Safe (No Vulgarity) Server Idea. Good or bad idea?

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whizzball1

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Jul 29, 2019
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Yeah, I was planning on making a Mystcraft world for the city. How to make everything attached to hills and still have space (you know how fussy Extreme Hills Biomes can be), I don't know. I just have to pray for a nice spacious two mountain range world. Else, we'll have to make the mountains ourselves on a plains world. That would be really time consuming.
 

Saice

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Jul 29, 2019
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It means, I believe at least, "I Don't Give A F*ck".

Yep... pretty much.

Around here The guy with he Creeper skin is most likely not the guy you go to for a warm loving helpful advice.

I would not trust the Shoop guy either.... Just look at those dead eyes.
 
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Guswut

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Jul 29, 2019
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Yep... pretty much.

Around here The guy with he Creeper skin is most likely not the guy you go to for a warm loving helpful advice.

I would not trust the Shoop guy either.... Just look at those dead eyes.

But you can trust Guswut. Just look at that SMILE of his! No one can smile like that and be secretly evil, plotting the overthrow of all standard human constructs to be replaced by properly designed artificial intelligence run systems, noooo.
 

whizzball1

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Jul 29, 2019
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Seriously guys, so off-topic. Come on, I need ideas. What would be a good retrieval system? When I set up a sorting system at base, I need a retrieval system, and without logistics pipes, I would need complicated retrievers and sortrons and a very specific design for the room in order for it to work. Anyone got an easier idea? What we had on Morv's server was a sortron hooked up to an example chest and leading into a retriever which was ticked however many times the item was requested, and there was one of these per floor. The retriever was hooked up to all the chests in the specific floor and Joe set up a way to make multiple example chests using frames. Anyone have a simpler idea? I am not good at Sortron programming at all. Any non-sortron ideas would be nice.
 

raiju

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Jul 29, 2019
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Just so you know, my avatar depicts a god that would sleep in your stomach if you walked out at night and make you ill.

I'm also not sure why you're making such a big deal about sorting systems :p
 

Guswut

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Jul 29, 2019
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Seriously guys, so off-topic. Come on, I need ideas. What would be a good retrieval system? When I set up a sorting system at base, I need a retrieval system, and without logistics pipes, I would need complicated retrievers and sortrons and a very specific design for the room in order for it to work. Anyone got an easier idea? What we had on Morv's server was a sortron hooked up to an example chest and leading into a retriever which was ticked however many times the item was requested, and there was one of these per floor. The retriever was hooked up to all the chests in the specific floor and Joe set up a way to make multiple example chests using frames. Anyone have a simpler idea? I am not good at Sortron programming at all. Any non-sortron ideas would be nice.

You are still missing the point. This is not something you need to do to set up a server. If you want to set up a server, you don't need any of this built at ALL. You get members to HELP you build it.
 

whizzball1

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Jul 29, 2019
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Ok, in that case, I have everything I need to set up the server. I can't wait for Friday! All these wonderful ideas are everything I need. Now to try and summarize everything I have got together.
 

whizzball1

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Summarize: It will be a social server, family-friendly, no vulgarity, collaborative city server. No distinguishable jobs, but I will be looking for skills and characteristics. It will be an elven style city, in an extreme hills biome, with the buildings coming from the mountains. 17 slots, one of those for myself. I will be choosing the two most exceptional applications to be the city planners, but everybody gets to pitch in with ideas. The way jobs will work: I will give people jobs based on what they are best at, and let them go about it the way they want, as long as it works. They may recruit others on the server to help them with their jobs. I will evaluate every build, see how it went, and make suggestions as to how it can be better. Rules:
  1. No Vulgarity!! I cannot stress this enough. No bad words or jokes that parents would not appreciate. If I receive reports of you saying bad words on Mumble, then live speaking privileges on Mumble will be revoked.
  2. No griefing! No breaking expensive blocks and throwing them into lava.
  3. Mystcraft ages are to be created by ops only! Ops=The city planners and I.
  4. Streaming of the server is allowed. I have made a set date where I will begin streaming things in July. Until then, I won't stream the server.
  5. We will not be mining the Overworld. The Overworld will be specifically for our base.
  6. No typing in all caps!
  7. Only ops may use Chunk Loaders.
  8. Speak only English in chat and Mumble.
Any other rules you guys can think of that I have omitted? If so, please respond.
 

Saice

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Jul 29, 2019
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We will not be mining the Overworld. The Overworld will be specifically for our base..


What?

I'll say it again... WHAT????????

I can understand not wanting quarries and the such. But a large part of MC is mining the overworld as it is where you start. Also if your plan is to use Mystcraft ages for mining think again. Not every mods ore makes it into he ages. Also there other things to think about with his odd rule. What is classifed as Mining? Many MCers like to 'dig in' building large thing underground.

No really WHAT?
 

jumpfight5

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Jul 29, 2019
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I mean, unless you're okay with it, no duping, hacking, stealing, and define "bad words and jokes" a little bit better. Some consider stupid a bad word. Maybe a "no living outside the city and secluding yourself to a life of the hermit in the boonies" rule? Is it a "Nachyo cheese" server or a "what's yours is mine" server?
 

whizzball1

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Jul 29, 2019
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This is a Collaborative City Server, As mentioned in the description. And Saice, what mods ore does not make it? I need to know this, because the Mining age will be multi-biome. On Morv's server, we had a Mining Age specifically for mining. We could only mine there. Remember, as this is Collaborative, all materials are shared to create the city. Our mining age was extreme hills/desert. We never had a lack of materials.
EDIT: Also, we will spawn in the Mining Age book, and a notebook.
 

