RedLogic by Immibs

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ShneekeyTheLost

Too Much Free Time
Dec 8, 2012
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Lost as always
I'd kill for someone who does know to make a Wiki for the PRC for common use cases starting with the timer.
I'll get working on it. If nothing else, I can start off with defining what the various logic words actually mean in plain English, then go on from there to do a few of the more common tricks such as:

Using an OR gate to create a failsafe for your nuclear reactor
How to PROPERLY create a timer using PRC (using the Pulse Former)
Setting up an AND gate, with NOT's thrown in, to create a combination lock
Wiring up your iron door so you don't have to use obsidian pressure plates
How to have one PRC handle multiple tasks simultaneously so you can actually get your diamond's worth

Mind you, KirinDave's Rednet Rise series is probably going to be TONS better because it's video rather than text, but I'll at least try.

Also, it's going to be a monumental pain to do compact builds with this new red wire system because the microblocks won't stop connection. That's half the reason you use cover strips... to seperate the redstone wiring so it won't.

Also, a Timer is the second example in the PRC Owner's Manual. I'd strongly suggest anyone wanting to play with the PRC craft one first.
 
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Dravarden

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Jul 29, 2019
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I dunno, he's got stiff competition from Lemming... or vice versa. But, really, why would it take this to like Immibis? I was sold on his microblocks. As nice as the RP2 versions but actually work with other mods? Madness, I say, MADNESS!!


Azanor was on the lead before.
 

DoctorOr

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Jul 29, 2019
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There isn't a good way to do long duration timers other than computer craft right now. It's one of the reasons I like this. The only way to do long timers is by using adders and comparators right now. That said, it's pretty rare to need a timer longer than 10 seconds. I find myself thinking that usually when the timer is longer than a few seconds what I actually want is a sensor or filter.

Need(ed) one for the nuclear control. I wanted to turn the nukes on only 15 minutes after the MFSU is first no longer full. (It takes 16minutes for a full MFSU to empty even if its sending out max power constantly)

So I needed a 18000 tick timer.
 

Greyed

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Jul 29, 2019
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SR-Latch, SR-Latch, SR-Latch!

Hey, I have to. It is the one and only gate I have implemented in RP2 and RedNet with the expressed purpose of throttling power generation based on the state of power storage. :D
 

ShneekeyTheLost

Too Much Free Time
Dec 8, 2012
3,728
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Lost as always
Need(ed) one for the nuclear control. I wanted to turn the nukes on only 15 minutes after the MFSU is first no longer full. (It takes 16minutes for a full MFSU to empty even if its sending out max power constantly)

So I needed a 18000 tick timer.
Greyed is right. You have an SR Latch. One is set to go off when MFSU is full. The other is set to go off when MFSU is at... say 25%. Basically, what happens is when it gets below 100%, the first latch switches. Nothing happens. When it hits 25%, the second one goes off, toggling the switch. This turns on the power, raising it up over 25%. However, this does nothing. In fact, it does nothing until the MFSU hits 100%< when the other switch toggles, and the whole thing shuts down until it once again hits 25%

In other news, I just realized how powerful wireless redstone is with the PRC. You set up a Wireless Redstone signal to a given direction's given color. So that's 16 per side for 5 sides or 80 wireless channels you can hook up to a PRC. Each one can be controlling a different input and/or output. I guarantee you will run out of logic slots before you run out of channels. And you can run anything you ever want to have logic applied to anywhere off of the same PRC until you run out of logic slots.
 

Lambonia

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Jul 29, 2019
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I'll get working on it. If nothing else, I can start off with defining what the various logic words actually mean in plain English, then go on from there to do a few of the more common tricks such as:

While I love Dave's series, I can see no reason why it can't co-exist with something like this.
I'm not a complete newbie to logic gates, both in MC and IRL, but some of the things in that PRC I have never heard of before. Having someone explain what each does, in text, would be extremely handy.
Videos like Dave's are great for practical build tutorials, telling you what the functions can do in practice, but the video format imo, isn't great for explaining "this setting does this and will output a redstone signal on these conditions"
So yeah, I for one would be very grateful for something like this :) Perhaps something to be linked from ICount's guide thread.
 

Kik

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Jul 29, 2019
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I'm with Lambonia on this one, Shneekey. I would much prefer looking stuff up in a
written guide format rather than having to wade through videos for the same
reasons Greyed stated, quickeness of finding an answer if it's out there.
I find I learn much better from written explanations than from talkies/videos
which I use more to get ideas for builds.
 

Chocorate

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Jul 29, 2019
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fps lag or server lag?

because if you want fps lag just do a huge whatever out of microblocks

I thought it would have something to do with BC pipes and stuff. I said no nukes because after I use a nuke, I can't even play the world anymore. I can't clean up all the entities left from the explosion and I have to turn off my computer.
 

Jess887cp

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Jul 29, 2019
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Chocolag. Nuuu...


On the topic of tutorials, I've read the in game guide, and I wasn't even able to get the and gate working, so some tutorials would be nice. Or even just a guide on how to interpret the in game manual. It's handy, but not as intuitive as I feel it could be.
 

