I'm very happy that adding the 1.7.10 content back in has gone smoothly so farNo words. Wowzers.
Well, the current plans as far as power gen is concerned are as follows: active fission coolers in solid-fuel reactors, molten-salt steam-generating fission reactors, possibly inertial-confinement fusion reactors, and then all of the particle-physics-related stuffI'm definitely looking forward to the new power generation machines you have planned. I'm looking forward to adding Nuclearcraft to my copy of FTB Beyond, but I'm only interested in using the Fusion and Antimatter Reactors.
I loved Atomic Science too - certainly one of the mods I looked to when thinking of what to do!Goodness! This makes me so nostalgic for the old Atomic Science mod (as seen in the Voltz pack)!!!Holy moly, that's brilliant.
Awesome! I'm sorry if this is answered elsewhere, I just wanted to quickly ask:Well, the current plans as far as power gen is concerned are as follows: active fission coolers in solid-fuel reactors, molten-salt steam-generating fission reactors, possibly internal-confinement fusion reactors, and then all of the particle-physics-related stuff
I loved Atomic Science too - certainly one of the mods I looked to when thinking of what to do!
Also, will just mention version 2.2b is out - should be more stable than 2.2 and 2.2a, and fixes some of the more annoying bugs that were present in those versions. Videos to come this weekend![]()
They are all either embedded or optional libraries, so NC can run standaloneI just checked the Dependencies tab on the Curseforge, and it lists CoFH Core, Industrial Craft and TESLA; will I need all three of these to successfully use NC if I was to make a custom pack?
Ah great!They are all either embedded or optional libraries, so NC can run standalone![]()