Mod Pack Update

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Good news everyone! You are now reading this in the voice of Professor Farnsworth!

After a bit of waiting, 0.5 is now go. You should start seeing 0.5 appearing now in your launcher, and we will push it up to recommended after some feedback. You might also notice the server download works as well :)

Now, there has been more than a few 'tweaks' done behind the scenes, and I am *very* doubtful that a 0.4 world will function in this pack. Tis the nature of the beta beast I'm afraid. I am confident that we are close to a stable release though.

I would also like to take this moment to thank all the mod developers who dedicate so much time and effort into these mods. My hat is off to you.

A full changelog you say?

Code:
Forge                    7.8.0.712
CodeChickenCore          0.8.6.15
CoFHCore                1.5.2.2
denLib                  3.0.14
InvTweaks                1.55.b31
NotEnoughItems          1.5.2.25
PowerCrystalsCore        1.1.6.108
AdvancedSolarPanels      3.3.7
AppliedEnergistics      rv10-n
BiblioCraft              1.3.1
BuildCraft              3.6.0
ChickenChunks            1.3.2.11
CompactSolars            4.1.6.37
ComputerCraft            1.53
DartCraft                0.1.16 (Note: Only in the NGT Pack)
EE3                      pre1h-16
EnderStorage            1.4.2.11
ExtraUtils              0.2.3a
Factorization            0.7.37
Forestry                2.2.6.3
GravityGun              1.5.1
GregTech                3.07c (Note: Only in the WGT Pack)
iChunUtil                1.0.1
IndustrialCraft2        1.115.341-lf
IronChest                5.2.6.430
MagicBees                2.0.0
MineFactoryReloaded      2.6.2b1-916
MiscPeripherals          3.3c
ModularForcefieldSystem  2.3.0.1.15
ModularPowerSuits        0.7.0-531
Mystcraft                0.10.4.00
Natura                  2.1rc1
NEIAddons                1.7.r20
NEIPlugins              1.0.9.2
ObsidiPlates            1.5.0.13
OmniTools                3.1.4.0
OpenCCSensors            1.5.2.0
PluginsForForestry      3.0.16
PortalGun                1.5.2
RailCraft                7.2.1.0
SoulShards              1.0.34
StevesCarts              2.0.0.a118
ThaumCraft              3.0.5e
ThaumicTinkerer          1.0.5
ThermalExpansion        2.4.3.0
TinkersConstruct        1.3.4.6
TwilightForest          1.18.1
VoxelMap                1.5.2.u80
 
Still waiting on it as well. Does it show up under 152ngt and 152wgt? Or is there a new install?
 
Doesn't install right. It goes through the process but shows up as vanilla 1.5.2 just like 0.4. I tried opening the console and downloading from the provided link, but it just redirects to the ceeperhost main page. I that just me?
 
Doesn't install right. It goes through the process but shows up as vanilla 1.5.2 just like 0.4. I tried opening the console and downloading from the provided link, but it just redirects to the ceeperhost main page. I that just me?
Don't know if this will fix it; but when this happened on 0.4 - someone suggested deleting the bin folder - and trying to launch again.
 
Its vanilla :(
That means it didn't download properly. And I still can't get 0.5 to show up :( (Just uninstalled completely FTB - and it still won't show 0.5 (that's after deleting everything in the roaming folder... ie. making it think FTB was a fresh install...)
 
I just manually downloaded the zip file obtained by the launcher, and it's there. As I said earlier, you will have to wait until everything propagates behind the scenes.
 
I finally got it to see it, by switching from automatic - to Chicago - to show up; then manually did the download. The only problem with that, is every time I launch - it tries to download the 0.5 download - like 0.3 and 0.4 did.

Hah - and as soon as I put it back to automatic; 0.5 disappears.
 
So here's how I fixed it

A) changed to anything but automatic in options (LA, Chicago, whatever...) - that made 0.5 show up.
B) Manually downloaded the file and unzipped it into the 152wgt folder (Download Here)
C) Edited the version file in the 152wgt folder, and put 0.5 as the first line.

That stopped all the downloads every time I started the launcher...
 
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Thanks for this Wyld! Any news on Biome/Terrain gen mods? Are they safe to add ourselves or should we wait for more news from you?
 
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