No, the real challenge is separating young from the adults and setting up new spawners.For example you could use water for animals,
Redpower: yeah I just thought it was silly that he was making fun of me for not wanting to use MFR when he was happy to get rid of redpower altogether
IC2/TE So? your point?
I look at IC2 as basically a more universal version of UE.
KirinDave, why did you miss the last two Way's episodes on your server? ^_~
I'd like to say about DDoors, since I like this mod so much, but it seems that current 1.5.1 version has only minor changes since 1.4.7 version.
cool then let me enjoy my poopfree world, without people telling me to leave my own thread lolI'm not trying to pick a fight, just trying to point out that there is no reason to fight here.[DOUBLEPOST=1367293368][/DOUBLEPOST]
cool then let me enjoy my poopfree world, without people telling me to leave my own thread lol
I know its a joke, I was just surprised by the reaction I got for not using it (especially because I dont even use theAn joke. Learn to take it.
Is there any principal difference between IC2 and TE energy networks? I think that TE is even more convenient, since there are tesseracts and no transformer requirements. And Cells can output from different sides ^_^Personally, I like the system of EU more than MJ. That's why TE isn't ever going to replace IC2 for me unless they add EU compatibility to those machines which seems unlikely.
I appreciate the alternative one way or the other, but I simply like the way EU works more than MJ.
Oh, that's on your channel. It would be a good idea to subscribe for it...I was there! But I do modpack maintenence work. Where did Mystcraft come from? OH WAIT YOU HAVEN'T SEEN THAT YET ^_~.
I have 2 solo episodes to edit and post. I typically do this on tuesdays.
I'm using tesseracts in pocket dimensions my 1.4.7 worlds ._.Mostly just stability fixes. It no longer corrupts worlds when you put a tesseract down.
I'm using tesseracts in pocket dimensions my 1.4.7 worlds ._.
Is it correct that I shouldn't break them with a pick to avoid crashes?
I know its a joke, I was just surprised by the reaction I got for not using it (especially because I dont even use theultimateslowpoke disables biomes pack) And half of those people probably haven't even used it until it went in FTB #MFRhipster
Is there any principal difference between IC2 and TE energy networks? I think that TE is even more convenient, since there are tesseracts and no transformer requirements. And Cells can output from different sides ^_^
But TE ones are easier to use in large quantities. And Also, with enough boilers you don't even need storage devices.
The same could be said of EU it is simply more efficient to store the excess just as it is with MJ. Also lappacks and energy crystals and energized armors.But TE ones are easier to use in large quantities. And Also, with enough boilers you don't even need storage devices.
Most CERTAINLY Quartz ore, and the blocks it creates. With my texture pack it looks 5000000x better than marble, and actually looks like pillars.
Um... Why do you store energy, first of all? For me, any storage is more like a buffer that allows short bursts of output power (for example to power Greg's grinders)
Most high-end power systems produce power constantly, and your power usage is not a constant. I agree with power items, such as armor and tools.
Literally renaming one texture to a copy of the Quartz texture does the same thing. However the things you can do with the Quartz from the baseline is great.[DOUBLEPOST=1367297609][/DOUBLEPOST]
I cant tell if youre arguing for or against power buffering..However imo, a good system always has a surpluss of incoming to outgoing power, and therefor you want to have a good buffer array in the grid. A perfect system is always 0 sum, and almost impossible on nearly any scale to maintain
I'm not against power buffering, I just don't need THAT much storage... 3 energy cells are... well, I'd say that it's more than enough for me. For IC storage I have 3 MFSU but that's more for be able to feed 4 IC grinders, Blast Furnace and Electrolyzer simultaneously. Actually even the third MFSU wasn't necessary. Now I moving my ore processing into other pocket dimension and it will have two MFSUs to be able to output 2xHV but only one or two Steam Turbines. This setup will power 2 Induction Furnaces, 4 Grinders and a small AE network. The other reason why I don't need a lot of IC2 storage is the matterfabricator. Why store the energy when you can use it? For me storage is forI cant tell if youre arguing for or against power buffering..However imo, a good system always has a surpluss of incoming to outgoing power, and therefor you want to have a good buffer array in the grid. A perfect system is always 0 sum, and almost impossible on nearly any scale to maintain
Aww... But I like my boilers...I think a LOT of intermediate tier IC2 setups buffer power because the buffer can output power at a huger voltage than they can generate it. Most people can consume MV and HV before they can easily provide it. A similar case is almost always true with MJ. Although FTB Ultimate 1.5.1 will have... *cough* Let's just say there is a new MJ king.