Regarding Private Modpacks

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How about hybrids?

h75B70C2D

(http://cheezburger.com/6961315840)
 
Thank you very much for the clarifications given. So I could have a "Public" private modpack if permissions are allowed, correct? (I don't have to hide the private code)
 
Thank you very much for the clarifications given. So I could have a "Public" private modpack if permissions are allowed, correct? (I don't have to hide the private code)
In theory yes. But as you said, you would need public distribution permissions.
 
I want to setup a server for my family and friends. Is the private mod pack feature on FTB useless to me? As I understand it, I have to build the modpack myself and collect permissions. I can then send a code to the others on my server. Of course, if any modder decideds I'm unworthy, I'd have to provide a separate link to that mod to everyone and hope they install it right. Alternately, I could build the modpack myself, not bother with permissions, and send a self-hosted link to the others on my server.

In other words, it seems to me that the private modpack feature is harder to setup, and probably harder for the others on my server.
 
I want to setup a server for my family and friends. Is the private mod pack feature on FTB useless to me? As I understand it, I have to build the modpack myself and collect permissions. I can then send a code to the others on my server. Of course, if any modder decideds I'm unworthy, I'd have to provide a separate link to that mod to everyone and hope they install it right. Alternately, I could build the modpack myself, not bother with permissions, and send a self-hosted link to the others on my server.

In other words, it seems to me that the private modpack feature is harder to setup, and probably harder for the others on my server.
In your case, the private modpack feature of FTB is worthless. In your scenario, the custom zip feature of the technic launcher would be the best option.
 
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I want to setup a server for my family and friends. Is the private mod pack feature on FTB useless to me? As I understand it, I have to build the modpack myself and collect permissions. I can then send a code to the others on my server. Of course, if any modder decideds I'm unworthy, I'd have to provide a separate link to that mod to everyone and hope they install it right. Alternately, I could build the modpack myself, not bother with permissions, and send a self-hosted link to the others on my server.

In other words, it seems to me that the private modpack feature is harder to setup, and probably harder for the others on my server.
In your case, your best bet is to take a look at this spread sheet: https://docs.google.com/spreadsheet/ccc?key=0AsuKLj6RIQ8idFR3cFoxVXQzYVU4U3NLSVF5MnBGUEE#gid=0
(cozie posted it earlier somewhere)
Some of the mod permission requirements are different than what is listed, but for the most part, it's spot on.
 
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That's cool, not sure if you saw my update in the PM though Watchful, about how long does it usually take for a mod pack to get accepted on average?
 
That's cool, not sure if you saw my update in the PM though Watchful, about how long does it usually take for a mod pack to get accepted on average?
As long as there aren't any problems with it, it doesn't take us long to check the permissions and such. Actually getting it in the launcher is a bit harder. We are still working on a good system to do that efficiently.
 
This may be another good one for reference in this thread...

How are the private codes handled?
Is it randomly generated? Or does someone specifically pick out a code of a certain length and request it?
 
Oh, I completely forgot to mention that. You can just include what code you want in the text file. If you don't care, we can randomly generate one.
 
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