Saice

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Jul 29, 2019
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This is a Collaborative City Server, As mentioned in the description. And Saice, what mods ore does not make it? I need to know this, because the Mining age will be multi-biome. On Morv's server, we had a Mining Age specifically for mining. We could only mine there. Remember, as this is Collaborative, all materials are shared to create the city. Our mining age was extreme hills/desert. We never had a lack of materials.
EDIT: Also, we will spawn in the Mining Age book, and a notebook.

There have been mixed reports of some RP and some TE ores not spawning correctly and Issues with Irriduim. I personally can not confrim this as I do not use Mytscraft so if someone that is a regualar user would be nice enought to pipe in that would be great. I only know of the issue from spending way to much time on the forums here.
 

whizzball1

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Jul 29, 2019
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So nobody is allowed to have any materials of their own? Never played on a Collaborative City Server before. No town outposts or anything like that?
Collaborative City Server means that we are all working together to make a big city. We all mine together and put all our materials together. One base. We all pitch in setting up processing systems, and all our efforts come together to finally make the city. It would take a year or two, I am sure. Cities are really big projects. It will be a full-blown, ever-expanding (maybe) city.
 

whizzball1

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Jul 29, 2019
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This server does not exist yet. This is an idea thread. This kind of city server would take months just to be able to have the resources and infrastructure for one build.
 

jumpfight5

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Jul 29, 2019
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Collaborative City Server means that we are all working together to make a big city. We all mine together and put all our materials together. One base. We all pitch in setting up processing systems, and all our efforts come together to finally make the city. It would take a year or two, I am sure. Cities are really big projects. It will be a full-blown, ever-expanding (maybe) city.
I've built cities before, a tekkit one that has thirty members, and a vanilla one that had somewhere between 20 and 30 members. It was possible only with EE2 and a terrible economy in my favor, respectively. But, in FTB, it took me a few hours to make a processing system, how is it going to take you so long, especially with 17 members, like you said?

Also, have you thought about new players joining into the pre-begun server? What if they don't want stuff built for them? If someone is banned or quits, you'll have more room for more people, because I doubt you can get all the players you need and 100% of them will be on and active in one shot without a few bans or additions. What the server I play on does, is have a big spawn, with machines and stuff that everyone can use, and villagers, and some members live there. Then, some of the other ones go off and do their own thing, so they can do things their own way, and maybe use FZ instead of RP, and use a different set of mods, or do whatever they want. Then, they may go to use the machines, go trade, or go see their friends. What if your server ran like that? People could choose to live in the village or they could live in an outpost through Mystcraft, Portal Gun, or railcarts, because they won't feel as pressured into going on every day and making sure their job is done.

Yes, villages do give responsibility, but what if people who want to join are lax and want to take their time. I personally like working on multiple things at once. If someone agreed to the job of sorting system, what if they get bored or frustrated? They can't go work on something else, like I would do, and come back later, they'd have to work on that sorting system until they finished. Sometimes, when I'm building, I can't figure out a way to do a certain wall or furnishing, so I'll go mining instead of standing there, thinking, and doing nothing. I find the "job" way is a bit tough, especially since this server is going to be geared towards younger members. They won't want to put in hours of work mining, or setting up a sorting system, or building one elvish build after another without anything to "spice it up".[DOUBLEPOST=1362021044][/DOUBLEPOST]Also, you should just make one build, just a spawn, to give everyone an idea of what they're going to be building. Then you can go all survival mode and build everything else, because what happens is you won't have the right mats for the build, so you'll make a temp home of cobblestone, and you'll expand and expand and expand, and you'll have to remove and remove and remove and replace and replace and replace for that feel.
 

whizzball1

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Jul 29, 2019
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This is going to be an applications thing. I will open applications, wait a while, then close applications to review them all. On Morv's server, we had 27 members. With all the planning, infrastructure, and materials we needed for our first build (which mind you was most likely the smallest), it twould take a while. It took us on Morv's server about a month to be ready for our first build. We will have a base, this is where all our processing and living takes place. We will have a mystcraft age for the city. If you want an idea of how this works, go watch Morvelaira's streams. She is building a city on survival with 26 other players. Until the city is ready, we won't actually live in it. We start by setting up a base, we start mining and getting processing set up, and once we have enough resources and some nice planning done, we can start our first build in the City age. Jobs won't be assigned to one person, we will have volunteers. I find the most capable people who volunteered and aren't already working on something and they start on it. Back on Morv's server, we had a test server and we would build everything on creative. Then after it is perfected, we make a schematic of it using Schematica and import that onto the server. Then it guides us on what blocks to put up.
 

Bigglesworth

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Jul 29, 2019
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To be honest i think a insertreligionhere only server should be far more insulting to ones sensibilities than a bad word. How would it look if someone opened a 'whites only' server? "Server now open WHITES ONLY! Oh and no saying bad words! teehee?" The sort warped mentality and hypocrisy here is disturbing.
 

whizzball1

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Jul 29, 2019
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It isn't a Christian only server. It is a vulgarity-free server. Read the title, please. I haven't had time to update the description.