is a string whenever a player opens this gui, this book will then be available in the library
  • openGuiNBT This is a nbt key that the item the player is holding must have when opening the gui
  • onPickup When a player picks this item up after dropping it, it will get added to the library
  • overwrite The book that should overwrite
  • Adds a command "/enchiridion refresh" which will reload the books in the library.
  • Config to disable the autodiscovery of pedia articles in mods. It may reduce load time.
  • Compressed some of the Textures
  • Fix Accidental dependency on Botania

and @Lunatrius with Schematica
Lunatrius said:
Schematica 1.7.5.112
  • Updated to 1.8 (a lot of things don't work yet)

and @Kobata with Inventory Tweaks
Kobata said:
Inventory Tweaks 1.59-dev-165/166/167/168
  • Add gradle wrapper Kobata
  • Make shortcut target method try harder to merge the current stack. Kobata
  • Use a more friendly version for release uploads. Kobata
  • Merge pull request #197 from sebi2306/patch-1 Kobata
  • Update README.md Sebastian Stark
  • Add option to invert damagable item sorting. Fixes #224 Kobata

and @Gigabit101 with Talismans 2
Gigabit101 said:
Talismans 2 1.8-2.1.0
  • Port to minecraft 1.8

and @DjGiannuzz with Thaumcraft NEI Plugin
DjGiannuzz said:
Thaumcraft NEI Plugin 1.7
  • Added Portuguese localization file(Many thanks to LorenzoDCC)
  • Fixed recipes showing rotated(ex. Void Jars)
  • Now you can use Recipe and Usage function on aspects when you’re looking at other Thaumcraft Recipes.
  • Added ability to auto-fill the Arcane Worktable via shift-click on the [?] button

and @Davenonymous with Compact Machines
Davenonymous said:
Compact Machines 1.17
  • Personal Shrinking Device has a working display now
  • And tells you which side you are looking at and stuff
  • Fixes warning about the player entity being already tracked

and @pixlepix with Aura Cascade
pixlepix said:
Aura Cascade 181
  • New Feature: Added book storage
  • Fixed fairies remaining after logout

and @NPException with Dimensional Pockets
NPException said:
Dimensional Pockets 0.10.2
Added
  • Config option to make DP better suited for people who are colorblind
  • Config options to tweak the pocket rendering for lower spec computers
  • Command to temporarily try the new config options:
  • /dimptweak <colorblindMode|particlePlanes|fancyRendering> [value]
  • When used alone, the command returns the current value for each option
  • Valid values for each sub command:
  • colorblindMode = true or false
  • particlePlanes (number of rendered particle planes) = 1 50
  • fancyRendering = true or false (if false, the walls of a DP will be rendered as a static texture)
Changed
  • When dropped as an item a DP just uses a static texture instead of the complex particle field
Fixed
  • Books no longer stackable
  • Pocket no longer renders way darker than it should
  • Walls can no longer be picked up via middle click, cannot be placed at all, and are not breakable even in creative mode. (If you really want to do that anyway, there is a config option now that reenables that stuff)

and @OndraSter with Better Sleeping
OndraSter said:
Better Sleeping 0.1.0-5
  • Added ru_RU lang
  • Fixed possible NPE with Baubles
 

ljfa

New Member
Jul 29, 2019
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Sangar

Member
Jul 29, 2019
36
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11
OpenComputers 1.4.7 is out!

Lots of small stuff, tier two and creative tablets - which can hold a container, so you can install a disk drive to use floppies in them now.

  • Added: debug.insertFluid and debug.removeFluid.
  • Added: debug.removeItem for removing items from inventories.
  • Added: inventory_controller.compareToDatabase.
  • Added: play and stop methods to jukebox driver.
  • Added: Ability to copy lines from screens using the analyzer (shift-rightclicking the line with the analyzer), then paste it on a screen by simply rightclicking it with the analyzer.
  • Added: Driver for IDeepStorageUnit.
  • Added: New command, /oc_preventDisassembling (alias: /oc_nodis), which will mark the currently held item so that the disassembler will not work for it.
  • Added: Right-clicking blocks with tablet in hand will now allow components to populate a data table. If any is given, a tablet_use signal is sent to the tablet, with the data passed as a table as the only parameter for the signal. Components providing data are the geolyzer and navigation upgrade for now.
  • Added: Setting for whether to enable command block driver or not; defaulting to false.
  • Added: Tier two and creative tablet cases. These also have space for a single container. When shift-rightclicking them, in addition to be powered off a GUI will open, giving access to the container slot, so you can, for example, insert and remove floppies on the go.
  • Changed: Bumped remote terminal resolution and color depth to tier three, to keep them competitive with tablets with container slots. Will need breaking and re-placing server racks to work in existing worlds.
  • Changed: Disallow breaking creative tier robots by non-creative, non-authorized players.
  • Changed: Limiting number of parts allowed in network packets as a safeguard for weaker computers in addition to the existing limit of overall size.
  • Changed: Lowered default geolyzer noise value (based on Wobbo's magnificent box blots).
  • Changed: Make the Sides API less suprising when used with the # operator and ipairs function (benblank).
  • Changed: Re-enabled inventory_controller.getInventorySize(sides.back) for backwards compatibility. Will be removed in 1.5, use robot.inventorySize().
  • Fixed: Connector.setLocalBufferSize registering self before adjusting size, leading to manager not adding it to the connector list if its size was zero before. In the worst case, this could lead to crashes.
  • Fixed: Avoid skipping physical removal in filesystem.remove when a virtual object had to be removed for deleting a directory.
  • Fixed: Slightly reworked logic of crafting upgrade to also support repairing items.
  • Fixed: Tablet icons should be updated to reflect the tablet's run state more promptly now.
  • Fixed: Visual desync when failing to break a creative case.
 

