What if every mod had a Gregtech version?

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Zarkov

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Mar 22, 2013
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I dont understand something. People complain that they get to 'end game' within hours (or maybe not complaining, they are bragging) of starting a new world, but then no one wants gregtech recipes? People talk about having more resources than they know what to do with in just a few quarry runs, but then suggesting more expensive recipes makes no sense?

Also... the whole GAME is tediousness and grind. Why do we craft anything at all? People say they dont like gathering resources, they like building things... why not use Cheat Mode on NEI then, and just cheat in all your stuff, then run a quarry but have it just export into void pipes I guess.


Having more expensive recipes doesn't add anything to the game, by itself. You still get to do the same things, it's just going to take you longer. That creates tediousness.

In my opinion, as long as recipes makes sense, and are not "diamonds for dirt", they're fine. The challenge for mod developers should then instead be to come up with interesting and cool things to do, which are fun to combine with other mods, etc.
 

zorn

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Jul 29, 2019
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Having more expensive recipes doesn't add anything to the game, by itself. You still get to do the same things, it's just going to take you longer. That creates tediousness.

In my opinion, as long as recipes makes sense, and are not "diamonds for dirt", they're fine. The challenge for mod developers should then instead be to come up with interesting and cool things to do, which are fun to combine with other mods, etc.


This is ridiculous and here's why. Ive never crafted a HV cable for IC2, other than for recipes. I move from some copper cable right up to glass fibre all over my base. So *because the recipe is cheap compared to the amount of resources I can bring in fairly easily* an entire set of items never gets used. So yes recipes change a LOT about game play. When i started the world i forgot that minium stones would get me ender pearls, so I was making ways to farm endermen. Once i found the 'cheap recipe' for ender pearls... i tore down my idea on how to get pearls and moved to other things. Cheaper recipe changed the game for me, eliminating an opportunity to for an "interesting and cool things to do".

If recipes didnt matter, why not play creative mode or use cheats? Why is the small cost of a pulverizer better than zero cost of cheating it in with NEI? If you play survival without cheats, you are admitting that 'more tedium' IS MORE FUN for you. This gretech debate is like politics, everyone is so polarized they are missing basic logic.

I also dont realize why people say it would be a bad idea, when it would obviously be optional. Arguing that this change would be bad would be like... saying Hardcore mode was a bad idea. "No no that mode isn't any fun!"

Its not fun for you, but it is for other people. Why would an option to gameplay be bad?
 
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SatanicSanta

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Jul 29, 2019
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1) That's a ton of work for something that an author would've implemented in the start.
2) Many people don't enjoy that playing style.
3) Why?
4) GregTech isn't hard, it's tedious. Me, personally, I love to craft, which is one of the reasons I love the mod. Most people hate crafting so they get AE to do it for them, and having every single mod have a GT style version is just silly. GT is GT, if you want mods to be more like GT, make addons for them yourself.
 
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Dravarden

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Jul 29, 2019
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Since when gregtech became a new gamemode that mods should follow... why not thaumcraft-like? with research? or MMMpowersuits-like? making useless pieces and adding stuff to make them work? or dartcraft? or tinkers construct? or every other mod in existance that isn't gregtech?
 
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Ember Quill

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Nov 2, 2012
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Remember that gregtech is making the game harder, it actually adds a lot of endgame gameplay. If you're patient enough you'll see. A very different gameplay experience.
It may add endgame stuff, but it makes it take four times as long to reach the endgame. And when I'm playing a game, I like to have fun, rather than being forced to do boring things in order to reach potential future fun, which is basically what GT does.

"Tedious" != "Difficult"

It IS a very different gameplay experience, but it's not fun for me so I never play GT.
 

Hydra

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Jul 29, 2019
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If recipes didnt matter, why not play creative mode or use cheats? Why is the small cost of a pulverizer better than zero cost of cheating it in with NEI? If you play survival without cheats, you are admitting that 'more tedium' IS MORE FUN for you. This gretech debate is like politics, everyone is so polarized they are missing basic logic.

