You can add it to a pack on the FTB launcher, if you adhere to the license.I do not get when it states
Thanks for the report; it's definitely not just you. Don't suppose you know which Forge build it stopped working, do you?Using (FlatSigns-1.7.10-universal-2.0.0.17) with (Forge 10.13.2.1230).
Thanks for the report; it's definitely not just you. Don't suppose you know which Forge build it stopped working, do you?
Not to worry... have a fix that takes an entirely different approach. Update coming shortly.[DOUBLEPOST=1414231074][/DOUBLEPOST]FlatSigns updated to v2.1.0.19.Unfortunately I do not. This is my first foray into updating my modpack to 1.7.10 and this is the first version of Forge I grabbed.
That's something for the TE team to fix.Any chance we could get infiniBows to work on TE's invar bow and Redstone Arsenals flux infused bow?
Looks fun. Thanks for paying attention to the permissions/license and thanks for the link. More than welcome to use any of them (and check out InfiniBows - it's up-to-date now).
If he would release the source I could fix it pretty quick.@Myrathi
hey, i was curious just like shortybsd if there any chance ur gonna release "Switches mod" for 1.7.10? when i was playing "tech world 2" for 1.6.4 this was awesome. made everything cleaner and more tech savvy. if there is any chance this would make my day =) thanks
I agree. I can't live with vanilla levers so been using EnderIO Conduit switches for now, ProjectRed and ElectricalAge switches. anything but fail vanilla! lolwell it be cool if u could fit it and it be released. lol the base i have in 1.7.10 could use the switches lol. the levers are hidious lol