Recent Events Discussion (RED) Thread

RavynousHunter

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Jul 29, 2019
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Imagine someone made a minecraft clone using this engine and it was compatible with forge. That would be a great day even though it is probably impossible. Only reason this would be possible is if every mod used NOVA.
It would be...difficult, because Minecraft uses Java, as does NOVA, to my knowledge. TerraVol and Unity itself are, if memory serves, largely based around C# and .Net. Getting the two to play nice with one another would require a LOT of work.
 

pancakemaster24

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Jul 29, 2019
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It would be...difficult, because Minecraft uses Java, as does NOVA, to my knowledge. TerraVol and Unity itself are, if memory serves, largely based around C# and .Net. Getting the two to play nice with one another would require a LOT of work.
I completely forget about coding languages that makes it even more impossible
 

Strikingwolf

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Jul 29, 2019
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It would be...difficult, because Minecraft uses Java, as does NOVA, to my knowledge. TerraVol and Unity itself are, if memory serves, largely based around C# and .Net. Getting the two to play nice with one another would require a LOT of work.
C# and Java interop isn't that hard
 

TomeWyrm

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Jul 29, 2019
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If it can't get my favorite mods, I'm not playing it :p

The main reason I play PC games primarily is the customizability. Mods make MC better. No mods, it's worse than base MC for me.
 

HeilMewTwo

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Jul 29, 2019
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There are already engines that do it, here's proof, its just a matter of gearing them for what you want. Oh, and the engine's demo worked perfectly fine on my old laptop. My old laptop that could barely run most modpacks. Believe me, I've done the legwork, I know its doable and in an efficient manner. The system reqs may be a little higher than Minecraft, but honestly, it'll run better because almost anyone is better at making a game run smoothly than Mojang.

Children, don't you doubt your elders. I've been doing this shit for 13 years, so don't you make me get the belt.
I think you are underestimating how much work goes into making a game...
 

ceselegend

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Jul 29, 2019
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So basically since they are doing illegal and stupid things, they ban everybody ? What a smart and adult thing to do.
 

NJM1564

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Jul 29, 2019
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That mod requires a rewrite of a substantial amount of code. It would require a rewrite of chunks of Forge to be able to support it. There are some mods that cannot be supported by Forge for different reasons, and that is one of those mods.

Why yes it would require actual work to make that mod work.
Along with all the other mods that won't currently work with forge.
Fortunately there are those who are working on replacements and forks of forge. And as they are pretty much re-writing forge from scratch they could with out much more effort re-wright the mod with cubic chunks and other non forge compatible mods in mind.
 

ljfa

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Jul 29, 2019
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Why yes it would require actual work to make that mod work.
Along with all the other mods that won't currently work with forge.
Fortunately there are those who are working on replacements and forks of forge. And as they are pretty much re-writing forge from scratch they could with out much more effort re-wright the mod with cubic chunks and other non forge compatible mods in mind.
Minecraft's deep inner workings would need to be changed as well - Forge isn't doing that. And I think even if they do change Minecraft and Forge to allow for it, it would probably not be worth the effort.
 
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NJM1564

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Minecraft's deep inner workings would need to be changed as well - Forge isn't doing that. And I think even if they do change Minecraft and Forge to allow for it, it would probably not be worth the effort.
It should be. That system would require less information to be stored calculated for. Far less.
Think about all that solid rock below you. All that has to be loaded in even if there is nothing happening there. With cubic chunks those arias that are not being interacted with in any way would not even be loaded until they are interacted with.
That alone would be a huge Ram and processor savings.

Let me illustrate it like this. One normal chunk is 16*16*256. A cubic chunk would be 16*16*16. So there would be 16 chunks in the aria of a normal minecraft chunk.
During normal minecraft play a third of them would be underground with nothing you need to interact with. Another third would be the empty sky.
So you would only need a third of the CPU and ram to run the game at a view distance of 16.
This is a gross oversimplification but it gets you the idea.

Another way would be to draw a square. Now draw a circle in that square so that it touches each of the sides of the square. Everything outside of the circle and inside the square is saving in processor power and ram.
 

Padfoote

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Dec 11, 2013
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Why yes it would require actual work to make that mod work.
Along with all the other mods that won't currently work with forge.
Fortunately there are those who are working on replacements and forks of forge. And as they are pretty much re-writing forge from scratch they could with out much more effort re-wright the mod with cubic chunks and other non forge compatible mods in mind.
I don't think you understand the sheer amount of work required to make that mod compatible with Forge. Unless someone is getting paid for full time work to make it play nice, it isn't going to happen. Ever. It's far too much work for anyone to voluntarily do.
 

Eruantien

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Jul 29, 2019
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I don't think you understand the sheer amount of work required to make that mod compatible with Forge. Unless someone is getting paid for full time work to make it play nice, it isn't going to happen. Ever. It's far too much work for anyone to voluntarily do.
So now you're the one vortex to rule them all...? JK
 
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