MFR grinder not giving all mob drops?

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Bigpak

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Jul 29, 2019
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When I use the MFR grinder it only will give 1 drop from each mob, such as 1 bone or 1 arrow, not both. When I use a melee turtle it has all the drops drop into the turtle, the grinder does not. Is this a bug or intended feature? Is there a config option or a way to fix this?

Edit: I should probably clarify a bit more. It seems the grinder is purposefully limiting the drops to one thing or the other, so if a skeleton is supposed to drop 2 bones and a arrow, it would only give either 1 bone or 1 arrow.
 

b0bst3r

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Jul 29, 2019
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It's Tinkers Construct that makes drops increase, as it's a mod which increases the drop the MFR grinders don't compensate for it. I know Powercrystals knows about this and i think was or had coded in a fxi for it in a later version.
 
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Bigpak

New Member
Jul 29, 2019
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Alrighty, thank you I guess for now if I really need the mob drops that badly to have a massive amount I can just use a melee turtle for now. Thank you.
 

angelnc

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Jul 29, 2019
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The only thing that really annoys about that is not missing the drops, but having them all on the ground, causing lag.
 

Bigpak

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Jul 29, 2019
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Use obsidian transport pipes to suck them up and pipe them into a chest or a incinerator/void pipe.
 

loboca

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Jul 29, 2019
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Hmm, don't remember golems being on the list of the mobs grinders ignore (villagers, baby animals, silverfish, iron golems), but maybe thats just a vanilla list.