Welcome!
Instead of having separate posts for all my (current) mods, I figured I'd compile them into just one, single post, so that people have it easier for tracking updates. Additionally, it means I only have one post to update, even when I release others! ;-)
Installation and Configuration
Unless specifically stated otherwise, the zip/jar files go into the /mods folder of your Minecraft (or MultiMC) instances.
Every mod creates a configuration file in /config the first time it's loaded and run, with the name of the mod. Open and alter those files to update block IDs, item IDs or whatever other settings are there.
Errors, Bug Reports, Feature Requests and Wiki Pages
Alongside each mod, there are links to both a GitHub repository issue tracker and a wiki (they're struck out if they don't exist [yet]). You should go there and check existing issues to see if something is already known about and, if not, add a new issue. Always remember to include error log files, as appropriate, and - if possible - describe how to reproduce the error. If it's a feature request (AKA an "enhancement"), try to be as descriptive as possible. Bug reports in this thread could very likely be ignored (and possibly removed) - you have been warned. The wiki pages will hold recipe and functionality information.
The Mods (1.7.10)
Instead of having separate posts for all my (current) mods, I figured I'd compile them into just one, single post, so that people have it easier for tracking updates. Additionally, it means I only have one post to update, even when I release others! ;-)
Installation and Configuration
Unless specifically stated otherwise, the zip/jar files go into the /mods folder of your Minecraft (or MultiMC) instances.
Every mod creates a configuration file in /config the first time it's loaded and run, with the name of the mod. Open and alter those files to update block IDs, item IDs or whatever other settings are there.
Errors, Bug Reports, Feature Requests and Wiki Pages
Alongside each mod, there are links to both a GitHub repository issue tracker and a wiki (they're struck out if they don't exist [yet]). You should go there and check existing issues to see if something is already known about and, if not, add a new issue. Always remember to include error log files, as appropriate, and - if possible - describe how to reproduce the error. If it's a feature request (AKA an "enhancement"), try to be as descriptive as possible. Bug reports in this thread could very likely be ignored (and possibly removed) - you have been warned. The wiki pages will hold recipe and functionality information.
The Mods (1.7.10)
- FinndusFillies :: v2.1.0.12 ::
issue tracker:: wiki :: Forge 1180+
- FlatSigns :: v2.1.0.19 :: issue tracker :: wiki :: Forge 1180+
- InfiniBows :: v1.3.0.20 :: issue tracker :: wiki :: Forge 1180+ (coremod)
- ObsidiPlates :: v3.0.0.18 :: issue tracker :: wiki :: Forge 1180+
Note: Recipes for all these mods can be seen via the creative inventory or ChickenBones' NEI. If you open the JAR files in WinZip, WinRAR, etc, you can extract and look at the README.???.txt file for things like recipes and such, prior to the wiki entries being available.
ChargePads
IC2 addon pads that you can power and stand on to charge up held and/or worn electric equipment (that use EU to power them).
See the thread here for in-depth details such as recipes, spotlight and texture pack links and an FAQ.
FinndusFillies
This mod may be a tiny bit satirical in nature (okay: a lot). It also makes horses provide food (yum!) and a renewable source of glue (slimeballs). Deal with it.
FlatSigns
In short: you can use a normal sign (item) and place it on the underside of blocks or, if you sneak-click on the floor, it'll be flat like a doormat (as opposed to normal clicking and it being a sign-on-a-stick). Signs face in such a way so that you can read it from the direction you placed it.
Additionally, you can now edit signs in-place by right-clicking sponge (or a sponge wipe) on them. Yellow wool that's thrown into water or rain will soak up the water and become sponge. Craft a sponge with some cactus green to get sponge wipes that last several uses.
InfiniBows
This coremod removes the need for a single arrow in the inventory when using an "Infinity I" enchanted bow. Now it really is magically infinite!
ObsidiPlates
New pressure plates made from blocks of obsidian (that only work when players step on them) or mossy cobble (that only work when NPCs step on them). You can craft one of these over a block of wool to make silent versions (that don't make clicking sounds). You can craft any of those four variants in the middle of alternating nether quartz and glowstone dust to make shrouded (see-through) versions. Smelting a silent or hidden plate will return a noisy, visible one.
ChargePads
- v2.8.0.93 - Update for Minecraft v1.6.2, IC2-1.118.401-lf and Forge 789. Now uses a language asset file (Translators HAYO!).
- v2.7.1.89 - Update for IC2-1.115.325-lf API and Forge 705. Minor GUI fix. ISidedInventory fix.
- v2.7.0.86 - Update for Minecraft v1.5.2 and IC2-1.115.308-lf. Informative message when using kit on wrong side of pad.
- v2.6.1.80 - API update (IC2-1.115.304-lf).
- v2.6.0.74 - Update for Minecraft v1.5.1 and IC2-1.115-lf.
- v2.5.0.72 - New fission charge pads! Charging Item slot access via bottom face. Efficiency Upg recipe fix.
FinndusFillies
- v2.1.0.12 - Release for Minecraft 1.7.10
- v2.0.0.10 - Release for Minecraft 1.7.2
- v1.0.0.7 - Inital release for MC 1.6.2
FlatSigns
- v2.1.0.19 - Item translations moved to en_US.lang file (in jar).