KhrFreak

New Member
Jul 29, 2019
689
1
0
OpenComputers 1.4.7 is out!

Lots of small stuff, tier two and creative tablets - which can hold a container, so you can install a disk drive to use floppies in them now.

  • Added: debug.insertFluid and debug.removeFluid.
  • Added: debug.removeItem for removing items from inventories.
  • Added: inventory_controller.compareToDatabase.
  • Added: play and stop methods to jukebox driver.
  • Added: Ability to copy lines from screens using the analyzer (shift-rightclicking the line with the analyzer), then paste it on a screen by simply rightclicking it with the analyzer.
  • Added: Driver for IDeepStorageUnit.
  • Added: New command, /oc_preventDisassembling (alias: /oc_nodis), which will mark the currently held item so that the disassembler will not work for it.
  • Added: Right-clicking blocks with tablet in hand will now allow components to populate a data table. If any is given, a tablet_use signal is sent to the tablet, with the data passed as a table as the only parameter for the signal. Components providing data are the geolyzer and navigation upgrade for now.
  • Added: Setting for whether to enable command block driver or not; defaulting to false.
  • Added: Tier two and creative tablet cases. These also have space for a single container. When shift-rightclicking them, in addition to be powered off a GUI will open, giving access to the container slot, so you can, for example, insert and remove floppies on the go.
  • Changed: Bumped remote terminal resolution and color depth to tier three, to keep them competitive with tablets with container slots. Will need breaking and re-placing server racks to work in existing worlds.
  • Changed: Disallow breaking creative tier robots by non-creative, non-authorized players.
  • Changed: Limiting number of parts allowed in network packets as a safeguard for weaker computers in addition to the existing limit of overall size.
  • Changed: Lowered default geolyzer noise value (based on Wobbo's magnificent box blots).
  • Changed: Make the Sides API less suprising when used with the # operator and ipairs function (benblank).
  • Changed: Re-enabled inventory_controller.getInventorySize(sides.back) for backwards compatibility. Will be removed in 1.5, use robot.inventorySize().
  • Fixed: Connector.setLocalBufferSize registering self before adjusting size, leading to manager not adding it to the connector list if its size was zero before. In the worst case, this could lead to crashes.
  • Fixed: Avoid skipping physical removal in filesystem.remove when a virtual object had to be removed for deleting a directory.
  • Fixed: Slightly reworked logic of crafting upgrade to also support repairing items.
  • Fixed: Tablet icons should be updated to reflect the tablet's run state more promptly now.
  • Fixed: Visual desync when failing to break a creative case.
just to clarify... that is version 1.4.7 for minecraft 1.7.10 and not for minecraft 1.4.7 right? :p
 

Sangar

Member
Jul 29, 2019
36
0
11
just to clarify... that is version 1.4.7 for minecraft 1.7.10 and not for minecraft 1.4.7 right? :p
Hahaha, will all the wrapper craziness going on currently I guess that's a fair question :p
Yes, this is OC 1.4.7 for MC 1.7.10, of course :D
 
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Yusunoha

New Member
Jul 29, 2019
6,440
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new day, new update, and today it's @Dyonovan with Thaumcraft Node Tracker
Dyonovan said:
Thaumcraft Node Tracker 1.0.1
  • Added Dimension Switching on list
  • Fixed delete code for waypoints
  • Fixed missing arrow textures
  • Fixed amount of buttons when list < 10

and @jaquadro with Storage Drawers
jaquadro said:
Storage Drawers 1.2.2
  • FIX: Ore dictionary matching is tighter and ignores wildcard entries.
  • FIX: Compacting drawers update their front texture immediately when first setting an item.

and @pixlepix with Aura Cascade
pixlepix said:
Aura Cascade 185
  • Feature: Searchable coordinators
  • Feature: Amulets of protection
  • Bug fix: Strange results when picking up items from the Coordinator when scrolled.