Freakscar

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Jul 29, 2019
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I'll get working on it. [...]
Mind you, KirinDave's Rednet Rise series is probably going to be TONS better because it's video rather than text, but I'll at least try.
I beg to differ, seriously. While videos of any kind sure are more frequented, it's the wikis everybody returns to, whenever in search for that one tiny specific piece of information. I do NOT want to watch twentythree of thirty minutes of video, just to learn something about, say the square-wave. This is where text > videos in my book.

This is NOT meant to say anyones' videos are not worth watching, or even bad (quite the opposite), just text form is per se more to the point information, which I prefer. I do know my shtuff about redstone, I already work flawless with redpower or rednet cables, I get the whole coloured-cables-affair.. what I lack is in the "how to setup things". Like a simple PRC-timer. Or (hehe) a piston double-extender. Or a 3x3 door. And to learn about these, one does not have to start back in the stoneage. Whereas a basics-video must do so.

You get the idea. ;)
 
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rymmie1981

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Jul 29, 2019
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Speaking of timers, how can I make the most lag? Nukes do not count.

Let''s see...a PRC has 5 useable faces, each with 16 possible outputs. So, 80 points of possible mayhem. Set all 80 circuits to a pulse former. Give the first former no delay, the second a 10 tick delay, the third a 20 tick delay, and so on. This will ensure that your lag-o-matics will always be firing somewhere, and even in sequence occasionally.

Second, connect each of your 80 connections to another PRC. We're up to 81 diamonds here, but we aren't talking practicality. Use a square wave timer with seemingly random delays on each of those 80 circuits. Just keep the delays above 15 ticks. All told, you should have 6400 lag-o-matics firing in a partially sequenced, partially random(which makes no sense but whatever) order. The massive lag comes in with the actual lag-o-matic module.

At the end of each line, you need to connect the rednet cable to a line of redstone dust of any normal length. For bonus points, make a 16-block line and send redstone dust to alternating sides for an additional 16 outputs per line. Your redstone dust should terminate at a standard vanilla NOT-gate(redstone torch connected to a block) each NOT-gate should connect(through more redstone dust, we want as many block updates as possible) to your redstone-powered lighting device of your choice. Vanilla lamps are just fine for this.

Don't forget the chunkloaders that will be required for a project this size.

Finally, activate the original PRC and watch as the lag crashes your game/server/PC.

You might want to try this on a separate world from your main one, because this will destroy any possibility of ever entering that world again. But that's about the highest amount of lag you can produce in a reasonable amount of time spent building. The beauty of it is that this is modular in design and can be scaled up or down depending on how badly you want to blow up the computers of everyone involved.
 

Chocorate

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Jul 29, 2019
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I beg to differ, seriously. While videos of any kind sure are more frequented, it's the wikis everybody returns to, whenever in search for that one tiny specific piece of information. I do NOT want to watch twentythree of thirty minutes of video, just to learn something about, say the square-wave. This is where text > videos in my book.

This is NOT meant to say anyones' videos are not worth watching, or even bad (quite the opposite), just text form is per se more to the point information, which I prefer. I do know my shtuff about redstone, I already work flawless with redpower or rednet cables, I get the whole coloured-cables-affair.. what I lack is in the "how to setup things". Like a simple PRC-timer. Or (hehe) a piston double-extender. Or a 3x3 door. And to learn about these, one does not have to start back in the stoneage. Whereas a basics-video must do so.

You get the idea. ;)

What about a list of links to the time at which each idea is explained, like "2:09 - Waves and other crazy programmer stuff"? I also don't like watching videos. I know a lot of people say that you should just watch the whole video and remember the stuff you learned, but I have ADD and I don't really watch FTB tutorials while I'm not playing FTB.

It's sort of like how I don't watch Etho's videos. I wish there was a huge spreadsheet with a brief description of each episode and its link. I don't want to watch every episode just to find one that's useful.
 

Greyed

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Jul 29, 2019
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Let''s see...a PRC has 5 useable faces, each with 16 possible outputs. So, 80 points of possible mayhem. Set all 80 circuits to a pulse former. Give the first former no delay, the second a 10 tick delay, the third a 20 tick delay, and so on. This will ensure that your lag-o-matics will always be firing somewhere, and even in sequence occasionally.

1, 3, 5, 7, 11, 13.... Much better sequence to ensure maximum pulsage,
 
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Nerixel

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Jul 29, 2019
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I'm planning on possibly moving to MFR, depending on what happens to RedPower in the future packs. E.g. If it gets removed, I'm out of a job if I stay on RedPower, so I'll move to MFR. Otherwise, I'll be staying with RedPower.
This is related because I would then be making a wiki page for the PRC :p
 
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Freakscar

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Jul 29, 2019
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What about a list of links to the time at which each idea is explained, like "2:09 - Waves and other crazy programmer stuff"?
You're talking about a video transcript. Those are indeed a reasonable compromise between a video-only and a text-only solution. But while these do exist: Count how many 30min+ videotutorials do you know, that actually go that extramile and offer them? They cannot be automatically generated, thus mean quite a lot of extra work for the editor (and, youtubers usually are main actor, director, producer and cutter in one, mind you) which in turn means, while being really nice to have, they are rarely used or found.