Thanks for the feedback. Are you referring to the Redstone Ore, the Redstone item or the Redstone graphic when placing it on the ground?Been playing with the pack for about a day now and loving it but i think the redstone looks abit plain any plans on changing it? If not thats fine but thought i would put my 2 cent forward
Thanks for the heads up. Uploaded a new version with those things fixed as well as some new textures...Few things with latest update:
SS_Core file is 4 meg. If I resave it, it shrinks down to the more expected size of 350kb.
The arcane stone block texture is 1 pixel shifted to the left
I really appreciate this feedback as I've been a bit concerned with the UI's I've started working on. My latest plan was to back track from those UI's and simply keep the standard UI color schemes but just make them a bit smoother and higher definition. Thanks for the feedback and the confirmation of my current plans.I really like the work you've done here. But I will be honest - the only reason I'm not currently using it is the inventory GUI. The brick-thing texture background is .. eye-crossing. It only seems to show up in main inventory and wooden chests, but it stands out even more as other interfaces don't suffer the same cross-hatched fate.
JS+TR fell victim to this symptom too; epic world textures, abysmal GUIs (in their case, stubbornly insisting that transparency isn't total crap). Since we spend a considerable amount of time in our inventories, crafting grids, and recipe pages ... I beg texture makers to just keep them clean, simple, and easy on the eyes. Your font and stacked-item textures follow this rule well - don't muddy them up with a background pattern. Awesome work otherwise, truly.