What's new in modded minecraft today?

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Yusunoha

New Member
Jul 29, 2019
6,440
-4
0
new day, new update, and today it's @tonius11 with Simply Jetpacks
tonius11 said:
Simply Jetpacks 1.1.2
  • Fixed spamming isue in the client console

and @Vswe with Steve's Factory Manager
VSWE said:
Steve's Factory Manager Alpha 93
  • Fixed a bug with the advanced cluster recipe.

and some tweets on Twitter from @Direwolf20
Direwolf20 said:
Hrmm, whats this that showed up in my dropbox? http://imgur.com/RRMkqDD
Direwolf20 said:
Those of you who guessed that the dropbox picture was an early test version of the DW20 1.7.10 pack were correct. Its currently in testing
Direwolf20 said:
This is private testing now, but I don't think it'll be too long until its an 'open' beta , I'll let you guys will know when its available
Eyamaz said:
well, this one will be soon(tm) @Direwolf20 @FTB_Team @Zachthegeek #noETAs #FTB Nightly builds available for testers pic.twitter.com/KpIVy5kFtD
 

zerotheliger

New Member
Jul 29, 2019
28
0
0
Forestry recently got an update to its farms http://i.imgur.com/RrxpBjG.png that is 15 in each direction 1200 usable blocks 35x35

Farms radius is now (width of central structure * 3) instead of (width + 1) Build #184

Edit Forestry has now adopted RF
  1. Added IC2 and RF input to machines (commit: 86b656d6c4dd16ca2b653aa5c48e691a125dc5a4) — blackdew / detail
  2. Fixed backwards math in IC2 receiver (commit: 3aadd95c2d3f3cc39bed343de9da9d1ef68653e0) — blackdew / detail
  3. Changed buildscript (commit: 71e57ba35644c97176751fc016fd5dcf01a58ea5) — pyoung1998 / detail
  4. Updated to build 92 (commit: 582e93278e149a1bda9adbcbee505e235eed89a5) — pyoung1998 / detail
  5. Initial drop of MJ. (commit: f3894b088e5675437b80c9b96357c1dc67853eb6) — pyoung1998 / detail
  6. Fixed Energy Demand Modifier. (commit: 1f290f9cf5358ef436afc968a792e7978679ac71) — pyoung1998 / detail
  7. Stupid submodule and forks not working together :( (commit: 0da3d6f792bc32b9dcf98e8a41ce3efacc0d466a) — pyoung1998 / detail
  8. Updated to Forestry 140 (commit: 2cefa9f99df4ba9db519e30b97cb78d172e8287f) — pyoung1998 / detail
  9. Updated to Forestry 158 (commit: b786a227ed07e9d28dee42fd032e6afd4b26b451) — pyoung1998 / detail
  10. First draft of Engines producing RF. Compiles. Untested. (commit: 1080799a8d80973a046647d16cacfa08e88f5f8a) — pyoung1998 / detail
  11. Updated to Forestry 167 (commit: 76cd4941d5db9a1c6b452daffd1c8c30b0f10b74) — pyoung1998 / detail
  12. Fixing tooltips and other general things (commit: 5545bd870699dd45333a0ef16b92de6d39204699) — Parker8283 / detail
  13. Fixed engines generating energy without being active. Whoops. (commit: 51aef06564fc1b1fccbc56891cfd087ef75c2c3d) — Parker8283 / detail
  14. Updated to Forestry 172 (commit: d212fb75ddfff97de29987ea287b8c50a50a2d17) — Parker8283 / detail
  15. Updated to Forestry 173 (commit: 301d19e00d50c11ced822fa1fc773037bd402f2b) — Parker8283 / detail
  16. Engine *10 cleanup (commit: 0163031bf1b894fae93b35e5a22f097755fe93f6) — mezz / detail
  17. Build up engine storage correctly (commit: 956e53dc66c4c1842f4868ab016d0375ab7565e3) — mezz / detail
  18. Make engines output their energy on downstroke and upstroke (commit: e89e8b4f9d4259840de8bc148f55b587be2b80ef) — mezz / detail
  19. Fixed machines working without power (commit: 4e8a25d55c39f4cce120eeeb4eca0a96210e05cb) — mezz / detail
  20. Cleanup in TilePowered (commit: 09acd8e778734c775f3d791a2a3906b6325fe104) — mezz / detail
  21. Cleanup MachineFabricator (commit: 98925d79276098a479ac9f0fd050f5dc0aae4131) — mezz / detail
  22. Removed IC2 power from TilePowered (commit: 60fa471910d3a3fa1892bfb4b9c7f9c65bcde69f) — mezz / detail
  23. Created EnergyManager to help replicate previous behaviors (commit: 6cc67e2df5c7c51cb11113dce3675c2a55775285) — mezz / detail
  24. Have engines use EnergyManager (commit: 436a61978a4a813b5ac33af00c669ba4ecb60c0e) — mezz / detail
  25. Let engines accept energy (for chaining engines like before) (commit: eab4cecb5b32a6374f8b39e43a1a36c68c232407) — mezz / detail
  26. Convert Alveary Heater and Fan to RF (commit: aea2ee526820f9de3a1d7eefcfa13155131c22e5) — mezz / detail
  27. remove unused imports (commit: ca5a14d837d443769bb46c2afd8ff356a06bd4d1) — mezz / detail
  28. Converted farm gearbox to RF (commit: 7de0258389ac9c4b2ceca8e416b8bed0104b09e9) — mezz / detail
  29. Removed last of buildcraft.api.power (commit: 3468169bf945becd884117ec08b068254cc4d228) — mezz / detail
  30. Converted MJ to RF in circuits and Tin Engine (commit: a80bcef949b59199092a897c69f5ffd9fe369d5a) — mezz / detail
  31. Convert MJ hints and descriptions to RF (commit: ef49ae7a4a6a067e368724860fc71160e4a7b385) — mezz / detail
  32. Update submodules (commit: 27d8f9f585ab8f6bcbc8bbffd8cc0876da53efed) — CovertJaguar / detail
  33. Convert MJ hints and descriptions to RF (commit: 4e124f680d2a081cb88d184bc5cbe2d851729ae8) — mezz / detail
  34. Set build.gradle versioning back to normal (commit: a8f4cf0e5cf95940742648b8c1285a67e6ce00b2) — mezz / detail
  35. remove isPoweredTile (commit: 730c08332ece14457031fe276d460d62b04de4b9) — mezz / detail
  36. Spaces to tabs (commit: 9df9f1d403c1f54e90539cebd61675fa557e66f1) — mezz / detail
  37. Don't include the IC2 API (commit: 0e3b65130019d505c6ac2797358e3526ba65224e) — mezz / detail
 
Last edited:

Pyure

Not Totally Useless
Aug 14, 2013
8,334
7,191
383
Waterloo, Ontario
Forestry recently got an update to its farms http://i.imgur.com/RrxpBjG.png that is 15 in each direction 1200 usable blocks 35x35

Farms radius is now (width of central structure * 3) instead of (width + 1) Build #184

Edit Forestry has now adopted RF
Man its so good to see Forestry get some attention.

This has been one of my favorite news updates in a while.
 

Yusunoha

New Member
Jul 29, 2019
6,440
-4
0