recipes.remove(<harvestcraft:potItem>);
recipes.remove(<harvestcraft:skilletItem>);
recipes.remove(<harvestcraft:saucepanItem>);
recipes.addShaped(<harvestcraft:skilletItem>,[
[<minecraft:clay:*>, null, null],
[null, <minecraft:clay:*>, null],
[null, null, <minecraft:stick>]]);
recipes.addShaped(<harvestcraft:saucepanItem>,[
[<minecraft:clay:*>, null, null],
[<minecraft:stick>, null, null],
[null, null, null]]);
recipes.addShaped(<harvestcraft:potItem>,[
[<minecraft:stick>, <minecraft:clay:*>, <minecraft:clay:*>],
[null, <minecraft:clay:*>, <minecraft:clay:*>],
[null, null, null]]);
Because <minecraft:clay:*> isn't correct?I found out that recipes don't work at all! When I had another map everithing was fine. I tried to create a new world, but it doesn't help.
I have another pretty simple script, it doesn't work too:
Yes, it's in *.zs file, inside scripts folder. MineTweaker3-1.7.10-3.0.10.Code:recipes.remove(<harvestcraft:potItem>); recipes.remove(<harvestcraft:skilletItem>); recipes.remove(<harvestcraft:saucepanItem>); recipes.addShaped(<harvestcraft:skilletItem>,[ [<minecraft:clay:*>, null, null], [null, <minecraft:clay:*>, null], [null, null, <minecraft:stick>]]); recipes.addShaped(<harvestcraft:saucepanItem>,[ [<minecraft:clay:*>, null, null], [<minecraft:stick>, null, null], [null, null, null]]); recipes.addShaped(<harvestcraft:potItem>,[ [<minecraft:stick>, <minecraft:clay:*>, <minecraft:clay:*>], [null, <minecraft:clay:*>, <minecraft:clay:*>], [null, null, null]]);
Full minetweaker.log (nothing works for sure):
ERROR: system: Crop is already defined in that package
INFO: Adding command minetweaker
INFO: Adding minetweaker command tooltips
INFO: Adding minetweaker command entities
INFO: Adding minetweaker command ae2
INFO: Adding minetweaker command chiselGroups
INFO: Adding minetweaker command chiselVariations
INFO: Adding minetweaker command railcraft
INFO: Adding minetweaker command mfr
INFO: Removing 1 recipes
INFO: Adding recipe for Trapped Chest
INFO: Removing 1 recipes
INFO: Adding recipe for Dispenser
INFO: Removing 1 recipes
INFO: Adding recipe for Dropper
INFO: Removing 5 recipes
INFO: Adding recipe for Piston
INFO: Removing 2 recipes
INFO: Adding recipe for Sticky Piston
INFO: Removing 2 recipes
INFO: Adding recipe for Track
INFO: Removing 1 recipes
INFO: Adding recipe for Detector Track
INFO: Removing 1 recipes
INFO: Adding recipe for Activator Track
INFO: Removing 1 recipes
INFO: Adding recipe for Note Block
INFO: Removing 1 recipes
INFO: Adding recipe for Jukebox
INFO: Removing 1 recipes
INFO: Adding recipe for Bookshelf
INFO: Removing 1 recipes
INFO: Adding recipe for Trapdoor
INFO: Removing 1 recipes
INFO: Adding recipe for Lever
INFO: Removing 1 recipes
INFO: Adding recipe for Redstone Torch
INFO: Removing 1 recipes
INFO: Adding recipe for Ladder
INFO: Removing 1 recipes
INFO: Adding recipe for Fence
INFO: Removing 1 recipes
INFO: Adding recipe for Fence Gate
INFO: Adding recipe for Iron Bars
INFO: Removing 1 recipes
INFO: Adding recipe for Redstone Lamp
INFO: Removing 1 recipes
INFO: Adding recipe for Ender Chest
INFO: Removing 1 recipes
INFO: Adding recipe for Tripwire Hook
INFO: Removing 1 recipes
INFO: Adding recipe for Beacon
INFO: Removing 1 recipes
INFO: Adding recipe for Anvil
INFO: Removing 2 recipes
INFO: Adding recipe for Daylight Sensor
INFO: Removing 1 recipes
INFO: Adding recipe for Hopper
INFO: Removing 7 recipes
INFO: Adding recipe for Sugar
INFO: Removing 1 recipes
INFO: Adding recipe for Brewing Stand
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Sword
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Shovel
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Pickaxe
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Axe
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Hoe
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Helmet
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Chestplate
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Leggings
INFO: Removing 1 recipes
INFO: Adding recipe for Diamond Boots
INFO: Removing 0 recipes
INFO: Adding recipe for Iron Horse Armor
INFO: Removing 0 recipes
INFO: Adding recipe for Gold Horse Armor
INFO: Removing 0 recipes
INFO: Adding recipe for Diamond Horse Armor
INFO: Removing 2 recipes
INFO: Removing 1 recipes
INFO: Removing 2 recipes
INFO: Removing 0 recipes
INFO: Removing 0 recipes
INFO: Removing 7 recipes
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Adding recipe for Unlit Torch
INFO: Removing 3 recipes
INFO: Removing 3 recipes
INFO: Removing 3 recipes
INFO: Adding recipe for Skillet
INFO: Adding recipe for Saucepan
INFO: Adding recipe for Pot
INFO: Adding minetweaker command tooltips
INFO: Adding minetweaker command entities
INFO: Adding minetweaker command ae2
INFO: Adding minetweaker command chiselGroups
INFO: Adding minetweaker command chiselVariations
INFO: Adding minetweaker command railcraft
recipes.remove(<harvestcraft:potItem>);
recipes.remove(<harvestcraft:skilletItem>);
recipes.remove(<harvestcraft:saucepanItem>);
recipes.addShaped(<harvestcraft:skilletItem>, [
[<minecraft:clay>, null, null],
[null, <minecraft:clay>, null],
[null, null, <minecraft:stick>]]);
recipes.addShaped(<harvestcraft:saucepanItem>, [
[<minecraft:clay>, null, null],
[<minecraft:stick>, null, null],
[null, null, null]]);
recipes.addShaped(<harvestcraft:potItem>, [
[<minecraft:stick>, <minecraft:clay>, <minecraft:clay>],
[null, <minecraft:clay>, <minecraft:clay>],
[null, null, null]]);
Okay. Nothing changes.So remove this Line form your Code.
Create an ore dict, and have those items in the ore dict. And use the ore dict in the recipes?I'm working on a way to make building the vanilla tools and swords more complicated. Not gregtech hard but a little more than vanilla requires.
EDIT: It's basically requires a string and/or flint and/or leather for everything.
it was more of like a 10 minute project that I have like 2 lines of so far. Will share it when I'm done <3Create an ore dict, and have those items in the ore dict. And use the ore dict in the recipes?
If I am correct, Iguana Tweaks allows you to do this natively (no Mine/Modtweaker)... Don't know how thoughIs there any way to change an ore's required mining level using mine/modtweaker? Googling hasn't come up with anything.
I play with Iguana's Tinker Tweaks and there are some modded ores that I want to make harder