- v2.1.0.18 - Rain/water sponge fix. Added recipes for sponge (see README/config).
- v2.0.0.17 - Update for MC 1.7.10
- v1.4.0.15 - Update for MC 1.6.2
- v1.3.2.14 - Fix server-side crash due to missing client-only method. Feh!
- v1.3.1.13 - Fix missing item textures and a typo in the ItemID for Wipes. Oops!
- v1.3.1.10 - Adds sponge wipes (with multiple uses) and a crafting recipe (sponge + cactus green).
- v1.3.0.9 - Adds editing of signs (in-place) using sponges (throw/drop yellow wool into water or rain).
- v1.2.0.8 - Update for MC 1.5.2
- v1.1.0.7 - Update for MC 1.5.1
InfiniBows
- v1.3.0.20 - Update for MC 1.7.10
- v1.2.0.14 - Update for MC 1.6.4
- v1.1.0.12 - Update for MC 1.6.2
- v1.0.0.10 - Initial release for MC 1.5.2
ObsidiPlates
- v3.0.0.18 - Update for MC 1.7.10
- v2.0.0.15 - Update for MC 1.6.2
- v1.5.0.13 - Add smelting recipes for converting silent/shrouded plates back to noisy, visible ones.
- v1.4.0.12 - Update for MC 1.5.2
- v1.3.2.11 - Added shrouded pressure plates.
- v1.3.1.10 - Fixed "insta-break" and "no explosion resistance" bug. (thanks Soaryn :b)
- v1.3.0.8 - Update for MC 1.5.1 - added mossy cobble plate (NPC only) and silent plate variants.
- v1.2.0.3 - Update for MC 1.4.6
Switches
- v1.3.0.25 - Update for MC 1.6.4 / F924 / FML 6.4.25.
- v1.2.1.24 - Update for F834 / FML 6.2.52.
- v1.2.0.21 - Update to MC 1.6.2 - now a coremod, so no reliance on CCC.
- v1.1.1.20 - Fixed hardness of switches so they don't break instantly.
- v1.1.0.19 - Updated for MC 1.5.2, CodeChickenCore 0.8.6.5, Forge 685+ (note: 690+ does not work with CCC!)
- v1.0.0.13 - Fixed fingerprint so that Sengir's Forestry Warden doesn't arbitrarily kill players' clients.
- v1.0.0.9 - Initial release for MC 1.5.1
- FinndusFillies :: (see 1.6.2 release)
- FlatSigns :: (see 1.6.2 release)
- InfiniBows :: v1.2.0.14 :: Forge 924+ (coremod)
- ObsidiPlates :: (see 1.6.2 release)
- Switches :: v1.3.0.25 :: issue tracker :: wiki :: Forge 924+ (coremod)
- ChargePads :: v2.8.0.93 :: issue tracker :: thread :: Forge 789+ & IC2 1.118.401-lf
- FinndusFillies :: v1.0.0.7 :: Forge 790+
- FlatSigns :: v1.4.0.15 :: Forge 790+
- InfiniBows :: v1.1.0.12 :: Forge 790+ (coremod)
- ObsidiPlates :: v2.0.0.15 :: Forge 779+
- Switches :: v1.2.1.24 :: Forge 834+ (coremod)
Important Reminder
Beta/experimental releases are used at your own risk as they are currently still being tested!
They may have bugs so, if you find any, please report them via the appropriate issue tracker.
(bugs listed in this thread will be ignored and/or removed without being read).
- ChargePads :: v3.0.0.94-experimental :: issue tracker :: Forge 844+ & IC2 2.0.113-experimental
- ChargePads :: 1.5.1--v2.7.0.86 :: Forge 684+ & IC2 1.115.308-lf
- ChargePads :: 1.5.1--v2.6.1.80 :: Forge 664+ & IC2 1.115.304-lf
- ChargePads :: 1.4.7--v2.5.0.72 :: Forge 489+ & IC2 1.115lf (for 1.4.7)
- FinndusFillies :: 1.7.2--v2.0.0.10 :: Forge 1060+
- FlatSigns :: 1.7.10--v2.0.0.17 :: Forge 1180+
- FlatSigns :: 1.5.2--v1.2.0.8 :: Forge 684+
- FlatSigns :: 1.5.1--v1.1.0.7 :: Forge 645+
- ObsidiPlates :: 1.5.2--v1.4.0.12 :: Forge 684+
- ObsidiPlates :: 1.5.1--v1.3.2.11 :: Forge 636+
- ObsidiPlates :: 1.4.6--v1.2.0.3 :: Forge 636+
- Switches :: 1.6.2--v1.2.0.21 :: Forge 790+ (coremod)
- Switches :: 1.5.1--v1.0.0.13 :: Forge 656+ (CodeChickenCore 0.8.6.1+)
License Notes
FTB has my explicit permission to include any of the mods in this post in any official FTB or privately listed ModPack, to be distributed via the FTB Launcher. Additionally, any of the mods listed may be added to non-FTB public or private modpacks, without asking me directly for my permission, so long as they adhere to the Creative Commons BY-NC-ND license (which all of the mods use).
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