Here's some ideas for you guys, since this seems to have derailed a bit to discussing methods of power generation;
Currently, my plan for power generation is not to get the most pure energy out of my resources or space, but, rather, to create forms of energy that are most useful. To demonstrate;
I plan on making a giant, 21x21 tower of wheat production going all the way from bedrock to the highest my eventual MFFS shield allows me to. (this server has problems with griefers) All of these farms will be replanted by turtles, unless it ends up being too demanding on the server, in which case I'll probably either use deployers, or set up a higher-producing wheat-generator powered by a tier 5 skele spawner.
This farm, by the way, will also produce potatoes for methane, since wheat grows faster in rows.
This wheat will then be moistened into mycelium, which can be centrifuged into sand, mushrooms, and especially, clay. Clay can then be turned into aluminum, (VERY useful, can be used to replace refined iron and machine blocks in many Gregtech machines) sodium, (which will probably be simply burned in steam boilers) lithium, (which can also be burned, but can also be used in a fusion reactor to produce iridium much more cheaply then UUM) and silicon. (Which I'll do some stockpiling of, but probably will throw away most of it)
Mushrooms can be centrifuged into methane, while sand I plan on using to make peat using an additional 21x21 tower of bog earth, with turtles replacing the dirt with bog earth, while turbaries collect the matured peat.
Peat can be burned in a furnace into 1 ash (better yield then in a peat engine) which can then be electrolyzed 2 at a time into 1 carbon cell.
As many of you are aware, I'm sure, 1 carbon + 4 hydrogen in a chemical reactor = 5 methane. And methane is awesome steam boiler fuel.
Almost all of this MJ, with the exception of whatever goes into MFFS force-energy production, will be turned into lava, and most of that lava will be either centrifuged into copper, tin, tungsten, and electrum, or turned into obsidian, pulverized, then electrolyzed to produce iron, (!!!) manganese, (which can be used to make IC windmills, but is otherwise useless) and silicon.
So, besides generating MJ and EU and the stuff which is simply burned, this set-up will also generate aluminum, copper, tin, electrum, tungsten, lithium, iron, manganese, and silicon.
And after that, I'd probably start working on making an infinite diamond generator out of a tier 5 blaze or wither skeleton spawner... (Yes, I know, not really MJ or EU, but it's still technically energy production.)
EDIT: Oh, just noticed that bit up there about the magma crucible rebalance... Anyone know anything about that?
Currently, my plan for power generation is not to get the most pure energy out of my resources or space, but, rather, to create forms of energy that are most useful. To demonstrate;
I plan on making a giant, 21x21 tower of wheat production going all the way from bedrock to the highest my eventual MFFS shield allows me to. (this server has problems with griefers) All of these farms will be replanted by turtles, unless it ends up being too demanding on the server, in which case I'll probably either use deployers, or set up a higher-producing wheat-generator powered by a tier 5 skele spawner.
This farm, by the way, will also produce potatoes for methane, since wheat grows faster in rows.
This wheat will then be moistened into mycelium, which can be centrifuged into sand, mushrooms, and especially, clay. Clay can then be turned into aluminum, (VERY useful, can be used to replace refined iron and machine blocks in many Gregtech machines) sodium, (which will probably be simply burned in steam boilers) lithium, (which can also be burned, but can also be used in a fusion reactor to produce iridium much more cheaply then UUM) and silicon. (Which I'll do some stockpiling of, but probably will throw away most of it)
Mushrooms can be centrifuged into methane, while sand I plan on using to make peat using an additional 21x21 tower of bog earth, with turtles replacing the dirt with bog earth, while turbaries collect the matured peat.
Peat can be burned in a furnace into 1 ash (better yield then in a peat engine) which can then be electrolyzed 2 at a time into 1 carbon cell.
As many of you are aware, I'm sure, 1 carbon + 4 hydrogen in a chemical reactor = 5 methane. And methane is awesome steam boiler fuel.
Almost all of this MJ, with the exception of whatever goes into MFFS force-energy production, will be turned into lava, and most of that lava will be either centrifuged into copper, tin, tungsten, and electrum, or turned into obsidian, pulverized, then electrolyzed to produce iron, (!!!) manganese, (which can be used to make IC windmills, but is otherwise useless) and silicon.
So, besides generating MJ and EU and the stuff which is simply burned, this set-up will also generate aluminum, copper, tin, electrum, tungsten, lithium, iron, manganese, and silicon.
And after that, I'd probably start working on making an infinite diamond generator out of a tier 5 blaze or wither skeleton spawner... (Yes, I know, not really MJ or EU, but it's still technically energy production.)
EDIT: Oh, just noticed that bit up there about the magma crucible rebalance... Anyone know anything about that?