There is a fine line between the satisfaction you get for putting in some effort and then getting the rewards for it and putting in so much time it becomes tedious. Creative mode is one end of the spectrum. Most mods are in the "good gamedesign" spot. GregTech is further away from "good gameplay" than Pluto is from Earth. He's using timesinks as gameplay limiters. It's a sandbox game, GT is for people who just want to follow a liniar path to 'end game'. For me there's no end game, there's only new and better bases where I'll do whatever the hell I want.

EDIT: No personal attacks. --Flipz
 

SatanicSanta

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Jul 29, 2019
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I forgot to mention that different mods have different goals. GregTech has a certain purpose, while Mekanism has another. If the mod author feels there should/not be a harder recipe mode, then they won't include it.
 

SpitefulFox

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Jul 29, 2019
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If recipes didnt matter, why not play creative mode or use cheats? Why is the small cost of a pulverizer better than zero cost of cheating it in with NEI? If you play survival without cheats, you are admitting that 'more tedium' IS MORE FUN for you. This gretech debate is like politics, everyone is so polarized they are missing basic logic.

Thank you for straw-manning everyone who doesn't agree with you. Clearly, anyone who doesn't play the game exactly as you do should just go creative. How dare people not enjoy playing GregTech like you do.

You accuse everyone else of polarizing, but you're the one painting everyone else's opinions as extremes.
 

SonOfABirch

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Jul 29, 2019
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Arguing that this change would be bad would be like... saying Hardcore mode was a bad idea. "No no that mode isn't any fun!"

Well... it is? Hardcore mode is the single worst design decision Mojang ever took. Period. Plus, if you are so interested in this, go do it yourself. I'm sure there will be other masochistic Greg fanboi's that will lap up your sense of fun.

I am a creative player, I play the game to make cool shit, Gregtech get's in the way of that cool shit.
 
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SatanicSanta

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Well... it is? Hardcore mode is the single worst design decision Mojang ever took. Period. Plus, if you are so interested in this, go do it yourself. I'm sure there will be other masochistic Greg fanboi's that will lap up your sense of fun.

I am a creative player, I play the game to make cool shit, Gregtech get's in the way of that cool shit.

Well, it usually does, but once you get past the crafting you can make awesomely cool shit. When I built my first fully automated, fully GT + RP2 machines ore processing system it was so cool. I had to sort all the different dusts all over the factory room into electrolyzers, blast furnaces, etc. The crafting can get annoying, even with me loving to craft.
 

isnowcrash

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Jul 29, 2019
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Most people probably wouldn't even touch GT if he didn't change the quarry recipe into needing a whole room full of ic2/gt machines. Spend hours/days building all this stuff just so you can use a BC item that needs BC power. I don't mind mods making things harder but forcing me to use a mod to build a totally unrelated mods machines isn't fun to me. Most GT machines are ugly and by the time you have the materials/power to run them, you no longer need them. I thought it was a good challenge my first couple times playing through with GT installed and now i realize how little that mod really adds.
 

SatanicSanta

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Jul 29, 2019
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Most people probably wouldn't even touch GT if he didn't change the quarry recipe into needing a whole room full of ic2/gt machines. Spend hours/days building all this stuff just so you can use a BC item that needs BC power. I don't mind mods making things harder but forcing me to use a mod to build a totally unrelated mods machines isn't fun to me. Most GT machines are ugly and by the time you have the materials/power to run them, you no longer need them. I thought it was a good challenge my first couple times playing through with GT installed and now i realize how little that mod really adds.

Um, you only need an Industrial Electrolyzer and an Industrial Blast Furnace.
 

RandomMoped

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Nov 17, 2012
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why do people complain when recipes are hard like oh shit a mod uses a diamond better watch the fuck out
balance has to exist for survival mode to be playable, or else it would be creative
survival mode=grinding and surviving
if you complain that a mod adds a recipe with harder recipes that you don't want to grind for, you mine as well just stop playing minecraft
 
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Flipz

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Jul 29, 2019
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Oh, for the love of--is it physically impossible to have a reasonable conversation about GregTech WITHOUT people insulting him or each other?!? I mean, I'm not a fan of the mod, personally, but sheesh...

