C
chbachman
Guest
Ok,I have an idea for a game.
My idea: Nobody knows their roles at the beginning. So, everybody is a citizen. However, if they fulfill some hidden objective, they get to know. For example: A role like the seer might have the hidden condition: You must accuse somebody of being a wolf.
Or a rule like the spy might be: You must create 5 convos.
My idea: Nobody knows their roles at the beginning. So, everybody is a citizen. However, if they fulfill some hidden objective, they get to know. For example: A role like the seer might have the hidden condition: You must accuse somebody of being a wolf.
Or a rule like the spy might be: You must create 5 convos.