Most of the MC population is under 16. The two are not mutually exclusive.
https://www.reddit.com/r/feedthebeast/comments/2w1l8j/whatever_happened_to_better_than_wolves/That is not the point. Resonant rise is highly respected, and every word they say will be held as true and repeated by 5000 others.
Only if you think it is."PVP is really important in minecraft and still I love PVP" - okay up to this point and kinda agreed
"and most pepole who hate PVP are either n00bs or really bad at PVP" - unnecessary
I was responding to your point about how the user was likely young.Do you have proof that most of the MC player base would rather kill for resources? It doesn't matter that a large portion of the player base is under 16. Age holds no influence on the preference of PVP over resource gathering.
I was responding to your point about how the user was likely young.Do you have proof that most of the MC player base would rather kill for resources? It doesn't matter that a large portion of the player base is under 16. Age holds no influence on the preference of PVP over resource gathering.Most of the MC population is under 16. The two are not mutually exclusive.I fail to see how something that someone who is most likely young (based upon the quoted bit) is something that reflects a large majority of the MC population or that it is something that falls under the title of this thread.
Not just that example, but personal experience.Even if the majority of the MC playerbase is young, why would you be judging all of them based off of one example?
Which is the point I thought he was making too Padfoote. A really REALLY large number of the minecraft playerbase isn't even able to legally drive a CAR yet. Which means "because he's young" is actually a GOOD reason to assume that his opinion reflects a large portion of the MC playerbase.
Does this person really think all the mods are made by one guy?
I was saving this one for such an occasion. Help yourself.OP: It's still more complicated than it needs to be.... Yeah it's aggravating as [censored]. If the dev did his job initially I wouldn't have to fix the game.
Does this person really think all the mods are made by one guy?
Topic: "I've been away for about a year, what's new? Is modding easier yet?"
Other Person: "It's pretty easy, you just drag and drop mods into the folder."
Me: "Modding is mostly the same, but 1.7 is out, which means you don't have to deal with item and block ID conflicts anymore. Making a good modpack is still a lot of work-- you have to resolve things like biome ID conflicts and possibly do balance tweaks depending on what you're going for..."
OP (verbatim): "So modding hasn't changed? It's not a more compatible situation anymore?"
Me: What do you mean?
OP: A lot of issues I had with Minecraft modding is how friggin' over-complicated it is, and it doesn't even work half the time. I was wondering if they had a program like those used with PC Sonic games, Skyrim, Oblivion, Fallout, etc."
Several People: It's not hard to drag and drop files into a folder.
OP: It's still more complicated than it needs to be.... Yeah it's aggravating as [censored]. If the dev did his job initially I wouldn't have to fix the game.
Except if Mojang had done their job properly, none of us would have to fix ID conflicts?
Define 'properly'
No-one knew Minecraft would get this big, or contain [this many] mods; Notch designed something almost totally new, and effectively moved mountains to get it working.
He got it done and made it work.
Sometimes to get it done you need to take shortcuts, otherwise it'll never get done as following some kind of theoretical 'ideal' [doing it "properly" in your words] takes significantly longer to implement. (look at how long it took a team to implement IDs 'properly' with the theoretical idea of providing an infinite number)
-doing that from the start would have taken too many dev hours, and the game would have never launched/worked.
Which is why the rest of the API is taking literal years to develop, it'll work when it gets there. However I personally have doubts if it'll be worthwhile venture given the number of dev hours sunk into it, compared to the value it'll return.
(= Java Bad)I recall reading from somewhere, though I may be incorrect, that Notch once stated that if he knew it would get as big as it did then he wouldn't have even coded Minecraft in Java. It was a small project that became ... something amazing that pushes the bounds of what Java is truly capable of.
Which is the point I thought he was making too Padfoote. A really REALLY large number of the minecraft playerbase isn't even able to legally drive a CAR yet. Which means "because he's young" is actually a GOOD reason to assume that his opinion reflects a large portion of the MC playerbase. People, taken as a whole, are extremely similar. Random samples are great ways to gauge the "average" of a crowd... and kids are extra similar when compared to adults. Not to say there aren't outliers. Like some of you little whippersnappers. I'm not even 30 and people like @1SDAN and @CoolSquid are making me feel OLD.
Gods I miss nested quotes sometimes. At least the Rich Text Editor still makes quotes in raw BBCode.
Define 'properly'
No-one knew Minecraft would get this big, or contain [this many] mods; Notch designed something almost totally new, and effectively moved mountains to get it working.
He got it done and made it work.
Sometimes to get it done you need to take shortcuts, otherwise it'll never get done as following some kind of theoretical 'ideal' [doing it "properly" in your words] takes significantly longer to implement. (look at how long it took a team to implement IDs 'properly' with the theoretical idea of providing an infinite number)
-doing that from the start would have taken too many dev hours, and the game would have never launched/worked.
Someone should tell that guy about Vampire Money. @Gideonseymour can correct me if I'm wrong, but if I remember correctly, the whole pack revolves around combat. There's even no way to get metals other than by smashing mobs.PVP is really important in minecraft and still I love PVP and most pepole who hate PVP are either n00bs or really bad at PVP
That is correct.Someone should tell that guy about Vampire Money. ping can correct me if I'm wrong, but if I remember correctly, the whole pack revolves around combat. There's even no way to get metals other than by smashing mobs.
Several APIs, Forge being the most well known. Its somewhat the difference between theoretical ideal (which I see a lot from people who've no idea how things actually work) and producing a workable solution. (such as the 4096 ID fix- I think that was originally Jebs??)Four years later and progress towards it mostly amounts to the SSP/SMP merge, and the death of block ids. Meanwhile, community members have created an API, continued maintaining it to work with each Minecraft update.
Oh the temptation to modify Agrarian skies settings to this instead of sieving dirt. Build mob grinder-> melt down armour-> happy timesThere's even no way to get metals other than by smashing mobs.