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I'm not really one to talk, but tord, isn't that godmodding just a little? I mean boom suddenly you've seen everyone and someone's in your sights.
 
In the hatch itself, no. In what's beyond it, yes. Just giving you an opportunity to describe the place.
I see. A maintenance hatch, right?
Mason finds a small room with various tools, one of which being an electric buzzsaw.
I'm not really one to talk, but tord, isn't that godmodding just a little? I mean boom suddenly you've seen everyone and someone's in your sights.
Nope.
1) You're thinking of powerplaying, godmodding only involves making your character unrealistically able or such.
2) No.
 
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I see. A maintenance hatch, right?
Mason finds a small room with various tools, one of which being an electric buzzsaw.

Nope.
1) You're thinking of powerplaying, godmodding only involves making your character unrealistically able or such.
2) No.
Ok. But if he shoots Thomaz straight away and kills him I'm having words.

EDIT: I obviously don't know much about rp, I'm just not sure. Also, for some reason tord's horrific English makes me more skeptical of his writing.
 
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Why would i do that?? I mean yeah i have the upper hand in THAT situation but Dan isn't a cold-blooded killer.
 
To save me doing a super short post:

Matthew does a perception check as to whether he can hear any out of place sounds in the food court.

And, if he doesn't,

Matthew does a perception check as to whether he can see anyone (human or zombie) in a Tesco Metro within the food court.

And, if there's nobody,

Matthew does a perception check for scavenging the Tesco metro for food.

 
To save me doing a super short post:

Matthew does a perception check as to whether he can hear any out of place sounds in the food court.

And, if he doesn't,

Matthew does a perception check as to whether he can see anyone (human or zombie) in a Tesco Metro within the food court.

And, if there's nobody,

Matthew does a perception check for scavenging the Tesco metro for food.

Matthew hears a slight clicking noise. OOH, UNLUCKY!