Well my lags been here since we started with several updates back. I think mine is just a several things causing little bits of fps drop which when all added together makes really bad FPS drop.
Ok, I don't think its the machines, wiring and/or circuits but rather the piping. I currently have a medicore computer as my MC client and play on a dedicated Server. On the server my base has a complete sorting system. Long description made short: Rudamendary blocks/items have their own barrels. If barrels get full, another is created, placed into rotation(on rails), and it begins to fill - Probably 150ish different unique item 'spots'. This was done using RP pipes, machines, etc. As I built it I noticed the lag gradually increased(ofcourse).
Once finished, for whatever reasons I was experiencing a constant 5-10 seconds of response lag(I'd do something then have to wait 5-10s to see the result, such as opening a chest), and entering the chunks my base was located in would cause my fps to drop from a constant 90ish down to around 10.
At first, I thought it was the circuitry, wiring, & machines so I optimized as much as possible and saw VERY little change in the way of lag or fps. I waited a few days to see if it was something that would need time to right itself: nothing. Then I did the rails and turtles. Same process with same result: very little change. Finally, as a last resort I torn out ALL the RP piping(no change) and rebuilt using BC pipes as optimized as I could - again no immediate change. Logged out for a bit to handle life, relogged a few hours later and BAM! NO lag - back to 90fps with no response lag.
What Im thinking is redpower pipes/tubes are 'caching'(not really what I want to express but the word works) what is sent through them so even if there's nothing in the pipe, that pipe is still using consuming memory(and possibly causing block updates as though something WAS in the pipe). This would explain the delay with the lag/fps resolution.
I can't really believe that it's RedPower being the source of all the lag. RedPower is supposed to be efficient in dealing with everything, plus recent topics about lag seem to have occurred after the last update.
I reckon some unexpected conflict between mods has turned up.
I do not sadly. It isn't my server and there's a few youtubers that play on the server so I doubt the host will release the map due to possibly releasing content for an up-and-coming video from those people.I don't suppose you have a copy of that base in a form you could share out?
I might be able to upload a copy of the overworld if it's small
Our server in it's entirity is about 4 gigs (Mystcraft...)
Yep, using Optifine and a 64x texture pack. Yes, my computer is "old" but man enough for Skyrim on Ultra, but not a beast like current day PCs. Don't believe in forking out £500+ for a £18 game, and not being a major gamer (average of 0.5 new games brought a year) not really a wise investment
My experience with optifine has been horrible with FTB pack.. My FPS number increases, but the stuttering and rendering glitches increase exponentially. I wish the culprit of this machine lag could be sorted out....
Just because Optifine doesn't solve the issue for him doesn't mean he is doing it wrong. Please stop making those assumptions.You're doing it wrong.
Lathanael you aren't adding to this thread, Please don't turn this into a flame thread.
People come here for help
Pot, meet kettle.You're doing it wrong.