I can't wait till theres a list of mods that aren't overly used. But, voted.
For the next list, you should add Flan's Mod.
Is there also a (optional) HQM quest-line planned or is it "just" the pack with the mods?
An interactive tutorial system will also be implemented for both guidance and potential extra challenge.
I'm somewhat new to Botania but doesn't that contain mostly flowers and enviromental blocks? I can't see how that would mostly pertain as a center mod. I mostly see Thaumcraft as a center mod but that's just my opinion.
I'd like a nostalgia pack, but based on 1.2.5.Voted for IC2, pretty much because of the idea of a "nostalgia" pack based around Railcraft, BC and IC, but using their new features instead of the same 1.4.7 things.
The progression would also be a little more complex for the player, without access to easy and cheap power and teleportation, we would be seeing more use of RC for transport of things like lava or oil, or big pipelines.
LargerBotania has a large amount of content. I haven't personally run through it, but from all I've seen and heard I would argue it's as large as TC4 and Blood Magic.
I'd like a nostalgia pack, but based on 1.2.5.
The nostalgia packs based on 1.2.5 are... the actual original 1.2.5 packs.I'd like a nostalgia pack, but based on 1.2.5.
Tekkit 1.2.5, silly. If you want Classic so much, play it. We've all moved on, except for these crazy guys still maintaining these ancient relics of a time long gone by...Tekkit 1.7 is not even close to classic.
And @FyberOptic. Or was he one of the crazy ones?Tekkit 1.2.5, silly. If you want Classic so much, play it. We've all moved on, except for these crazy guys still maintaining these ancient relics of a time long gone by...
I wanted to like this post, then I read the last sentence implying old packs are somehow bad.Tekkit 1.2.5, silly. If you want Classic so much, play it. We've all moved on, except for these crazy guys still maintaining these ancient relics of a time long gone by...