Maybe MT recipemaker does that?It ends in .recipes, which seems to me that it isn't even a MT script.
Maybe MT recipemaker does that?It ends in .recipes, which seems to me that it isn't even a MT script.
Depends on how GT does it. Do /mt hand on an empty and full one and compare if the outputs are any different. Greg may store it via NBT-Data.I want to set up the voltage for <gregtech:gt.metaitem.02:24305> to 256, how can I do this with GTTweaker?
And obviously remove all unused stuff. so if you have a 2x2 recipe, you don't want to force people to use the top left cornerSmall suggestion from me for others.
When working with Shaped recipes, type in the structure of the code first, then fill in with the item IDs.
For example:
recipes.addShaped(<mymod:uber_item>, [ [ , , ] , [ , , ] , [ , ,] ] );
I find this much easier to work with, as I've ensured all the commas, square brackets and the semi colon are in place. Then I just "fill in the blanks".
furnace.remove(<gregtech:gt.metaitem.01:5830>);
furnace.remove(<gregtech:gt.metaitem.01:3830>);
furnace.addRecipe(<gregtech:gt.metaitem.01:5830>, <gregtech:gt.metaitem.01:9089>);
furnace.addRecipe(<gregtech:gt.metaitem.01:3830>, <gregtech:gt.metaitem.01:9054>);
Do you have the items the wrong way around?Also
How to add smelting from crushed ore to nuggets?
Code:furnace.remove(<gregtech:gt.metaitem.01:5830>); furnace.remove(<gregtech:gt.metaitem.01:3830>); furnace.addRecipe(<gregtech:gt.metaitem.01:5830>, <gregtech:gt.metaitem.01:9089>); furnace.addRecipe(<gregtech:gt.metaitem.01:3830>, <gregtech:gt.metaitem.01:9054>);
Doesn't work
I use this code:
But usage is the same.Code:import mods.gregtech.PlateBender; PlateBender.addRecipe(<gregtech:gt.metaitem.02:24305>, <gregtech:gt.metaitem.02:24305>, 250, 64);
Also
How to add smelting from crushed ore to nuggets?
Code:furnace.remove(<gregtech:gt.metaitem.01:5830>); furnace.remove(<gregtech:gt.metaitem.01:3830>); furnace.addRecipe(<gregtech:gt.metaitem.01:5830>, <gregtech:gt.metaitem.01:9089>); furnace.addRecipe(<gregtech:gt.metaitem.01:3830>, <gregtech:gt.metaitem.01:9054>);
Doesn't work
mods.forestry.Carpenter.removeRecipe(<Forestry:soil:1>);
mods.forestry.Carpenter.removeRecipe(<Forestry:fertilizerCompound>);
I:tile.for.soil.1_16=0