I don't know how I can make this any clearer:
PLAY. NICE.
Aang_in_the_Avatar_State.png


Protip: if you feel the need to insult somebody or call somebody a name (and yes, 'fanboy' counts as name-calling), take a deep breath, press Alt + F4, and walk away from the keyboard. When in doubt, follow the rule of 'Always treat everyone excellently.' I've already locked a GregTech thread today, don't make me lock another.​
 

isnowcrash

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Jul 29, 2019
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Um, you only need an Industrial Electrolyzer and an Industrial Blast Furnace.

Last time i played with GT you needed ic2 power ( which can be a lot of machines), extractor, compressor, plate bending machine, electrolyzer, IBF, possibly a industrial centrifuge and probably a couple mfe's. All that just to get a item that has nothing to do with his mod. He forces people to use his mod because by itself it's fairly worthless. The more useful items in his mod (a.e.s.u, and i.d.s.u for example) are so late game and expensive you have little use for them once you have the materials. If he had better progression it might actually be a fun mod.


why do people complain when recipes are hard like oh shit a mod uses a diamond better watch the fuck out

balance has to exist for survival mode to be playable, or else it would be creative

survival mode=grinding and surviving

if you complain that a mod adds a recipe with harder recipes that you don't want to grind for, you mine as well just stop playing minecraft

All he adds is grind with hardly any pay off and nothing to do with surviving. Mods like forestry get the progression part of the game. Tree breeding and Bee breading are both very tedious and can require a ton of materials. What i get from them is the items when it still has a use to me.

In GT you want to make a matter fab for uu-matter. So you run a dozen quarries and mine the end for hours to get materials to actually power the thing. When you've actually done that you don't even need the uu-matter any longer. Maybe something like the fussion reactor? Build 100s of machines that have to constantly run, to produce massive amounts of power. You're only use for this much power is probably a few matter fabs to produce uu-matter that's no longer useful. GT has no balance or smooth progression and only grind.
 

SatanicSanta

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Jul 29, 2019
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And the requisite IC2 energy network which some people wouldn't have bothered with if all they were looking for was a quarry.

Generator + MFE = Enough energy for both of those machines.

why do people complain when recipes are hard like oh shit a mod uses a diamond better watch the fuck out
balance has to exist for survival mode to be playable, or else it would be creative
survival mode=grinding and surviving
if you complain that a mod adds a recipe with harder recipes that you don't want to grind for, you mine as well just stop playing minecraft

Agreed, also, there are configs for that sorta thing anyway.[DOUBLEPOST=1377398407][/DOUBLEPOST]
Last time i played with GT you needed ic2 power ( which can be a lot of machines), extractor, compressor, plate bending machine, electrolyzer, IBF, possibly a industrial centrifuge and probably a couple mfe's.

Well, you don't need an MFE, but they aren't expensive anyway. IC2 power is easy to get, and isn't a lot of machines. Plate Bending is optional for Titanium, but recommended as it will result in less resource use, and they are helpful anyway. You don't need an Extractor or Compressor, I think.
 

Quesenek

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Jul 29, 2019
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Personally I would love to make ftb super hard mode.
The only thing I hate about FTB being super hard is the actual startup. I want the items for end game builds but early game is a bizch with your resources being cut when you have hardly any mats to begin with.
Other than early game as long as the server your on doesn't strip things like EE or soulshards I think super hard mode with every mod would be amazing.
 

isnowcrash

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Jul 29, 2019
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Generator + MFE = Enough energy for both of those machines.



Agreed, also, there are configs for that sorta thing anyway.[DOUBLEPOST=1377398407][/DOUBLEPOST]

Well, you don't need an MFE, but they aren't expensive anyway. IC2 power is easy to get, and isn't a lot of machines. Plate Bending is optional for Titanium, but recommended as it will result in less resource use, and they are helpful anyway. You don't need an Extractor or Compressor, I think.

Sure you can build just a generator and mfe and then constantly wait forever to have it keep filling back up.

Maybe you don't need a extractor but I'm sure you need tons of rubber and it's pretty close to a need and compressor is for carbon plates unless he's added a different way to do it. The point is your spending hours building ic2/gt stuff so you can use BC.
 
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