To continue my thread from here: http://forum.feed-the-beast.com/thr...to-riches-somewhat-picture-playthrough.47772/
However that thread has been filled with restarts and errors and is a pain to clean up. Hopefully due to some changes server side this will no longer occur. Additionally after settling on a theme and design i thought it would be best to make a clean thread.
Details:
Server: Ahoyworld Yogscast complete - www.ahoyworld.co.uk (applications welcome)
Pack - Yogscast Complete - Using ATLauncher.
So here we go:
First off i had a small idea, i know now that i want to focus heavily on magic but there is still a few tech mods i want into get into and use. So i need a theme that incorperates both without it being a huge jump from one to the other.
I have always been a fan of steampunk in general, so i looked for a fantasy setting that would somewhat fit with a steampunk revamp. So...Hobbiton!
Yeah i know, possibly awful idea, but i love the areas of natural beauty in minecraft and i also like the idea of having my base as hidden as possible due to other players on the server and questionable intents.
The search for a suitable biome began, looking for something colorful with good detailing, i came across an orchard biome on a island, the hills are not huge, perhaps kinda small but we shall see once i begin building the main buildings.
I started by creating my witchery hut, drawing on my theme i wanted the witchery section to be at the lower end of the technology scale, so its been built around two greatwood trees, the boughs of the trees ripping through the roof creating a smallish hut perfect for holding my witchery gear. Outside is a perfect area to fit in rituals, the altar and plants. (Possibly ripping this down to do something with more detail)
Backing onto this area is a flat face to the hills beyond, the main building will be on this hill and the flat side looking onto the witchery bit will make a good place for windows, the issues with part underground builds like this tends to be lighting so im keen to exploit any outside facing walls to let in light.
Aside from this, il be posting pictures and updating later as i go.
However that thread has been filled with restarts and errors and is a pain to clean up. Hopefully due to some changes server side this will no longer occur. Additionally after settling on a theme and design i thought it would be best to make a clean thread.
Details:
Server: Ahoyworld Yogscast complete - www.ahoyworld.co.uk (applications welcome)
Pack - Yogscast Complete - Using ATLauncher.
So here we go:
First off i had a small idea, i know now that i want to focus heavily on magic but there is still a few tech mods i want into get into and use. So i need a theme that incorperates both without it being a huge jump from one to the other.
I have always been a fan of steampunk in general, so i looked for a fantasy setting that would somewhat fit with a steampunk revamp. So...Hobbiton!
Yeah i know, possibly awful idea, but i love the areas of natural beauty in minecraft and i also like the idea of having my base as hidden as possible due to other players on the server and questionable intents.
The search for a suitable biome began, looking for something colorful with good detailing, i came across an orchard biome on a island, the hills are not huge, perhaps kinda small but we shall see once i begin building the main buildings.
I started by creating my witchery hut, drawing on my theme i wanted the witchery section to be at the lower end of the technology scale, so its been built around two greatwood trees, the boughs of the trees ripping through the roof creating a smallish hut perfect for holding my witchery gear. Outside is a perfect area to fit in rituals, the altar and plants. (Possibly ripping this down to do something with more detail)
Backing onto this area is a flat face to the hills beyond, the main building will be on this hill and the flat side looking onto the witchery bit will make a good place for windows, the issues with part underground builds like this tends to be lighting so im keen to exploit any outside facing walls to let in light.
Aside from this, il be posting pictures and updating later as i go.