Can you now? I must admit, I'm still bamboozled by AE even after watching both of DW20's mod spotlights on it. I just used RP tubes and filters/retrievers.Interesting. And one can use AE to transfer cells back and forth...
I guess, I'll change the title of the topic ^_^'
I'm not sure if you can, but there are an import/export buses with built-in filters that can pull/put items from/to an inventory according to the filters. They also can do that constantly or by a redstone signal.Can you now? I must admit, I'm still bamboozled by AE even after watching both of DW20's mod spotlights on it. I just used RP tubes and filters/retrievers.
Well, i'm glad to know it can be done without RP. Guess I don't have to worry about its possible removal from the modpacks.
Well, as you may have guessed i've never used AE (though that might be about to change). Do these import/export buses look at damage values? Because if not they they wouldn't work since they wouldn't be able to tell the difference between hot cells and cooled cells.Meh, here is a discussion going/coming, so, making a new topic is not a good idea ^^
I'm not sure if you can, but there are an import/export buses with built-in filters that can pull/put items from/to an inventory according to the filters. They also can do that constantly or by a redstone signal.
About beezzz I can't say anything, cause I've never done any breeding. I'm going to do some, however.
Well, as you may have guessed i've never used AE (though that might be about to change). Do these import/export buses look at damage values? Because if not they they wouldn't work since they wouldn't be able to tell the difference between hot cells and cooled cells.
As Ammaneus found out, they do not. But you are still able to do some timing-based circuits. One of the advantages of AE is that item transfer from/to network is instant.Well, as you may have guessed i've never used AE (though that might be about to change). Do these import/export buses look at damage values? Because if not they they wouldn't work since they wouldn't be able to tell the difference between hot cells and cooled cells.
I just tested it with LAZORS. And it didn't care about damage values.9.x busses should treat each damaged item value as a unique item.
Lol, the reason I used RP2 is so I could avoid learning a programming language I won't use in 99.9% of my life. Not looking good.I think it is possible to automate it using AE + some sort of computer... Program in Lua that shuts the reactor down, and moves the cells using AE buses. However you should have two separate networks for cooled cells and hot ones.
AE 10+ for MC 1.5 has 'fuzzy' busses that handle damage items by design.
9.x busses should treat each damaged item value as a unique item.