i didn't get the first post, but i did get the first say. page 300 i remember when this started. so awesome. thanks to @Yusunoha !
You really need to texture more mods
You really need to texture more mods
Wasn't that the main reason why they bought Minecraft anyway?In other news, Microsoft has announced Minecraft will support Windows Phone. Not like that wasn't expected.
Edit: hey, 300th page!
Nah. I think it's just a little bit of icing on the cake, nobody's going to switch to WP because of minecraft.Wasn't that the main reason why they bought Minecraft anyway?
Just something: Secret and more secrets.
It's from our psudo EE mod. Rendering courtesy of meIs that from EE3 or one of the psudo EE mods?
XD verrrryyyyy old news. (to me, anyway)Arkandos has started a fork of and/or updated Magic Bees
That news is insanely old...Arkandos has started a fork of and/or updated Magic Bees
* Added ko_KR localization
* Fixed issues with incorrectly reading machine block meta. Fixes #43
* Fixed remote interface accessing invalid slot
* Re-added skylight block
It's from our psudo EE mod. Rendering courtesy of me
Haha, it's Materia MutoIt'll need a good name. You can't just call it something like the PEE mod.
Though Nintendo might disagree.
tonius11 said:Simply Jetpacks 1.1.2
- Fixed spamming isue in the client console
VSWE said:Steve's Factory Manager Alpha 93
- Fixed a bug with the advanced cluster recipe.
Direwolf20 said:Hrmm, whats this that showed up in my dropbox? http://imgur.com/RRMkqDD
Direwolf20 said:Those of you who guessed that the dropbox picture was an early test version of the DW20 1.7.10 pack were correct. Its currently in testing
Direwolf20 said:This is private testing now, but I don't think it'll be too long until its an 'open' beta , I'll let you guys will know when its available
Eyamaz said:well, this one will be soon(tm) @Direwolf20 @FTB_Team @Zachthegeek #noETAs #FTB Nightly builds available for testers pic.twitter.com/KpIVy5kFtD
- Added IC2 and RF input to machines (commit: 86b656d6c4dd16ca2b653aa5c48e691a125dc5a4) — blackdew / detail
- Fixed backwards math in IC2 receiver (commit: 3aadd95c2d3f3cc39bed343de9da9d1ef68653e0) — blackdew / detail
- Changed buildscript (commit: 71e57ba35644c97176751fc016fd5dcf01a58ea5) — pyoung1998 / detail
- Updated to build 92 (commit: 582e93278e149a1bda9adbcbee505e235eed89a5) — pyoung1998 / detail
- Initial drop of MJ. (commit: f3894b088e5675437b80c9b96357c1dc67853eb6) — pyoung1998 / detail
- Fixed Energy Demand Modifier. (commit: 1f290f9cf5358ef436afc968a792e7978679ac71) — pyoung1998 / detail
- Stupid submodule and forks not working together (commit: 0da3d6f792bc32b9dcf98e8a41ce3efacc0d466a) — pyoung1998 / detail
- Updated to Forestry 140 (commit: 2cefa9f99df4ba9db519e30b97cb78d172e8287f) — pyoung1998 / detail
- Updated to Forestry 158 (commit: b786a227ed07e9d28dee42fd032e6afd4b26b451) — pyoung1998 / detail
- First draft of Engines producing RF. Compiles. Untested. (commit: 1080799a8d80973a046647d16cacfa08e88f5f8a) — pyoung1998 / detail
- Updated to Forestry 167 (commit: 76cd4941d5db9a1c6b452daffd1c8c30b0f10b74) — pyoung1998 / detail
- Fixing tooltips and other general things (commit: 5545bd870699dd45333a0ef16b92de6d39204699) — Parker8283 / detail
- Fixed engines generating energy without being active. Whoops. (commit: 51aef06564fc1b1fccbc56891cfd087ef75c2c3d) — Parker8283 / detail
- Updated to Forestry 172 (commit: d212fb75ddfff97de29987ea287b8c50a50a2d17) — Parker8283 / detail
- Updated to Forestry 173 (commit: 301d19e00d50c11ced822fa1fc773037bd402f2b) — Parker8283 / detail
- Engine *10 cleanup (commit: 0163031bf1b894fae93b35e5a22f097755fe93f6) — mezz / detail
- Build up engine storage correctly (commit: 956e53dc66c4c1842f4868ab016d0375ab7565e3) — mezz / detail
- Make engines output their energy on downstroke and upstroke (commit: e89e8b4f9d4259840de8bc148f55b587be2b80ef) — mezz / detail
- Fixed machines working without power (commit: 4e8a25d55c39f4cce120eeeb4eca0a96210e05cb) — mezz / detail
- Cleanup in TilePowered (commit: 09acd8e778734c775f3d791a2a3906b6325fe104) — mezz / detail
- Cleanup MachineFabricator (commit: 98925d79276098a479ac9f0fd050f5dc0aae4131) — mezz / detail
- Removed IC2 power from TilePowered (commit: 60fa471910d3a3fa1892bfb4b9c7f9c65bcde69f) — mezz / detail
- Created EnergyManager to help replicate previous behaviors (commit: 6cc67e2df5c7c51cb11113dce3675c2a55775285) — mezz / detail
- Have engines use EnergyManager (commit: 436a61978a4a813b5ac33af00c669ba4ecb60c0e) — mezz / detail
- Let engines accept energy (for chaining engines like before) (commit: eab4cecb5b32a6374f8b39e43a1a36c68c232407) — mezz / detail
- Convert Alveary Heater and Fan to RF (commit: aea2ee526820f9de3a1d7eefcfa13155131c22e5) — mezz / detail
- remove unused imports (commit: ca5a14d837d443769bb46c2afd8ff356a06bd4d1) — mezz / detail
- Converted farm gearbox to RF (commit: 7de0258389ac9c4b2ceca8e416b8bed0104b09e9) — mezz / detail
- Removed last of buildcraft.api.power (commit: 3468169bf945becd884117ec08b068254cc4d228) — mezz / detail
- Converted MJ to RF in circuits and Tin Engine (commit: a80bcef949b59199092a897c69f5ffd9fe369d5a) — mezz / detail
- Convert MJ hints and descriptions to RF (commit: ef49ae7a4a6a067e368724860fc71160e4a7b385) — mezz / detail
- Update submodules (commit: 27d8f9f585ab8f6bcbc8bbffd8cc0876da53efed) — CovertJaguar / detail
- Convert MJ hints and descriptions to RF (commit: 4e124f680d2a081cb88d184bc5cbe2d851729ae8) — mezz / detail
- Set build.gradle versioning back to normal (commit: a8f4cf0e5cf95940742648b8c1285a67e6ce00b2) — mezz / detail
- remove isPoweredTile (commit: 730c08332ece14457031fe276d460d62b04de4b9) — mezz / detail
- Spaces to tabs (commit: 9df9f1d403c1f54e90539cebd61675fa557e66f1) — mezz / detail
- Don't include the IC2 API (commit: 0e3b65130019d505c6ac2797358e3526ba65224e) — mezz / detail
Man its so good to see Forestry get some attention.Forestry recently got an update to its farms http://i.imgur.com/RrxpBjG.png that is 15 in each direction 1200 usable blocks 35x35
Farms radius is now (width of central structure * 3) instead of (width + 1) Build #184
Edit Forestry has now adopted RF
Man its so good to see Forestry get some attention.
This has been one of my favorite news updates in a while.
Jadedcat said:Oh @matrexsvigil RT @CovertJaguar: Come discuss Forestry integration with current Farming Mods: https://github.com/ForestryMC/ForestryMC/issues/223