I personally think that Mojang should just stop updating. I do appreciate that they're maintaining their game rather than saying "most people who will buy the game already have, we got the money so just forget it" like most publishers would. But let's face the truth:
- No matter how many new items Mojang adds, they'll still just be playing catch-up to what mods have to offer.
- While horses and hoppers are fine, adding more magic or more tech will interfere with the way some people want to play (if I want a pure medieval feel, I don't want vanilla adding pipes and quarries).
- Let's face it, minecraft isn't a great game without mods. It's fun for a while, but I think mods play a huge role in keeping MC going. And they can't (or won't) update without breaking every mod and forcing mod authors to do significant code rewrites. Case in point, it's nice to have the new redstone system in 1.5.1, but that makes RP2 and any other redstone-heavy mod have to do a bunch of re-coding, which leads to issues with updates, which leads to this thread.
- Most people are fine with MC the way it is. I don't know anyone who says "I would love to play MC, but I just can't bring myself to enjoy it until they add horses." The few people who may think that way already have Mo Creatures or Simply Horses.
I'd much rather see Mojang get started on Minecraft 2. They trolled us for April Fools, but let's be honest here. If they spent the time to truly make a Minecraft 2, a new game from the ground up with more options, much better optimization (and preferably not Java), better mod support, better graphics, and a more lively world (physics engine, anyone?), I think a lot of people would gladly pay another $30 for it, especially if it used the model that makes regular MC so successful (you can play for free, it's just a "premium" account, so people who don't usually buy a lot of games can get into it, then decide to pay).
It's win-win. We get a better game, they get more money. Let's be honest MC isn't going to last forever in its current state. FTB Ultimate pretty much pushes it to the limit in terms of how much you can add before the engine just can't handle it anymore.
What Mojang needs is to better work with the modders and server owners.
I started minecraft, SSP. Got bored.
Then I played SMP. That was very fun, but still got boring after a while. I tried different types of servers, PvP, Survival, even Creative. All of them got boring with the limited choices I had.
Here comes mods! I downloaded the Clay Soldiers mod. It was fun to play with, but, of course, this mod doesn't add anything to the game.
Then, I found out about Tekkit. I played that and had a lot of fun. Single player, of course. I didn't like asking questions or relying on people so much, so I decided to play SSP until I knew a good amount of Tekkit. I got bored with that and good enough that I could play on a server.
Server was fun, played there for a while, made a town, made some friends, etc.
Then, I found out about FTB. I skipped SSP because I had a lot of knowledge on the mods from Tekkit, so I jumped straight into SMP.
So, as you can see from my personal experience, SSP is not nearly as fun as SMP. I guess some people would disagree, but I believe I'm in the majority in this particular case. Mods also add a lot of fun to the game. I never even thought of a factory, or automatic mining, or using old things in new, interesting, and different ways.
I think that Mojang itself should add mods. Keep Minecraft at where it is, and add horses and add hoppers and add whatever. Then make it so that modders can't get money from their mods (will help the community bigtime), and pay (yes, with money) really good modders out there. When you start up the game, you can add Mojang's mods to it (fixes in bugs) without going online and downloading it. Then, you can choose whether to have it or not. Like the broken enchanting? Cool. Keep it. Don't like it? Good, you're like me. Go download the mod right on the Minecraft title screen.[DOUBLEPOST=1365884087][/DOUBLEPOST]
Pigs, sheep, chickens fit but horses are just crossing the line eh? Enchanting received major upgrades in both 1.3 and 1.4 brewing I would say is finished but I would like to see more potions, that said I have barely seen any mods that improve or add to brewinf. Villagers have also been slowly improving a little every update. Breeding, milking and basically everything else you mentioned I am pretty sure aren't "broken" they aren't very advanced mechanics. but thats silly to complain about them.
If mojang--with their actual jobs and their payment so that they don't have to go work at a job and work on minecraft and just work on minecraft while being paid enough so that they don't have to get a second job--doesn't have enough time, that's odd. But if they don't, they should work on villagers all out. Work on milk, or work on potions. Fix them one at a time. Oh, you completely fixed villagers? Good! Now time for the milk! Biomes? Weather? Everything Poppycocks says: When they finish that, I think they should then work on making horses, or hoppers, or anything else.