New World bug report. (Yes, I know, no updates until probably Nov/Dec.... if ever...)
1. Quarries appear to cause chunk corruption and will eventually cause a server to start crashing over and over. The NW server I'm on has restricted quarries to a separate dimension that is for quarrying only, so that if they corrupt that separate dimension it can be deleted and replaced without destroying the mainworld.
2. The End is set to Peaceful every time the server restarts, so Endermen keep briefly appearing but are removed by the peaceful setting. Someone with op needs to go to the end after EVERY reboot and type /difficulty hard .... can't find what is doing this in the server config files....
3. Applied Energistics stops processing really long crafting jobs for no apparent reason, with plenty of supplies and storage available, and no missing materials. For example it's usually only possible to craft 1 ultimate hybrid solar panel from UU using purely AE autocrafting recipies, before it hangs doing something trivial like making glowstone from UU-matter, or compressing mixed metal ingots into alloy plates.
4. A couple times now while placing macerators and other IndustrialCraft2 devices, the client starts crashing over and over with a range error involving ArrayList. Or when the devices are opened, items start jumping around in the player's inventory, and they end up wearing bows for armor or other weirdness. When it causes crashing, it affects even the server owner and crashes their client out too. Destroying and replacing the appliance does not fix the problem, nor does destroying and placing something else, like a chest. Using WorldEdit to //set stone on that spot does not clear the problem. We've had to just place bedrock in the spot and abandon that block location as unusable.