Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

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so i have the lay of dirt than place a block below that and set the spell on the block i set below the top dirt? Should seem like this

Dirt top layer -----
block + spell -Block with spell ---

Edit: does the dirt have to be a certain amount? or would a 4x4 patch be good enough?
What works best for me is to have a field of grass, make a hole in the center, walk into the hole, then cast the spell at the top or side of the grass block, either works. I think the spell works based on the player's height level so the only vertical importance is where you stand, not where you cast the spell. Of course the horizontal direction of the spell is determined by the direction you are looking so if you have the mana, you can rotate in a circle casting the spell in several directions, covering a bigger area (growth 2 that is). That's why i dig the hole.
 
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I got it, only reason i needed was to get some grass was for the beginning flora flowers i needed for botania along with some grass to make grass seeds. After getting the decent mana generation going make a runic altar leading to making a couple of runes for the jade flower to and have it spawn lots of flowers.
 
How rare are Hell biomes? I have been stomping around through caves all day, and explored most of an area about 50x40 chunks, and not seen any sign of one.

I noticed that we can't create nether portals. Okay. But this means one can get to mid-end game without necessarily ever finding certain materials. I'm stuck pretty darned hard right now in Botania due to the requirement for nether bricks. There's no recipe to make netherrack or nether brick except the old-fashioned way (doublers don't count!).
 
I seem to run into hell biomes near big open cavern spaces but sometimes you just gotta dig around to find one which i think i gotta do in this world i got atm.
 
How rare are Hell biomes? I have been stomping around through caves all day, and explored most of an area about 50x40 chunks, and not seen any sign of one.

I noticed that we can't create nether portals. Okay. But this means one can get to mid-end game without necessarily ever finding certain materials. I'm stuck pretty darned hard right now in Botania due to the requirement for nether bricks. There's no recipe to make netherrack or nether brick except the old-fashioned way (doublers don't count!).
I find them fairly frequently personally. I might just be lucky and running into them constantly but I always manage to find one within 15-20 chunks of spawn.
 
First off this pack is the most fun I have had in MC this year, the dread you feel when you hear mobs digging/mining to you is real, & the shock value of tp creepers & a lot of the new mobs is scarey as hell but added an edge that is palatable, in short it scares the crap outta me but I love it.

Now to the crux of my post, I have just setup a small creeperhost server & was hoping to host this for a small white list group, DLing the server from ftb launcher atm, its named Testserver so my question is what version is it, ie what client version needed to connect & is there anything that's not obvious I should know in advance ?

& yes I know there is a server up atm but there in Canada, the ping is unplayable so...

Oh & any plans to get this pack on the creeper host servers list ?
 
Okay I have a rather big and scary bug here.
When I loaded up my world (I did nothing out of the ordinary) I looked in my quest book and all of the quests had been uncompleted.
The questlines Survival-A Practical Magic were all uncompleted, like 0% for each of them.
Do you have any ideas for a fix, or will I have to cheat all of the quests back?
 
Okay I have a rather big and scary bug here.
When I loaded up my world (I did nothing out of the ordinary) I looked in my quest book and all of the quests had been uncompleted.
The questlines Survival-A Practical Magic were all uncompleted, like 0% for each of them.
Do you have any ideas for a fix, or will I have to cheat all of the quests back?
Did you change your MC name? If you did that is the culprit because they save based on name not on UUID.
 
Did you change your MC name? If you did that is the culprit because they save based on name not on UUID.
I haven't although I have figured out the problem. My computer had a power failure during the time that I was playing the pack while I had my questbook open. Although it is interesting that it doesn't save it as a UUID.
 
I haven't although I have figured out the problem. My computer had a power failure during the time that I was playing the pack while I had my questbook open. Although it is interesting that it doesn't save it as a UUID.
Yeah that might have cause corruption of the HQM data which would result in a full reset.
 
Easily fix if you remember where you left off on each quest section just go into HQM edit mode and fill in the blanks.
 
Could we have a higher max dark power faction limit on the quest book? The mob spawn inhibitor is right at the line at 50 and it would be nice to be able to accumulate past 51

Edit: also, the bed shows no messages when used, yet apparently it doesn't save your spawn point during the "day". Could we either have it set spawn no matter the time, or give us a message when the spawn is actually set?
 
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Edit: also, the bed shows no messages when used, yet apparently it doesn't save your spawn point during the "day". Could we either have it set spawn no matter the time, or give us a message when the spawn is actually set?

Bed has been fixed for several updates and gives appropriate messages...Are you using an older version?

Also, the current version definitely allows accumulation of Dark Power > 50. I'm presently around 180-something.
 
Bed has been fixed for several updates and gives appropriate messages...Are you using an older version?

Also, the current version definitely allows accumulation of Dark Power > 50. I'm presently around 180-something.
ahh yes, I was on version 1.1.3 or something like that. didn't know there was a newer one. thanks
 
First off this pack is the most fun I have had in MC this year, the dread you feel when you hear mobs digging/mining to you is real, & the shock value of tp creepers & a lot of the new mobs is scarey as hell but added an edge that is palatable, in short it scares the crap outta me but I love it.

Now to the crux of my post, I have just setup a small creeperhost server & was hoping to host this for a small white list group, DLing the server from ftb launcher atm, its named Testserver so my question is what version is it, ie what client version needed to connect & is there anything that's not obvious I should know in advance ?

& yes I know there is a server up atm but there in Canada, the ping is unplayable so...

Oh & any plans to get this pack on the creeper host servers list ?

The shortname of the pack is BanishedTesting because I had a separate pack section for testers but I didn't create a new pack to change the shortname, so the folders and names will always end up being called BanishedTesting. Server files do not come with versions so it will be the latest version. The only change you have to make is to add mob inhibitors to the server files since I forgot.

I believe the creeper host one click download is only for listed packs.


I will also be disabling the nearby mob cancelling of sleep in the next version.
 
Whew. Finally found Hell, after chasing one tunnel system nearly 1000 blocks north, then another one 800 blocks east...I just figured I'd go about 1K in each direction then if that didn't do it I'd start driving tunnels to link the 'ends' into a big square and begin 'quartering' each of the quarters and so on and so forth. Thank goodness for Journeymap.

I am really enjoying the heck out of this pack, Drastic. The siege mob changes make creepers terrifying again, you constantly have to go around disassembling zombie siege works so other zombies don't use them, etc. I've figured out enough of Aura Cascade to realize that it can get a helluva lot more intricate than my feeble little 'gets the job done' builds, and I'm just starting to get into Equal Exchange, can't wait to see what that does.
 
Whew. Finally found Hell, after chasing one tunnel system nearly 1000 blocks north, then another one 800 blocks east...I just figured I'd go about 1K in each direction then if that didn't do it I'd start driving tunnels to link the 'ends' into a big square and begin 'quartering' each of the quarters and so on and so forth. Thank goodness for Journeymap.

I am really enjoying the heck out of this pack, Drastic. The siege mob changes make creepers terrifying again, you constantly have to go around disassembling zombie siege works so other zombies don't use them, etc. I've figured out enough of Aura Cascade to realize that it can get a helluva lot more intricate than my feeble little 'gets the job done' builds, and I'm just starting to get into Equal Exchange, can't wait to see what that does.
EE3 makes life so much easier. No more hunting for this or that just toss it into the research table learn it and pull it out when you need it.