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Most Over Powered Mods in All of Minecraft

Discussion in 'General FTB chat' started by Reddis, Dec 5, 2018.

  1. Reddis

    Reddis Well-Known Member

    What mods do you think have the most over powered items in all of Minecraft (any version is fine)? When I say over powered, I am talking about items that result from the grind that almost feel like cheating once built, not the grind itself. My list is as follows:

    Avaritia: Infinity Armor
    ProjectE: Condensors / Transmutation Tables /EMC conversion
    Draconic Evolution: Staff of Draconic Power, Energy Core multiblock, Draconic Reactor multiblock, Draconic Armor
    Torcherino: Tick rate increasing torches
    RFTools: Builder - probably the most versatile machine in all of MC
     
    Last edited: Dec 5, 2018
  2. Drbretto

    Drbretto Popular Member

    Torchorino IS cheating, IMO. I mean, it's Minecraft, there's no such thing as "cheating" it's just that that is, IMO, just beyond the line of good fun. And it breaks things. Not a good mod, IMO. Not at all.

    I'm totally OK with stuff like Avaritia armor being god-like, the grind is insane. It's OP as all hell, but that's why it's fun. The same with DE, actually. It's imbalanced, sure, but by the time you get to it all, it's really a superficial level of OP, same as Avaritia. I mean, I've been running around in emeraldine armor for most of my current game and I'm about to spend like 20 hours building my DE draconic armor set. I'm about to be just as immortal as I was 45 hours ago. Maybe a little faster and I'll have night vision. But it's fine, I will have put in a bunch of work and I'll feel like a videogame badass.

    I understand your question was not "what does DrBretto think about these mods" but I don't know what else is out there anyway :p
     
    Reddis likes this.
  3. LordPINE

    LordPINE Well-Known Member

    Rotarycraft/Reactorcraft: The 1024 heart damage gravel gun, a rail gun with top tier ammo, a fusion reactor producing a silly amount of power, a 1-tick 5x ore processing machine, the list goes on.
    ChromatiCraft: Double output smelting, instakill ability, becoming a living quarry, having literal noclip xray, 256x tile acceleration, and more stuff which I can't be bothered to name.
    Any skyblock mod outside of a skyblock.
    RFTools Dimensions/Mystcraft: For the ridiculous amount of EMC to use with ProjectE, or just to swim in diamond blocks.
    Environmental Tech: Stupidly strong solar panels and void ore miners.
     
    Reddis likes this.
  4. Reddis

    Reddis Well-Known Member

    I have really got to go play Reika's mods. <3
     
    LordPINE likes this.
  5. ShneekeyTheLost

    ShneekeyTheLost Too Much Free Time

    RFTools Dimensions. The ability to create custom dimensions with whatever you'd like to have in them. I mean, you could make it have lakes of molten Manyullen and large spheres of awakened draconium blocks, if you wanted.
     
    Ani_Pendragon and Reddis like this.
  6. Hambeau

    Hambeau Forum Addict

    I say Forge is the most OP. Without that there wouldn't nearly as many packs with OP mods... or many packs at all for that matter :rolleyes: :)
     
    glepet1962 likes this.
  7. Celestialphoenix

    Celestialphoenix Too Much Free Time

    Modular Machinery.
    if you wanted you could add a machine thats made of dirt blocks, eats cobblestone to produce 933432352343423Rf/t and poops out stacks of octuple compressed netherstar blocks as a byproduct.
     
    Golrith and Reddis like this.
  8. Ieldra

    Ieldra Popular Member

    I recommend it. Some of the functionality *is* OP, but don't judge before you know what you have to do to get it. Building an Extractor is easy, but running it in a way that it actually provides that 1-tick x5 ore multiplying is decidedly non-trivial and requires advancing several tech tiers beyond the one you need to build it. To get the output-doubling crystal furnace you have to build infrastructure across distances of 1.5k blocks unless you're ridiculously lucky with worldgen. And as for the fusion reactor: I know of no project in modded Minecraft pre-envisioned by the maker of any mod that could conceivably be bigger than building a functional ReactorCraft fusion reactor. There is also an almost infinite variety of possible reactors. For me Minecraft is about building cool stuff, and this - along with some of ChromatiCraft's structures - is the coolest stuff of all.

    In any case, Reika's mods are why I still play 1.7 packs. I'd publish my current pack (provided permission of course), except that it seems I can't get rid of an annoying crash.
     
  9. GamerwithnoGame

    GamerwithnoGame Forum Addict

    The ChromatiCraft structures are awesome :)

    The puzzles... are also awesome, but extremely challenging on the hardest difficulty.

    I'm going to raise one with a caveat/question: Draconic Evolution. It has very powerful armour, in both is 1.7 and 1.10+ iterations. You have to pay for them though! And the energy storage is not OP when you consider how much you NEED - especially in 1.10! But I digress; does anyone know how powerful the armour from 1.7 was compared to its 1.10+ counterpart? In 1.10 you can upgrade all abilities to the top level if you have enough resources; in 1.7, you had to divide whatever cores you put in (draconic, wyvern or awakened) between the abilities, so you could never be top in all of them...
     
    Ieldra likes this.

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