Werewolf-Law of the Land
This is an experimental game. I really want to see what comes of it.
Rules: None. That's right, none. There are no rules at the beginning of the game. It's up to the players to make them themselves. There isn't even a daily lynch at the beginning of the game unless people want to lynch someone.
Roles:
Wolven is not a role in itself. It is a character trait. This means that someone can be a wolven bodyguard.
Sheriff: Chosen by the people. Whoever everyone wants to be the sherrif is the sheriff. He makes one rule each night.
Mayor: Chosen by the people. He's responsible for creating roles. The role handout is anonymous.
Citizen: Empty role, ripe for molding.
There are some restrictions to the roles created, but yeah. Also, the people will also get to make decisions about what happens in the town. Each day, the townspeople can vote on a new rule or a new role. This can be anything, from impeaching the mayor/sheriff, killing someone, or even mimicing other roles, like a search or a seance. The limit with this is up to your imagination.
Everything that you decide to do, not matter how silly, will have some sort of affect on the game. For example, "paint the town red" could cause a wolf to go into a frenzy, killing two players instead of one.