I did know it was publically editable, but if I don't know my ass from a hole in the ground, I am hardly the one who should be editing it . At the moment I am somewhere between the grinder/extractor level. I got 8 performance engines hooked up to shaft junctions to supply me with the shaft power I need for now. I switch my box between speed and torque depending on the need. The "follow what I need" would definitely describe what I am doing. I am still trying to figure out how to move shaft power vertically. Any clues?The handbook and the wiki are mostly just "documentation", i.e. they describe the individual parts. But if you're dissatisfied with the wiki, did you know it is publicly editable?
What you're looking for is a "guide", i.e. a recommendation on how to put the parts together. The handbook doesn't provide this because it leaves the implementation up to the user. Rotarycraft has a lot of horizontal progression, meaning that you can build a lot of the things right away as long as you have the blast furnace. There's just a small number of vertical progression steps where an occasional prerequisite must be fulfilled in order to finish a recipe. As a result, there is no "one path to follow". It's more of a "follow what you need at any given time" kind of thing.
From my experience, the progression can look something like: blast furnace --> dc engine --> fermenter --> gasoline engine --> grinder --> extractor & jet fuel --> turbines & bedrock breaker --> compactor & Reactorcraft entry. As you notice, this list is just a tiny number of the items and blocks in Rotarycraft, because most of them are accessible horizontally at some point in this progression. The actual lineup of hard vertical dependencies as presented here is fairly short.
Funny you should mention that. I was about to post I had figured a work around for that. My fermenters are near a desert biome, but my problem was as follows. Dc engine powering from the back. Import bus on the left. Cooling fin on top. Fire on right. Lever in front. The only way I was gonna automate it was by the interface. I had one of those "ah ha" moments you could say.Transvector Interfaces. Was the only way I could automate the fermenter in colder climates, use them for item in and out and use actual Fermenter for heat and redstone.[DOUBLEPOST=1412154573][/DOUBLEPOST]
To make the tungsten you need 1350C, gotta chain some engines together into a friction heater to get your first bits.
I didn't even think of the industrial coil. Can the bedrock breaker run off the coil once I get that far progression wise?I totally recommend an industrial coil instead of engines, since the friction heater works best when torque and speed are identical.
Plus I tried to do it with a microturbine and gearboxes, and it ended up at 1345 degrees *fistshakes*
So I just moved it to the nether together with an industrial coil, and suddenly getting the necessary temperature is effortless.