and @Pauljoda with Realistic Pain
pauljoda said:
Realistic Pain 1.3.2
  • Added Heartbeat to low health
  • Fixed issue with blood splatters on other entity damage

and @Vazkii with Botania
Vazkii said:
Botania r1.4-155
  • Added a proper config for potion IDs rather than letting them auto-assign.
  • Changed the Ring of Chordata to check for air levels a bit better so it works properly with Mariculture.
  • Fixed Ancient Wills working without the full armor set.
  • Fixed Black Lotuses spawning on jungle temple dispensers rather than chests.
  • Fixed Mobs' AI getting stuck in the terrasteel plate.
  • Fixed the floating flowers with effects being affected by Enchanted Soil.
  • Fixed the mana cost bar rendering more than once in the lexicon or NEI if a recipe with more than 100k mana cost was inserted via the api or minetweaker.
  • Moved the Crafting Table HUD icon on the Assembly Halo down a bit so it doesn't render behind the text.
  • Moved the Greater Band of Aura's output back a bit, it's not as strong as it used to be, but it's a bit better than last update.
  • Removed the text that states Terrasteel Armor has HP boost as that was removed last version.
  • The Gaia Guardian now has slighty better fake player checker code and can no longer be killed by TT dynamism tablets. Sorry!
  • The Greater Bands of Aura and Mana are now crafted both with a single Terrasteel Ingot rather than two.
  • The Soujourner's and Globetrotter's Sashes now actively try to change step height rather than on equip only.
  • Thermalilies are now faster and make more mana per bucket of lava. However, after they go in a cooldown period after consuming a bucket. Also removed the obsidian config option as it's pretty useless anyway and made it non-elven knowledge again.
  • (Technical) The lexicon's GUI now keeps the ItemStack used to open it to render the name, rather than pulling it from the current equipped stack.

and @Quetzi with Morpheus
Quetzi said:
Morpheus 2.0.39
  • Updated command permission level
  • Fixed version string
 

McJty

Over-Achiever
Mod Developer
May 13, 2014
2,015
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twitter.com
A new version of RFTools has just been released. A lot of changes in this version that are related to usability and making things more user-friendly:


2.30:
  • Support for Open Computers. Currently only for the shield projector and the dialing device but more will follow.
  • Implemented an infusing bonus for the scrambler to give a better chance of getting good dimlets.
  • Added descriptive tooltips to nearly all the blocks in RFTools. If you press shift while hovering over the icon you will get information about what the machine does as well as the bonus you get when infusing the machine.
  • Added descriptive tooltips to all the dimlets. If you press shift while hovering over the icon you will get information about what that type of dimlet does and in some cases also information specific to that dimlet.
  • The list of receivers in the dialing device is now first sorted on dimension and per dimension sorted by name. That should make it less disorganized.
  • In addition the list of receivers in the dialing device will now only show receivers you have access too. Due to how the receiver system works right now this will not work if the receiver is in a dimension that is not loaded. In that case the dialing device will assume you have access (but dialing will still fail).
  • Completely changed the way dimlet ids are synced. They are now reloaded every time the player either loads a world single player or else connects to a server. When connecting to a server the ids are remapped to what the server thinks they should be. This avoids problems with dimlets.cfg being different between the server and the client. In earlier versions players would have to copy over the dimlets.cfg from the server to their client and that could possibly mess up the dimlets in their single player worlds.
  • Fixed an exploit where you could generate infinite amounts of dimlets using a quarry for dimensional shards and redstone, a chicken farm, an autocrafter and a dimlet scrambler.
  • Added Russian language translation for RFTools block and item names.
  • The RF Network Monitor can now filter blocks based on (part of) the name.
  • The RF Network Monitor now has the capability of showing RF/tick.
  • BIG redesign of the Item Filter. It now supports 9 slots instead of 6 and supports a much more flexible input/output selection system. Already existing item filters will be automatically converted to the new item filter but make sure to check the user interface to see if all settings converted properly.
  • Added a tooltip to the delay text field to make it clear that you should input ticks and not seconds.
  • Yellorium and cyanite liquids are useful. Away from the blacklist and on the list of slightly more rare liquids.

Mediafire: http://www.mediafire.com/download/80stqf9b66d8r3z/rftools-2.30.jar
Curse: http://www.curse.com/mc-mods/minecraft/224641-rftools

Have fun!
 

ljfa

New Member
Jul 29, 2019
2,761
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TNTUtils 0.2-alpha
When I first announced this it was very feature-starved yet. I now added a bunch of new config options:
  • Disabling explosions entirely
  • Disabling explosion damage to a set blacklist of blocks, or to all tile entities, or to all blocks
  • Disabling explosion damage to non-players, or to all entities
  • "Environmentally friendly creepers" - description shamelessly borrowed from CodeChickenCore :D
I also improved the /explosion command and gave it a few more arguments.

Maybe it is more useful now than in 0.1 :)
 

buggirlexpres

Relatable Gamer
Trusted User
Retired Staff
Nov 24, 2012
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she/her
twitter.com
So, there's actually two "Default Styles" under preferences...

Regular top bar:
kjUA0SX.png

Head into Preferences:
fym1ZwE.png

Change to the second "Default Style"
w11mz3D.png

Suddenly Curse (and an alert!):
fmLwlUI.png

ngbnx4I.png

Down at the bottom of the page:
6u4KDNQ.png