Nope, but ill likely pick up the 36 iron when finding a nice spot. Ill need 1 iron for the clipboard so I will have gone trough the first cave I find aswell as a ravine or 2 on my travels.is it possible to get this before tool forge?
It's a single block tool that has a lot of utility. Basically a hoe, axe, and specific shovel for dirt, clay, but not for sand and gravel. Jack of all, master of none. I use it because I don't use the IC2 drill, don't have IC2 installed, and I don't want to punch dirt. Also hate having to grab a hoe to plow trampled dirt, and I hate having both a shovel and axe filling my inventory.What pack are you using with gregtech? If you've managed to incorporate a recent version of GT into a pack, I wanna do whatever it is you're doing. I assume you're not doing that in the same world as your TiCo game
What on earth is a mattock good for? I tend to beeline for hammer which is just so win.
How about a Twilight start?
The Twilight Forest has a lot of resources .....
After clearing out a larger hollow hill and a lich tower I have the materials I need to start a real base and higher level tech and or magic back in the overworld.
How about a Twilight start?
The Twilight Forest has a lot of resources that can help you during the early game. The hedge mazes for example are filled with loot such as melon seeds or fire flies, or sheers. The small hallow hills usually have a lot of iron and coal. Not to mention the forest itself, with a broad axe you can quickly gather a lot of wood. But all this loot is meaningless for players who already have an operational base with endgame or even mid-game gear. So my advice would be to turn the TF into your starting mod, alongside of more machine or tool based starting mods such as TiC.
The "hovel of shame" as others have called their starter base, can be made in the TF with wood from canopy trees, and thus much more spacious and less shameful.
- I usually start with a "vanilla speed start" to get the stone tools in less than 5 minutes.
- Then I gather a small stack of wood (about 48 wood blocks), hunt for enough food to last for a couple of MC-days.(about 12 pork or equivalent)
- At the end of the first day, or second day if I'm unlucky, I dig down to Y-11/12 (2 by 1 straight down) and mine till I find at least 4 diamonds. (I make a Certus quarts pick to mine them) (1 for the TF portal, 1 for stone hammer, 2 for enchanting table)
- Then I'll go back to the surface, secure a location for the TF portal (so I won't get mobbed if I come back) and enter the Twilight Forest.
The lich tower usually has a few bits of material you usually need to go to the nether for. I may not be enough to avoid going to the nether eventually, but you only need one soul sand block to scan with thaumometer. And only 8 netherrack for the TE magma crucible. And only 4 glowstone dust for a IC2 Jet-pack (actually, there is a lot of glowstone in hallow hills) The druid huts always have a bit of netherrack.
The rivers give easy access to clay and the random water pools have loads of sand around them, so making the TiC smeltery is easy to do here.
After clearing out a larger hollow hill and a lich tower I have the materials I need to start a real base and higher level tech and or magic back in the overworld.
I've made a Direwolf20 1.6 spawn that was literally 20 blocks from a redwood.
Seed: frostedflakes
Ridiculous seed I know xD
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One weird thing I actually frequently do, modpack permitting, is find a bunch of clay and make 1 or 2 coal coke ovens. Even on day 1. I just really love the extra early game energy you get from coal coke, free charcoal and free creosote.[DOUBLEPOST=1391802164][/DOUBLEPOST]Slightly on-topic: I may wanna start a new world soon, and wanna do a gregtech one next. Is there a modpack with up-to-date GT on it?
Better response than I really could have hoped for. I'm a bit terrified of tinkering with the modpack manually but what must be done must be done, and I apparently I must undergo the self-hatred ritual that is single-player GT resource gathering.Not from FTB, no. The short version is : GT is too difficult to maintain and support.
Here is a good thread with details.
However, many people have had success mixing GT in with other modpacks, even ones that include TiCo.
Better response than I really could have hoped for. I'm a bit terrified of tinkering with the modpack manually but what must be done must be done, and I apparently I must undergo the self-hatred ritual that is single-player GT resource gathering.