Oh, I've played with applied Energistics 1.4.7 a LOT.
I automated making the first 15 plages of renewable NEI items, and the majority of GregTech machines (not cells).
I understand that it became more expensive on 1.5, but apart from that, I don't think there's been any additions?
Also, it was the name that confused me, all the others are the mod name, sometimes small, sometimes caps, sometimes with the fact that they were universal, some included Mc versions. Some, such as MPS and MPSA had clear, easily recognisable shorthand.
However called applied Energistics (AE) appeng.zip was kinda confusing.
Also, I was literally loading up the twilight forest page having downloaded everything else when chrome ran out of memory, and then (I might have clicked something) windows shut down due to important updates to install.
And now I need to wait till tomorrow evening (19 or so hours later) to finish. :/ not your fault obviously.
Kinda irrelevant, but will shutting down my laptop have fixed chromed memory issue? Or do I download twilight forest via Internet explorer? Do I need to go into %appdata% and do something there?
Temp? Clear that? Also, it was saying something about Jim being dead. That may be googles sense of humor, or it may be a virus? Anyone confirm?
And I must say, Thaumic bees now does not depend upon Thaumcraft. Only forestry, Thaumcraft and Ars magica both add the majority of its content, however if you just want to breed a minium bee, you can
. So this means that Thaumic bees can also be given in the build pack.
Also, I HIGHLY respect all the work that you do dave, I am finding simply downloading the mods when provided with good links and a conprehensove list to be time-consuming, never mind all you do with compiling versions, checking compatability and formatting configs, ensuring all block ids don't conflict and are sensible so NEI correctly groups all IC2 based things near other IC2 based things. This is simply amazing, and I think you should receive more credit for this, especially as the official FTB TEAM haven't put a 1.5 pack together AFAIK.
Do you have a comprehensive list of all the mods and what is required to get permissions?
If not, I could probably gather the required terms and conditions for most of them, and give the results to you.
If there's any that we are already certain of we should post them here, - actually bette idea, post the mod list, and beside it a hyphen and either open, or the conditions nessessary for perms. This might speed up the permission process a lot, and if this pack can be freely distributed, then it will be great.