Post #2: This crash is entirely unrelated to the past crash. It was tested using TT 917 on the same map as before. I was just flying around exploring the map and this happened.
http://pastebin.com/HFhdSV3q
This issue is fixed in latest.
The deadlock in post one wasn't actually a deadlock, looks like the server just took too long unloading a player. Increase the deadlock time in your config, maybe to a minute?
Some of the issues in post #1 are also fixed, but not the golem AI. I'll look into fixing that soon.
hm the spawn is bugged ? i have strange lag. see spawneranimals/searchchunkforspawn
http://img837.imageshack.us/img837/9296/20130211173426.png
Enable TT's fast spawning in its config. It also changes spawning behaviour, but it may be preferable to spending lots of time doing vanilla spawning.[DOUBLEPOST=1360603960][/DOUBLEPOST]
Pastebin.com/UV472Ujj
Need help. Thanks in advance
Looks like the server wasn't deadlocked, it just took too long to do something. Increase the deadlock time in TT's config.
I'll be increasing the default deadlock time, as multiple people have ran into it being too short.