I'd really like a modpack centered around villagers. Perhaps the central mod would be one that tweaks how village mechanics work (Instead of counting doors, the doors use a flood-fill mechanic to determine the room size (a 4x4 room is "size 1") so that you have to make real houses instead of 100s of outhouses, but big buildings are even better).
Besides trading with villagers for your main resources, you have to expand their village and keep them safe, because almost everything you need revolves around them. Early game? Villagers, farming, armor. Mid game? Villagers, Automating-Magic, Villagers. End game? Villagers, bosses, Villagers, Villagers. All sorts of new kinds of villagers would be added, villagers would have multiple trades possible, you could give villagers stuff for them to equip to protect themselves... Oh, and some hostile villagers that spawn more frequently the more villagers you let die or kill yourself, which must be calmed down with gifts.
Oh, I know. There aren't any mods that exist that we could use to MAKE this modpack, but one can dream, right?
Besides trading with villagers for your main resources, you have to expand their village and keep them safe, because almost everything you need revolves around them. Early game? Villagers, farming, armor. Mid game? Villagers, Automating-Magic, Villagers. End game? Villagers, bosses, Villagers, Villagers. All sorts of new kinds of villagers would be added, villagers would have multiple trades possible, you could give villagers stuff for them to equip to protect themselves... Oh, and some hostile villagers that spawn more frequently the more villagers you let die or kill yourself, which must be calmed down with gifts.
Oh, I know. There aren't any mods that exist that we could use to MAKE this modpack, but one can dream, right?