the changelog says something else
I had to put something there. That was the recommended changelog.
the changelog says something else
Skyboy is updating it to 1.7. Zeldo was playing Ag Skies and found some bugs that annoyed him so he pushed some fixes to 1.6. He's still restired. I uploaded the 3.0.0.5 version from Ag Skies so everyone can have it. Didn't want to hog it to myself.
I am a tad worried about the fact that skyboy is now in control of TE; the team with KL and Zeldo made the mod remain extremely well balanced and kept it to reasonable bounds etc. They were open to hearing suggestions and considered many things. Skyboy has seemed less controlled in what he has added to MFR (bazooka?!) and has not responded well to any of my suggestions for balancing options (config options)... At the end of the day, there will be EnderIO and next-gen buildcraft but I hope I don't have to throw away TE; fingers crossed for a stable direct port that I can hold onto.
There is a bit of difference between someone turning their nose up at a random nobody-knows-him dev and a well known modpack maker... He has no real reason to listen to me whereas there is in fact incentive to listen to recommendations that you make. I do understand that not every "balance it my way" request can be satisfied though.Funnily skyboy has added every config option I have requested. Him not agreeing with one person's config requests doesn't mean he is unreasonable.
Skyboy has seemed less controlled in what he has added to MFR (bazooka?!)
In terms of homing rounds, I believe Xeno's Reliquary had that very early on too.
anyone else hoping it'll be possible to use a flux tool in an activator that can be powered by an activated flux battery which is placed in the activator aswell?
it'd be awesome if that was possible, then I could just drop a flux tool in the activator along with an activated flux battery and I wouldn't have to worry about that activator for a few hours, or just drop in 8 flux batteries and I wouldn't have to worry about it for a week
Can you use the metadata filter on itemducts upgraded with servos to white list an emptied tool to be pulled out of the activator, send it into an energetic infuser and autoeject into the activator once the tool is recharged?
Sent from my GT-N8020 using Tapatalk
I am a tad worried about the fact that skyboy is now in control of TE; the team with KL and Zeldo made the mod remain extremely well balanced and kept it to reasonable bounds etc. They were open to hearing suggestions and considered many things. Skyboy has seemed less controlled in what he has added to MFR (bazooka?!) and has not responded well to any of my suggestions for balancing options (config options)...
Funnily skyboy has added every config option I have requested. Him not agreeing with one person's config requests doesn't mean he is unreasonable.
The SPAMR was actually made by PowerCrystals and was in the dev versions he released.Skyboy has seemed less controlled in what he has added to MFR (bazooka?!)
I havent realy thought about it. But now that you mention it I am kinda worried.
And this increases that worry. Its cool that mod and modpack creators work closely together. Makes for alot of cool integration etc. But if something as simple as config requests from the general populus is already to much I realy do fear for the mods future. Might be completly misplaced worry. Time will tell. But I do think it needs to be voiced.
You do realize that most mod authors will not add config options at anyone's request?
# Set to false to disable the harvester's sound when a block is harvested.
B:PlaySounds=true
Oh fun is all good and there is nothing wrong with MFR. Does what it advertises and does this well. Even if its to easy with to little depth and to much returns for what you get. TE on the other hand is quite different and hopefully Skyboy realises that.
Yeah, I do. And depending on what the actual config is might be warrented. But out of everything, a simple config option shouldnt be hard to add while can be a significant service to the users.