At last, my modpack will be 100% MJ free!BuildCraft 6.1.2, the RF edition, is now in beta! Finally! Grab it here!
It also adds some features, such as composite blueprints, lists and robot improvements. And a lot of bugfixes.
At last, my modpack will be 100% MJ free!BuildCraft 6.1.2, the RF edition, is now in beta! Finally! Grab it here!
It also adds some features, such as composite blueprints, lists and robot improvements. And a lot of bugfixes.
bows his head in silence, mourning MJ. *sigh* well, no use yelling over the past, lets see how this works.BuildCraft 6.1.2, the RF edition, is now in beta! Finally! Grab it here!
It also adds some features, such as composite blueprints, lists and robot improvements. And a lot of bugfixes.
Go ahead and add nuclear control, I need to update that (And yes, NC counters have MJ support before 1.7).BuildCraft 6.1.2, the RF edition, is now in beta! Finally! Grab it here!
It also adds some features, such as composite blueprints, lists and robot improvements. And a lot of bugfixes.
Good news everyone! I found and killed the gas bug that's been delaying the release of the Big Update for weeks. Turns out I made a bad assumption in my code. A few other small bugs have also turned up and there are a few touch ups required here and there but it shouldn't take long to straighten that all out before release (provided I can fit all this between study work).
GregoriusT said:V5.05.13:
Changed the Printers Functionality and removed one Input and one Output Slot of it, because of working with Fluids now. Read the new Printer Manual if you are incapable of just looking into NEI.
Added the 16 Color Sprays back, but no way to obtain the Chemical Dye used to fill them.
Changed Textures of the Sensor Kit/Card to fit the Nuclear Control Items.
Added some other random Items, and changed some Food Recipes.
Fixed a lot of small Bugs.
mhm.You should have waited till he fixes it... for me to post it. I'm the "official" IC2 family of mods news guy. At least I like to consider myself that.
Storage Drawers 1.1.6
- Added: Config Option for the visual effects of the Bloodmoon
- Added: Spectre Glass (Solid for Players, Not Solid for monsters)
- Added: Gintos (A way to revive other players)
- Fixes: DUPE BUG (SO UPDATE )
- Fixes: Spirits not respecting looting
- Fixes: "/rt setBiomeCapsule" being able to set biome capsules to invalid ids.
- Fixes: Crash with Biome Capsules
- Fixes: Crash with a Wireless Lever
- Update: zh_CN.lang
- Update: ru_RU.lang
Gany's Surface 1.9.3
- Fixes crash when drawers interact with Botania hopperhocks (but the hopperhocks still won't work).
- Fixes 3D item blocks and labels being flipped the wrong way in the east/west directions.
- Fixes bad rendering interaction between 'fast' item labels and Bibliocraft/other mod TESRs.
- Lighting is more uniform for 'fast' item labels.
- Updated Russian translation. Contrib. by merkaba5.
- Updated Korean translation. Contrib. by Puyo061.
(Neat!)-Added: 1.8 enchantment mechanic (using lapis and all that) (if you don't want it you can disable it in the config file!)
-Added: Wood specific fences and gates
-Added: Basalt (dark stone for decoration only)
-Tweak: Stones world gen to match the 1.8 values
-Fix: Weird bug when using the [?] button to shift-click recipes into the work tables
-Fix: Missing localisation for door blocks
-Updated chinese translation (by ViKaleidoscope)
-Updated french translation (by AegisLesha)
CrazyPants said:Ender IO 2.1.3.243
Changes
Bugs
- Better bounding boxes on obelisks (tterrag)
- Left clicking XP obelisk takes one level from player (tterrag)
- WAILA support on all IInternalPowerReceptor and IConduitBundle (tterrag)
- WAILA support for photovoltaic panels (efficiency %) (tterrag)
- Allow killer joe's sword to charge from wireless chargers (tterrag)
- Localize tile.blockConduitBundle.name to Conduit Connector (tterrag)
- Fix WAILA tooltip for dim.trans., was showing channel types even with no channels assigned to them (tterrag)
- Dimensional Transceiver send/receive item buffers will only accept one stack per item type
- #1127 Implemented IEnergyContainerItem on the Capacitor Bank item so it can be charged in item form (Tonius)
- Added ability to add Soul Binder recipes via IMC
Ender IO 2.1.4.247
- Fix tormented enderman head (and future head variants) dropping damage 0 always (tterrag)
- Fixed attractor not working with wither skellies.
- Dark Steel pressure plate no longer needs to be placed in the painter first when painting with quite clear glass.
- #1106 Using 2nd mode of conduit probe causes server disconnect
- #1107 Crash placing machine next to door
- #1112 (new) Dimentional transceiver doesn't save the selected channels on pickup
- #1113 Dark Pick Travel does not work correctly.
- #1115 Glass Painted Dark Pressure Plate doesn't render in inventory or as item
- #1116 Soul Binder recipes not working with Special Mobs
- #1121 Killer Joe XP bar doesn't update if not active
- #1125 Improved client side performance when pressurized fluid conduits are transferring small volumes of fluid
- #1128 Server crashes with cauldron when teleporting
- #1129 Server crash on placement of Painting Machine
- Fixed client side crash with Killer Joe when playing SMP
tonius11 said:Simply Jetpacks 1.2.0
- Added full Ender IO support! This includes EnderIO versions of the jetpacks, flux packs and components, and all of their recipes. Make sure to use Ender IO 2.1.3 or newer, or some of the recipes WILL NOT WORK.
- Integration with TE or EIO can be disabled/enabled in the config
- Changed the structure of the config... again. Sorry about that, it was needed for the extra mod support. Mainly the tuning portions were affected, make sure to transfer over any edits you did to them if needed.
- HUD now hides if F3 debug mode is enabled
- Code refactors and cleanups
- Note: the item IDs of Creative Jetpacks/Flux Packs, Tuberous Jetpacks and Armor Platings have changed. Shouldn't cause any problems, they will just disappear or change into missing textures which you can just delete.
Shukaro said:Warp Theory
An addon for Thaumcraft which adds many new Warp effects. Additionally, it adds research for an Eldritch bauble and consumable which reduce warp, and research for two hidden Alchemical consumables, which increase and measure warp respectively.
http://minecraft.curseforge.com/mc-mods/224935-warp-theory/files
Download
Source
Can be found here, peruse to your heart's content!
Builds
Can be found here, stable builds are marked with a gold star.
Does this allow you to display machine recipes that were added by a mod?So does this
Does this allow you to display machine recipes that were added by a mod?
Nope. Definitely not.Does this allow you to display machine recipes that were added by a mod?