No worries mate took me a second tooOh... I completely missed that...
JSTR is pretty good, and not too bad on the graphics at 32x. It's got a lot of broad mod support as well.So now that we have gotten it out of the system that no-one likes using the SPHAX TP are there any that people actually do enjoy using? soartex maybe? some of the faithful ones? how is mod support?
JSTR is only for 147 packs IIRCJSTR is pretty good, and not too bad on the graphics at 32x. It's got a lot of broad mod support as well.
Soartex is really nice looking, and there's a lot of mod support since practically any 'photo-realistic' pack fits in pretty well. However, the problem is that it's a 64x pack, and not everyone's graphics card can handle that.
Honestly, Painterly is pretty cool, very customizable, and since it's effectively vanilla anyway it doesn't hurt that it has almost zero mod support.
I like that 'only'... as though this is a small number. It hits most of the more popular mods, and a heck of a lot more of the less prevalent mods than most texture packs (except, perhaps, the infamous sphax).JSTR is only for 147 packs IIRC
I do like Soartex becuase it's least confusing.
I LOVED John Smith in vanilla but it skews your building style. You end up building things that look FANTASTIC in that pack but look horrible in default or anything else. As much as I love that pack, I won't use it for that reason.I like that 'only'... as though this is a small number. It hits most of the more popular mods, and a heck of a lot more of the less prevalent mods than most texture packs (except, perhaps, the infamous sphax).
Skipped 2 pages to remind you, you can in fact tell a force pouch what it's supposed to hold and how it uses it. But... you need to craft a item card(IIRC 1 per item no less).I'm not sure, but I think he specifically meant re: the Forestry backpacks there.
That's just my take though.
... with blackjack! And hookers!And this is why I made my own pack.
I had many things to say about the CyanideX's texture project, but after 2 or 3 pages of discussion you all have summed it up quite nicely, so I will limit myself just to this. The textures are very nice but I am not sure they succeed in unifying mods around a more vanilla style. They seem closer in general to the universal electricity/mekanism style (which I don't see as a bad thing personally).
I also like the RED thread name. It sounds good.
On the topic of texture packs I like the one @Bevo uses for Bevo'sTechPack, especially the occasional Bevoese in the item names (falafels )
You know what? Forget the Texture pack!!... with blackjack! And hookers!
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Ehh, screw the whole thing.You know what? Forget the Texture pack!!
I had many things to say about the CyanideX's texture project, but after 2 or 3 pages of discussion you all have summed it up quite nicely, so I will limit myself just to this. The textures are very nice but I am not sure they succeed in unifying mods around a more vanilla style. They seem closer in general to the universal electricity/mekanism style (which I don't see as a bad thing personally).
So far I have mostly completed machine textures which, as they should, tend to look dark, metallic, dirty and mechanical overall.
For example: