I plan out the builds a long time ahead. A lot of iterations are done in my head and through small tests in the world(like small exploratory tunnels, setting waypoints, cobble mockups, etc.).Though I've always wondered, what, if anything, goes into planning your builds? Do you draw and plan out your base layout or does it just come to you while playing?
A small example is that I have been wanting to create a proper landing pad for easy access to the base when going/coming home from flying around. Atm I have to get in through a crack in the window of one of upper the discs. I have had a location in mind which connects up directly with a Openblocks elevator shaft that takes me down to the main hub area(the sandstone garden area) for over a week. I am just not sure about how to to make the landing pad and if the location is really right. So I have been "maturing" the idea for a while(actually came up with something new when writing this :O) and then at some point I feel it is time to test it out in reality.
It can also work a bit different. For example the sandstone hub area. I just had an idea for the shape of that and dug it out. And it was just cobble for weeks while the rest of the idea fell into place(and changed along the way a bit).
I do not draw anything, but I think I have a pretty good spatial imagination and awareness(or whatever it is called) when it comes to designing things. I just "draw" them out in my head I guess.
Other times it just takes a lot of experimentation and trial and error. You just have to be ready to tear down 30 mins of work and start again
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