Vineacraft: Hiatus (Not dead)

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

the_j485

King of the Wicked
Dec 19, 2012
2,964
3,099
298
Look behind you
Hey, how about you can refine sap, to make it better at powering your machines, a little bit like BC oil and fuel, except you cna do it several times :D

It gives you also, occasionally a vine part, every so often, but not much.
 
  • Like
Reactions: PeggleFrank

Pokefenn

New Member
Jul 29, 2019
976
0
0
I want a "simple" power system.
Its kinda pointless imo.

Anyways, decided a bit on squeezers.
I have been saying how vineacraft power works wrong previously.
Its more like vines are a catalyst, automatic squeezers work normally without power (like a solar panel)
The automatic squeezer will work with Buildcraft/Ic2/Lemmings new power.
There will be other squeezers, like coal powered squeezers.

Coding properly should re-start about Thursday or Friday.
 

Pokefenn

New Member
Jul 29, 2019
976
0
0
Ok guys, want to talk about machines.
So in the current form of Vineacraft there are very little "machines".
So im looking for idea's for some machines, here are some "guidelines" for the kind of stuff i want CURRENTLY

A basic machine block machine, i want some good early game stuff.
Not mundane, if its pointless there is no point in adding it.
Hopefully original, it can be a spin on something old, but new cool stuff is always good :D
Fits in vineacraft, if it sounds like its meant to be in ic2 not vineacraft, or thaumcraft and not vineacraft, im not going to add it.

Thanks :3
 

PeggleFrank

New Member
Jul 29, 2019
928
0
0
Or how about a Machine that can auto plant vines and maybe a redone minecart to become a "vine"cart and only go on vinetrack? it would be a earlier teir railroad system

I knew texturing the vinecart (play on words of the minecart) would be a good idea, and that it would get used. Eventually. Maybe... sometime... probably...
 
  • Like
Reactions: Tdb360

Pokefenn

New Member
Jul 29, 2019
976
0
0
Im not adding in vine carts & tracks.
There is little to no reason to "plant" vines, maybe for a vine like ladder, but i have plans for that.
 
  • Like
Reactions: PeggleFrank

matpower123

New Member
Jul 29, 2019
198
0
0
I think an ore processing with vines(But this is meh since every mod does ore processing nowdays).
Vine Lamps.
Vine transportation system(Items or players)

Disclaimer:I will try to get better ideas later,so give me some time to think about a cool feature. :p
 

Pokefenn

New Member
Jul 29, 2019
976
0
0
I think an ore processing with vines(But this is meh since every mod does ore processing nowdays).
Vine Lamps.
Vine transportation system(Items or players)

Disclaimer:I will try to get better ideas later,so give me some time to think about a cool feature. :p


Ore processing is planned.
Vine lamps: Meh, maybe.
Vine transport system: Players is planned, items not really.
 
  • Like
Reactions: PeggleFrank

Democretes

New Member
Jul 29, 2019
1,134
0
1
How about a vinea absorber that doesn't consume vines but instead absorbs vine sap from the environment in very little amounts. Vines can be infused with vine sap to create dense vines that can be absorbed for more sap.
 

techno156

Member
Jul 29, 2019
347
0
11
How about a vinea absorber that doesn't consume vines but instead absorbs vine sap from the environment in very little amounts. Vines can be infused with vine sap to create dense vines that can be absorbed for more sap.

Maybe not from the environment, but maybe being able to compact vines might not be a bad idea.
 
  • Like
Reactions: PeggleFrank